Zero Punctuation: 2.5D Hoedown

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Dommyboy

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Jul 20, 2008
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Going to get Trine tomorrow. It looks great. Quite innovative in the ever increasing swamp of bland and repetitive gaming.
 

Communist partisan

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Jan 24, 2009
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This punctation are really good but still not better than ZP MoH AB. But i think it seems like trine is kinda comfusing is it or do i yust think it's to irritating to swich between what i want to use?
 

Agarth

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Jul 14, 2009
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This is the first time I've heard of those two games.
Still it was as usual it was a good funny review.
 

Eagle Est1986

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Nov 21, 2007
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Huh, that was one of the best I've watched for a while. I wanna get Trine ever more now, I was sure it wasn't up on the PS Store yet.... time to look after work methinks.
 

crusha_aa

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Feb 27, 2008
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LarsWestergren said:
He didn't exactly diss the game itself... he said using voxels is outdated, which is very true. I took the fact that he showed the cover as a sort of "shout out" actually.

You are right, Outcast was a great game. Once you got over the voxel "blur" the scenery of the alien world was fantastic. It also seemed to have pretty good AI that took cover, circled around you and so on, so that a battle played out differently every time you reloaded. This was long before Half Life 2 and FEAR did the same (faked AI with script triggers), or STALKER did it for real.
I third that, Outcast was awesome. I was actually thinking of playing it again soon. Im amazed at how many things were done in that game which other games didnt include for years after. The ai was great for its time and people actually seemed to live in the world, walk around, chat, do jobs, sleep etc.
 

Helicockter

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Aug 6, 2009
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Sounds kinda like an action version of Imogen, an old and awesome puzzle-platformer on the BBC micro. You had a 3 type shape change mechanic in that too, though the gameplay was based on solving puzzles as a wizard, cat and monkey (items, jumping, climbing) and you had a strictly limited 150 transformations to complete the 16 levels.
 

WarpGhost

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Jan 5, 2009
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"The internet has clearly de-sensitized you to retarded sexualisations"

Genius. About time someone took a hammer to the endless "X crossed with Y" lazy formula of defining things.
 

Triforceformer

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Jun 16, 2009
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True Nero said:
well, i personnaly liked Splosion man. it was stupid, required timing, and always offered that "Haha look at all the cool moves i just pulled off to get to the end of the level" feeling, even though i did end up seeing that "way of the coward" option popping up alot near the ending levels. what really made it fun was the fact that it was INCREDIBLY stupid. the humor was that "what the hell?" type of funny.

and how could he forget about the Donut song.....
He mentioned it indirectly with the "Quirky song" bit.

Edit: And what he said about Splosion Man trying to hard seems a bit unfair. The entire review seemed unfair to me. Even with his fast voice, about 2 minutes can't make a good review for a game. Sure he pulled it off with his last XBLA double Bill, but that had an overhanging message. That nostalgia makes you think of old NES games like Super Mario Bros to be on par with stuff like Half-Life 2, and think Contra is better than Team Fortress 2, both of which are just plain wrong. Like rule 34...but anyway, overall, I'd say Yahtzee tried to hard this time around.
 

srpilha

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Dec 24, 2008
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WarpGhost said:
"The internet has clearly de-sensitized you to retarded sexualisations"

Genius. About time someone took a hammer to the endless "X crossed with Y" lazy formula of defining things.
+1 on that. and on the non-integer dimensions too, btw. :Þ
 

Ringo666

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May 20, 2008
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Next week do Active Health with Carol Vorderman.Nice way to jerk off with ds sandwiched around you.and women like Wii,no surprises there.
 

smiddyhawk

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Apr 28, 2009
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i ant him 2 review trials hd, i played the demo and the computer games and thought they were both extremely fun
 

Georgeman

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Mar 2, 2009
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"The Wizard has access to the Level Editor"

Hahaha! I liked Trine, but unholy hell; It's a bit too demanding for a bloody 2.5d platformer. What the hell is with Ati X800 and G-Force 6800 for minimum graphics card?! Oh well, seems I am the only one who is complaining about this...
 

eraevous

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Aug 26, 2009
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Nemorov said:
Wait wait wait... I have a question.

By the definition of dimensions, is Prince of Persia actually a 4D game? Hmm...
And Braid becomes one weird 3-D game.
 

deplorable

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Feb 29, 2008
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loved the obscure Outcast reference, although it did not rely on hardware-acceleration via a 3D graphics card, the amount of technology and what that game did was truly incredible for it's time.

Shame that type of gameplay took so long to duplicate, even now developers prefer shiny graphics to actual gameplay. :) <3 awesome game though.
 

Beatrix

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Jul 1, 2009
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Awesome episode, like the rest of them really.

You can have half dimensions though, just not in the sense used by the people claiming "2.5D" games.

Things with a dimension that do not have a whole number are fractals, which make very pretty pictures like this:


...And I'll now stop being so nerdy and get back to enjoying the well-raised points cleverly disguised as sharp wit.