You know, I got this game on release and enjoyed it for the first weekend that I had it, but somehow I just can't bring myself to play it again, and this has only just made me realise that it's because of the lack of actual assassinations. Every time I think about the game all I remember is 20 minutes of running through forest land, 5 minute combat mission, then 20 minutes of running back.
But there's always one thing that's really got me about AC - it's not a stealth game. I have no idea why Ubisoft decided the best way to characterise an assassin is to put them in a very conspicuous robe and have them run about the place. I never really noticed this in previous games but since Brotherhood I've actually played a few stealth games and it's made the series seem really odd in my eyes.
Do you know what would be a lovely start? A crouch button, functioning like in the recent Batman games. I noticed this in an early mission when you have to infiltrate a snowy fort as the Templar and I couldn't stop noticing after that, and I know it's not because Connor has diseased knees because he crouched when in tall grass. It just seems so odd that I have to position a pillar or box between me and a guard as opposed to crouching behind a nearby wall. At least if I could crouch I could pretend the missions I'm on involved stealth.