This has very little to do with the video itself, but when Yahtzee and the Zero Punctuation theme music sound calming by comparison, that means the volume on your unskippable pre-roll ad is TOO LOUD!!!
Well, obviously I mistook what you actually wanted. You don't want the story to go off in separate directions based on your choices. You want the freedom to act and have characters in the game react. All the games you mentioned still end up going in the same direction towards the end, narratively. They all have the same general endpoint and climax, just different motivations and ultimate outcomes.Undeadpool said:I probably screwed up the HTML on this, so I apologize in advance, but off the top of my head I can think of both Mass Effects (the changes aren't massive, but at least characters acknowledge your decisions), Alpha Protocol (which actually does an AMAZING job in that department), Deus Ex, and both Witcher games. I'm not asking for completely different experiences, but the fact that Vincenet just continuously does the same stupid things regardless of what decisions you make is mind-blowingly poor form.
Edit: And actually both Dragon Age games have amazingly good consequences for your actions.
Maybe that was the point? People are flawed.Tharticus said:I enjoyed the game. But yeah, Vincent is a tool. It does feel like an animu shows that come every season.
I hope so, for his sake (on both her not being insane and not a bad future).CyricZ said:Well, how many games actually have the story wildly vary due to early/mid-game decisions besides The Stanley Parable? If a writer is going to set up a narrative they want to tell, allowing the player to derail that part of the way through due to, let's face it, their own wanting to dick around kinda shatters that. It's the classic "linearity" vs. "non-linearity" thing. Non-linear gives more freedom and protagonist relation. Linear gives more narrative and cohesiveness.Undeadpool said:There is absolutely no excuse for that kind of laziness this console generation.
Minor spoiler: Catherine's actually not insane. The trailers will focus on the weird things she does in the game, but you can actually sit down and chat with her at some points in the game and she seems, while a bit free and loopy, relatively on the level.Cavouku said:Besides, choosing Catherine over Katherine doesn't make much sense to me, because as frumpy as Katherine is, she does win in the aspect of not being fucking insane! And as such, can be reasoned with, as I mentioned.
And besides, what's the future with Catherine, anyways? Keep in mind, I've only played the demo and watched the Susan Arendt review, and this one. Even if I did get the game, I'd either stop playing out of the unfulfilled desire to bitchslap Vincent, or just play through doing the sensible thing and stay steady with Katherine, because I don't favour crazies.
As to the future with Catherine, well, explaining it in detail would give a lot away, but let's say it's probably something you weren't expecting.Regardless, Vincent does seem quite satisfied with his decision.
He's lying, purple gives you the most alpha badass ending.Xman490 said:I LOL'd when he giggled at the thought of pimply, fat losers without any kind of "experience". Personally, I'm a pimply, AVERAGE loser without any SIGNIFICANT kind of "experience".
Also, it's too bad that the purple region gives you the "Shit Ending", especially since I like purple. And yes, I like purple all the more because the Saints (from Saints Row III) have a purple logo.
It's true, and there are people who are tools, so it's interesting to play as one, but I can see his point, it's hard to care about someone who looks terribly pathetic, and is being dragged around all the time. Especially in a game, where you as the player feel like you're the one driving the story, and making the choices, and then you get stuck playing as someone who's to pathetic to do so, or at least it feels that way.Nenad said:Maybe that was the point? People are flawed.Tharticus said:I enjoyed the game. But yeah, Vincent is a tool. It does feel like an animu shows that come every season.
Maybe some gamers can't handle not being the guy who wins and succeeds at everything. >_> Ooo, psychoanalysis!Nenad said:Maybe that was the point? People are flawed.Tharticus said:I enjoyed the game. But yeah, Vincent is a tool. It does feel like an animu shows that come every season.
Agreed. That snort and the picture of the blow up doll and the fat guy made me burst out laughing. This is the greatest one in a long time and that is saying something since I love all of his reviews.Scarim Coral said:This is the most funniest one yet! Not only did you added a new image (grinding your teeth and anime eyes) but that snort with us having a relation and the metaphor at the end were too funny! Oh and good review and you liked it (well mostly).
I thought it was Trigun.Jamielordofgingers said:Ok, I caught most of the anime references, but I really want to know what show he's talking about with the guy who missed his one shot.
Well, I just thought, maybe we all can learn something from him?Cavouku said:It's true, and there are people who are tools, so it's interesting to play as one, but I can see his point, it's hard to care about someone who looks terribly pathetic, and is being dragged around all the time. Especially in a game, where you as the player feel like you're the one driving the story, and making the choices, and then you get stuck playing as someone who's to pathetic to do so, or at least it feels that way.Nenad said:Maybe that was the point? People are flawed.Tharticus said:I enjoyed the game. But yeah, Vincent is a tool. It does feel like an animu shows that come every season.
It's like tasting something really really bitter. You know you have to taste it at some point, and the world's better off with the taste, but if you don't like bitter, it's just going to leave a bad taste in your mouth, no matter how many vitamins it has.
I do agree, we could probably learn something from Vincent. I don't even think Catherine's a bad game or anything, and the characters, although somewhat archetypal, do at least seem fleshed out into close-enough-to-human.Nenad said:Well, I just thought, maybe we all can learn something from him?
Although, I understand if you just don't like it.
I wondered when someone was going to complain about that.Brad Shepard said:Persona took place in a dream?
Persona 4 took place in an alternate dimension, parallel to our own, where people's thoughts gathered, while 3 took place in a Dark Hour, a sec of time that stood still and only thoughts that had something about them could enter. Yet im trying to get facts though a show that is meant for comedy and rages on points he thinks will be funny.
I don't like anime either, but I enjoy this game. Vincent is a wuss and a tool...but that's kind of the point.Dfskelleton said:That final joke was hilarious. I don't intend to play this, or any Atlus game, in the forseeable future. I don't enjoy Anime, and that's probably the biggest factor.