First let me say that I've yet to play Crysis in any form. As such, I'm not going to pretend to be an authority on it, or act like my opinions are beyond reproach. All I have to go on about this game is what I've seen, heard, and read.
That said, Crysis seems to be little more than a slightly above-average shooter, with a fantastic and expensive marketing campaign behind it. I don't see anything particularly innovating about Crysis beyond it's PC-melting graphics. Which, were I the developer, I'm not sure how proud I'd be of having made a game that only a select few can enjoy as intended.
I mean I laud the graphics, but they can't be a game's only noteworthy point. Because eventually, just like Yahtzee and others found out, people are going to get over how fantastic the game looks and actually play it, and they'll find a game that is a choppy, stuttering, mediocre shooter which they've played before. This is the equivalent of bringing a McDonalds salad to a salad BAR, and then charging the owner $1,000 for the labor. There's just nothing the game seems to offer that wasn't already there.
Are mind-boggling graphics really enough by themselves to justify $1,000 in upgrades? Especially when it seems that's all you're buying? Crysis just seems so... generic to me. Like a shooter that was rehashed and given better clothes. Just to name a few games with which Crysis shares some striking similarities: F.E.A.R., Call of Duty 4, and Jericho. Right off the top of my head. Crysis does some things better than these games, but nothing so vastly improved or original as to warrant all the attention and money its received.
It's almost as if the developers of the two major PC games this year, Bioshock and Crysis, had a personal bet amongst themselves to see who could create a game with the most ridiculous system requirements. Clearly Bioshock lost, but in lieu of requiring a computer submerged in liquid nitrogen, they focused on an original, highly captivating storyline, (Yahtzee's review of this game notwithstanding. And as compared to Crysis anyways) sympathetic characters, balanced and fun gameplay mechanics, and increased accessibility to the whole experience. Crysis may have won for graphics, but to flog a dead horse a little bit more, graphics are all it has going for it. Had the game been made even two years ago, before it had access to the visual technology it does, had it looked simply like Half-Life upon its release, I can't see too much about it to have made it memorable.
Of course as I said, I also haven't played this game, and due to cost, won't any time soon. So if there's something I'm mistaken about, something I got wrong and just don't see, let me know. Maybe there is something to put the shine on this game, and it's something I'm just not aware of.