Loved the hell out of this. I enjoyed the lack of speech, I get sick of having a game force a personality onto a choice I want to make for reasons of my own. For example, there's a bit (Spoilers?) were you brand an overseer instead of killing him, thus causing him to be exiled and dishonoured (geddit?) and I actually thought this was harsher than just killing him. So I imagined myself all gritted teeth and evil sneer when branding and cold and quick when slitting his throat and somewhat a wuss when poisoning him. But in other games you'de get a line of dialogue saying something like 'I couldn't kill him, but at least this way he's gone' steering your emotions rather than letting you have some of your own.
I didn't find the characters all that robotic either, none of them where a barrel of laughs but I suppose being threatened by plague, zombies, combine rip offs, The Outsider and so on you wouldn't have much to giggle about.
It is a short (ish) game but with all the replay value I've found in it and the short loading times I've not been irritated by it like I can get with something like Skyrim that has you spend five minutes looking at a horse just to walk through a door.