Well fuck. If anyone asks my opinion of this game now, they'll think I'm just repeating what Yahtzee said :\
It's like Thief mixed with Bioshock and it ends up being... "ehhh... okay". Very disappointed overall. Thief was engaging because every guard encounter was a sneaking puzzle. This game just didn't seem to grasp that.
It's too easy, there's no tension, it's WAY too easy to get rich and you don't need most of the gadgets anyway.
I didn't feel like the shadows hid me at all, either. In Thief, you could feel relatively safe in shadows... but in this, you may as well have been standing in plain sight for all the good they do. Some of the levels are in broad daylight, too! I mean, come on! Of course, it doesn't help that the guards have almost no peripheral vision anyway...
And the context-sensitive controls don't always work. I can't tell you how many times I tried to choke out a guard only to block because I shifted slightly and the context HUD display disappeared!
Anyway, I believe I'm right near the end of the game... but could anyone tell me if I'm going to find out anything more about Dowd (Doud?) or the other teleporting assassins? Just yes or no would do. No spoilers, please!
Gorfias said:
Dishonored looks a lot better. I think Yahtzee is having a nostalgia kaniption. To hear someone gloat, "in thief 2, you can break into a house!"... may have been very original back then, but looks old hat now.
He's not having a nostalgia conniption. The Thief games are really that good. And it's not about breaking into houses. That's not what makes Thief great. Play it... you'll understand. There haven't been any other games like it. But don't bother with Deadly Shadows. It wasn't made by the same team... and it suffers for it.
If anything, Thief gets newer over time. As games get less and less like it, it becomes more original.