Zero Punctuation: Hyrule Warriors - Nintendo Holding Pattern?

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ChaoshadowZero

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I'm a Zelda fan but for some reason, being insulted just doesn't bother me when it's from Yahtzee :p
I call Hyrule Warriors a Marmite game; meaning either you love it or you hate it, I'm on the love side
 

MrHide-Patten

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Watching LoZ fans come to a Zero Punctuation video on LoZ, rolling around on the floor whining is like somebody complaining that their third degree burns hurt after they rolled around in gasoline before having a cigarette.

He's not going to suck Zelda's penis for you, get over it, find somebody that does.

Meanwhile I'll wolf it down like sweet strawberry jam... Mmmm, it satisfys the jaded little pigmy that has grown to hate rainbows, kittens and Nintendo.
 

Enlong

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Boy, I sure can't wait for the comment section-based EP next week. Boy! That'll be fun.
 

MrHide-Patten

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Enlong said:
MrHide-Patten said:
Watching LoZ fans come to a Zero Punctuation video on LoZ, rolling around on the floor whining is like somebody complaining that their third degree burns hurt after they rolled around in gasoline before having a cigarette.

He's not going to suck Zelda's penis for you, get over it, find somebody that does.

Meanwhile I'll wolf it down like sweet strawberry jam... Mmmm, it satisfys the jaded little pigmy that has grown to hate rainbows, kittens and Nintendo.
???
Similes are hard. It's funny seeing people do something which will only make them mad/sad and they keep on doing it, like the Sonic cycle.

New LoZ game comes out, people tell him to critique it, people get mad when he tears it a new deserved asshole, repeat.
 

softclocks

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AndreiCC said:
Oh my, Yahtzee, you gonna take some flak from MovieBob for this attack on Nintendo. What next, you gonna say Marvel movies are also just interchangeable tripe?
Aren't they?
 

Super Cyborg

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ChaoshadowZero said:
I'm a Zelda fan but for some reason, being insulted just doesn't bother me when it's from Yahtzee :p
I call Hyrule Warriors a Marmite game; meaning either you love it or you hate it, I'm on the love side
I just can't feel insulted when anyone bashes the franchise. Heck, Skyward Sword is my favorite of the 3D Zeldas, and I enjoyed Phantom Hourglass and Spirit Tracks, so in a loved Franchise that's bashed, I like the games that get the most bashing as well. I like all the Zelda games I've played, but I can see why people may not like them, or why certain games may not be liked as much.

It probably doesn't help that there are probably Zelda fans that are really annoying, so people like Yahtzee feel the need to bash on it. If you feel insulted because a person doesn't like something you don't like, either you get insulted easily, or you don't get insulted much.
 

NeutralDrow

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Inevitably. Yahtzee never struck me as someone who'd like Dynasty Warriors.

At least he waited until the last minute to blanketly insult anyone who liked this game in particular and Nintendo in general. Some of the stuff in the first three minutes was pretty funny.

templar1138a said:
In case it's not clear from my badges, I am a Zelda fan. However, this review confirmed a suspicion of mine about this game: The mass of enemies aren't really a threat and are mainly waiting to get mowed down. That seems boring and tedious. So yeah, if I ever decide to get a Wii U, it won't be for this game.
Like others have said, it's entirely based on how much like/tolerance you have for Dynasty Warriors-style hack'n'slash. Mowing down masses of enemies by yourself as a variety of characters is the definition of the subgenre, and any challenge comes from either being able to do it quickly and creatively enough, or fighting bosses in the midst of the cannon fodder.

Frankly, I loved the game as a Zelda fan, too, but the gameplay is probably the bigger dealbreaker. Sheik is probably the greatest example of the marriage, though. As a DW fan, I loved that her harp attacks take a bunch of different forms (knockback-dealing water tornado, fire bomb, lightning fields, shadow gravity wells...). As a Zelda fan, I loved it more when I realized they were all accompanied by the songs from Ocarina of Time (Seranade of Water, Bolero of Fire, Nocturne of Shadow...).
 

weirdee

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eh, it's fine, i know that the ai is just lobotomized unless you set it to max difficulty, then everybody grows balls and starts ganging up on you

i can't really be bothered to complain about reviews that only do weak mode anymore
 

Rozalia1

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I too think that Mario's stablemate Zelda needs more exposure. Even when Zelda is running with the title, their matches are seen as secondary to the ones Mario is involved in. Zelda is the Macho Man to Mario's Hogan, the CM Punk to Mario's Cena, you get the point.

Anyway I love Zelda's current Dynasty Warrior gimmick as I am a mark for that gimmick.
 

Z of the Na'vi

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Eh, Yahtzee's fine to have his own opinion. Really the only people who will enjoy Hyrule Warriors are those who enjoy the Dynasty Warriors games (myself very much included).

That being said, insulting Zelda fans was really uncalled for.
 

Erttheking

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MrHide-Patten said:
Watching LoZ fans come to a Zero Punctuation video on LoZ, rolling around on the floor whining is like somebody complaining that their third degree burns hurt after they rolled around in gasoline before having a cigarette.

He's not going to suck Zelda's penis for you, get over it, find somebody that does.

Meanwhile I'll wolf it down like sweet strawberry jam... Mmmm, it satisfys the jaded little pigmy that has grown to hate rainbows, kittens and Nintendo.
Pretty sure half the people complaining aren't complaining that he didn't like the game. More that he, you know, called them cunts.
 

Z of the Na'vi

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MrHide-Patten said:
Watching LoZ fans come to a Zero Punctuation video on LoZ, rolling around on the floor whining is like somebody complaining that their third degree burns hurt after they rolled around in gasoline before having a cigarette.

He's not going to suck Zelda's penis for you, get over it, find somebody that does.

Meanwhile I'll wolf it down like sweet strawberry jam... Mmmm, it satisfys the jaded little pigmy that has grown to hate rainbows, kittens and Nintendo.
It's really unpleasant to see you say such things. I don't care that he doesn't like the game, lots of people don't like Dynasty Warriors-type games.

I'd prefer to not be called a "****" en masse, is all.
 

Arnoxthe1

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Dec 25, 2010
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You know, I was REALLY hoping this would be like a Ninja Gaiden style Zelda, gameplay wise I mean. But NOOOO, it's a copy of another game with a Zelda paint job over it. And the game it's copying (IMO) isn't even that good. >_>

What is going on with Nintendo...

(Oh yes, and I should probably add that yes, I'm a Zelda fan as well.)
 

Shjade

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Y'know I'd not quite put my finger on the problem I have with Dynasty Warriors 8 and Yahtzee's put it rather nicely in this. It's that feeling that the missions aren't emergent in any way, that there's basically a set way to complete the battle and doing it any other way means failing any number of objectives, which may or may not mean outright failure altogether. Compared with older DW games where the objective is basically just "win" and you can come at it from pretty much whatever angle you want, it feels far more limited. Bothersome.
 

Enlong

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Shjade said:
Y'know I'd not quite put my finger on the problem I have with Dynasty Warriors 8 and Yahtzee's put it rather nicely in this. It's that feeling that the missions aren't emergent in any way, that there's basically a set way to complete the battle and doing it any other way means failing any number of objectives, which may or may not mean outright failure altogether. Compared with older DW games where the objective is basically just "win" and you can come at it from pretty much whatever angle you want, it feels far more limited. Bothersome.
Perhaps for some battles (some of the story ones, certainly), but I feel like there's still a lot of missions (mostly in the Adventure mode map) mostly just say "kill the enemy commander!" and let you figure out how to do that without your main keep falling in the meantime. Though occasionally you need to beat an officer or find a key first.
 

Shjade

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Enlong said:
Perhaps for some battles (some of the story ones, certainly), but I feel like there's still a lot of missions (mostly in the Adventure mode map) mostly just say "kill the enemy commander!" and let you figure out how to do that without your main keep falling in the meantime. Though occasionally you need to beat an officer or find a key first.
I was mainly talking about story missions, yes. In early DW games story missions basically were just free mode missions in a series. The more recent ones pack maps full of must-complete events and it's a little irritating. I miss being able to just cripple an enemy general's morale by murdering so much of his army that my side starts sweeping across the map without me simply due to the extreme morale imbalance. In DW8 I might as well not even have an allied army behind me; it's just me completing a few events here and there and then the mission ends. Very different feel to the game.
 

Caostotale

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Necris Omega said:
Mmm... give me Majora's Mask wrapped in Twilight Princess+ level graphics with the smooth buttery combat system of Wind Waker and I'll be contented forever more. Only thing better would be if they did an extended cut or the like.
I'd sooner take Wind Waker's aesthetic approach with Link to the Past's amount of dungeons and the difficulties and side-questing of the N64 games. As much as I liked Wind Waker, I felt like its back half was a colossal drag through the mud. Twilight Princess' aesthetic was pretty impressive, but it didn't feel entirely necessary. I never tried Skyward Sword, as I've no interest in motion-controlled games.
 

Something Amyss

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Shjade said:
Y'know I'd not quite put my finger on the problem I have with Dynasty Warriors 8 and Yahtzee's put it rather nicely in this. It's that feeling that the missions aren't emergent in any way, that there's basically a set way to complete the battle and doing it any other way means failing any number of objectives, which may or may not mean outright failure altogether. Compared with older DW games where the objective is basically just "win" and you can come at it from pretty much whatever angle you want, it feels far more limited. Bothersome.
Sadly, it's actually a step up from 7.

I miss simply crippling an enemy army.
 

Pink Gregory

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Arnoxthe1 said:
You know, I was REALLY hoping this would be like a Ninja Gaiden style Zelda, gameplay wise I mean. But NOOOO, it's a copy of another game with a Zelda paint job over it. And the game it's copying (IMO) isn't even that good. >_>
Considering that Koei Tecmo (Tecmo Koei, whatever) actually worked on this, it's less of a copy and more of an actual -Warriors game.

It is for all intents and purposes a -Warriors game. Just one they collaborated with Nintendo on.