Not only did he like it, but he was willing to suffer hemolacria. Cool medical jargon ftw!
I agree with the morality system. In a sense, you really only make the choice between good or evil once, and every other choice is simply an opportunity to mess up and accidentally make the wrong choice. There's no grey area.
I kind of liked Mass Effect's morality system. You weren't really picking between "bad" and "good". You were picking between "follows orders to accomplish goals" and "does things your own way". You weren't really rewarded for going too far down one path or the other. You just got different results depending on whether you were at one extreme or the other or somewhere in the middle. In fact, some choices (which did affect the game) really had no influence on your morality rating at all.