NameIsRobertPaulson said:
Michael Ellis said:
NameIsRobertPaulson said:
Michael Ellis said:
Just what the hell is "fucked" about wanting to protect Lara in the new Tomb Raider?
I'm sorry Croshaw, but you really jumped the shark with your contrarian bullshit on that one.
The fact you're taking one of the strongest females in gaming and being told by the director that you should "Protect her and nurture her" like she's a Barbie doll or something. It's unneeded, and bloody stupid to boot.
That wasn't said by the director, and that wasn't even what was meant. The idea is that you'll REALLY want to see Lara succeed, that they want to make you feel as thought if you were there, you'd want to do everything in your power to protect her. It's called building empathy for a character.
The difference is, a game doing this to Nathan Drake as a young teenager would not even get close to being approved. Because males in gaming aren't allowed to be "weak". Same exact genre, practically the same gameplay (Uncharted took more than a few pieces from Tomb Raider), yet one character has to be made "weak" to advance a story.
Nathan Drake is nothing but a modern day Indiana Jones. A pulp character. Someone who has the same enthusiastic reaction to a bunch of people attempting to kill him as to getting a parking ticket (oooh boy). Don't get me wrong, he's funny, but he's not a particularly deep character.
This new Tomb Raider game is a reboot. Crystal Dynamics are creating a new, better, more believable, more human Lara Croft, and like it or not, that involves portraying her just like any unexperienced person would be portrayed, male or female, in her situation.
Nuaghty Dog could very well pull off the same thing with Nathan Drake, but he and his games are too popular right now for Naughty Dog to want to make him a deeper character.
Besides, if they'd ever do that, they'd have to put effort into rationalising Drake being a mercyless career criminal.