Played it once, not gonna play it again in a looong while, but eventually I'll probably do. Just like my relationship to lasagne hence: Mass Effect 2 = lasagne
...Suskie said:Getting almost no upgrades would have solved the problem of the game being too difficult, and while I can't be sure, I'd say there are at least enough mineral drops in the on-foot sections to take care of the three ship upgrades needed to get the best ending. And even if not, then a couple of characters die and you don't get the best ending. You can still beat the game and have Shepard survive so long as you're doing the loyalty missions.tharwen said:If you skip the mining you get almost no upgrades and ultimately fail.Suskie said:Wow, people really refuse to give resource mining a break, don't they? Not that I'm surprised Yahtzee would spend 80% of the review complaining about something you can just skip altogether.
It's called "the best ending" for a reason; you have to WORK for it.
Love isn't a rational thing, stranger things have happend than that relationship if you pursue it.blalien said:The geth were being tortured by Tali's father. They were fighting in self-defense. Or if that doesn't satisfy you, just say that quarian ships are insulated against outside signals and the heretic geth on the ship never got reformatted.romxxii said:"why did you have to fight the geth when at that point, the virus had reformatted all heretic geth into regular geth, which means Legion could've just told them to stand down?"
I would never fall in love with a girl without seeing her face in real life. I think people are assuming that under that mask is not a Lovecraftian monstrosity. And you don't see Shepard vomit and his eyes melt when Tali takes off the mask, right? Although that relationship would never work long-term if she has to shoot herself up with antibiotics every time you want to get busy.romxxii said:And lemme tell ya folks, no matter how smart, funny and intelligent a girl may be, if you fall in love before seeing at least 70% of her face, you may be in for a rude awakening.
Nope, I'm simply fed up with AAA mediocre stuff tossed at us for making money instead of making real games. Don't worry, there are the gems still out but they grew damn thin because big AAAs forgot what game making is really about <.=.<badoli said:Game mechs suck balls? Man, with your expectations you should stop playing video games at all...Odjin said:Stay to my word: story with no game mechanics is useless. Then I can go watch a movie and can chew pop-corn while doing so.Sexy Guy said:Try out Silent Hill 2 and tell me that.Odjin said:What use is a story which is decently written but the game mechanics suck major balls? Exactly... NOTHING!
Objection! A game lacking game mechanics and that is more or less just a novel hardly qualifies for giving "atmosphere due to the interactivity" since they have next to no interactivity at all. People nowadays seem to misunderstand what "interactivity" means. It's not having the choice to use phrase A or phrase B when the rest is all running along a red line.Sexy Guy said:The difference between a game with lousy game mechanics and a well written story(like Silent Hill 2) and the difference bewteen a movie with a well written is that you get a higher sense of atmosphere due to the interactivity the game gives you, which you dont get from watching a movie, hence, why the horror game genre still exsists.Odjin said:Stay to my word: story with no game mechanics is useless. Then I can go watch a movie and can chew pop-corn while doing so.Sexy Guy said:Try out Silent Hill 2 and tell me that.Odjin said:What use is a story which is decently written but the game mechanics suck major balls? Exactly... NOTHING!
They've made Bioshock 3 already!? I knew it! Those greedy scumbags just threw out the 2nd one to make a quick buck!pingnak said:Bioshock 3 was definitely WAY better, took almost as long to play, fit on one disk, and didn't leave me feeling like I was polishing big turd balls for a living... and I'll play it more than once.
Of course, I must have sucked at driving the mako, especially when I would go over peaks and the mako would land and randomly decide to turn completely around. Yep, definitely my fault, and something that had absolutely nothing to do with the crappy implementation. /sarcasmcanadamus_prime said:Say, did the Lazerus Project make anyone else think of the 6 Million Dollar Man?
"We can rebuild him, we have the technology..."
Tank, APC, whatever, the point was that the thing could hardly be expected to handle like Ferrari on a freeway; esp. since you were distinctly not on a freeway, but on the very rocky terrain of some alien planet. And it did not handle like an epileptic waiter at a rave.7ru7h said:Well, I would be one of the people you would like to kick in the balls, but that's mainly because I realize that the mako was actually supposed to be something like an APC rather than a tank, and the fact that the mako handled like an epileptic waiter at a rave didn't help either...canadamus_prime said:Well I enjoyed the driving in Mass Effect, and as I said in a previous thread, I'd like to kick everyone who complained about it in the balls... hard; so hard in fact that they'll be talking like Pee Wee Herman on helium for a month. ... Anyway the Mako was a fucking TANK with rocket boosters on it, you don't exactly expect a tank to handle like Ferrari, do you? I thought the damn thing handled quite well considering it was a fucking tank!
Anyway, I digress.
Especially since Yahtzee's review on ME2 was quite tame, and it was pretty obvious that he liked most of the game.Edzor said:Just for the record, I feel sorry for retards like this guy ^...Triffid said:thanks Yahtzee. I was actually considering buying this game, now I can save myself wasting my money
Retards that base their game purchase decisions on Yahtzee's reviews, that is.
I didn't say it had perfect handling, I was saying it handled about as well as I would've expected considering the type of vehicle we were driving and the terrain we were driving on.7ru7h said:Of course, I must have sucked at driving the mako, especially when I would go over peaks and the mako would land and randomly decide to turn completely around. Yep, definitely my fault, and something that had absolutely nothing to do with the crappy implementation. /sarcasmcanadamus_prime said:Say, did the Lazerus Project make anyone else think of the 6 Million Dollar Man?
"We can rebuild him, we have the technology..."
Tank, APC, whatever, the point was that the thing could hardly be expected to handle like Ferrari on a freeway; esp. since you were distinctly not on a freeway, but on the very rocky terrain of some alien planet. And it did not handle like an epileptic waiter at a rave.7ru7h said:Well, I would be one of the people you would like to kick in the balls, but that's mainly because I realize that the mako was actually supposed to be something like an APC rather than a tank, and the fact that the mako handled like an epileptic waiter at a rave didn't help either...canadamus_prime said:Well I enjoyed the driving in Mass Effect, and as I said in a previous thread, I'd like to kick everyone who complained about it in the balls... hard; so hard in fact that they'll be talking like Pee Wee Herman on helium for a month. ... Anyway the Mako was a fucking TANK with rocket boosters on it, you don't exactly expect a tank to handle like Ferrari, do you? I thought the damn thing handled quite well considering it was a fucking tank!
Anyway, I digress.
In all seriousness thought, it kind of does matter if it was a tank or an APC, since you don't expect much out of a tank in the way of handling, but an APC is expected to have a decent amount of handling. Ok, maybe the mako's handling isn't quite as bad as an epileptic waiter at a rave, and no one expected the perfect handling you talked about, but to say that the mako's handling was good is far from the truth.