And it goes on and on and on and oooooon! Strangers, waitin, up and down the boulevard
Their shadows searching in the night....Sorry, little off there. What, I'm in a Journey mood.
Perhaps this is too hard a concept to grasp. I already stated that I dislike them calling a game with a few stealth elements a "stealth game" I don't care about freedom to go off to west Wilshire and butt fuck some guy with a dagger, provided there is an element of stealth to it. At least a large portion of a game should be devoted to the genre in which it categorizes itself. A point and click game is not a first person shooter. A driving simulator is not an adventure game. MGS is not a stealth game. Get it through your thick skull, a game that locks you into a mode of play that IT HYPES ITSELF AS LOCKING YOU INTO isn't a bad thing. I'm not even saying it has to do it 60% of the time. Hell, I think I'd be fine with about 50/50 or perhaps even less. All I'm saying is that it isn't a stealth game. As for the other games, they weren't stealthy either. The closest I've seen to "stealth" is that bit in MGS 3 where you run around without weapons...and by stealth, I mean run like a retard through the base, soaking up bullets like you've got the healing factor of Wolverine. This isn't stealth. You're not even arguing that it IS stealth any more. You seem to have prattled off on a tangent about other games DESIGNED to have you faff about.
"Sorry, but I can't accept this as a flaw. When so many people cut themselves and enjoy it, there seems to be at least as many that dislike it. We know which categories you and I fall into, and this is where the fact that this is an opinion board becomes a bit more obvious."
Sadomasochistic jokes aside, you're running another fallacy. Just because people like shit doesn't validate it. In fact, going back to that cheap shot, many people love sadomasochism and body mutilation. Does that mean it's a good thing? I somehow doubt it...In fact, I know it's not good. We all know it's not good. Even the people who enjoy it realize that it isn't a good thing, they just like it too much to care.
GAAAH! I understood it you twit, it's just idiotic. There is a time and place for when to talk about something, and what information would be appropriate at that time. Using another reference, if you're in the middle of a large war, describing a scene of unbelievable carnage, you don't zoom in on some guys boot. Oh sure, he may have been in the same unit is blah blah blah and as a result ties what's his face to yadda yadda yadda. That isn't when you go into it, and to be frank, I don't care if some dork who got shot was important to the background of a secondary character. It's not important to the main story. It's something I may want to go back and look at and go "Oh, he tied that in. Nice job." but I don't want it forced down my throat with the other information that is actually necessary to understanding the current situation.
If a big sign comes up during gameplay and says, with accompanying voice "YOU ARE PLAYING A GAME! THIS ISN'T REALLY HAPPENING AND THESE ARE JUST MADE UP CHARACTERS! YOU ARE NOW BREATHING MANUALLY!" then it's just opinion that it breaks the immersion. Yes, some people could ignore this, but that makes it no less blatant and no less disruptive.
Uh, no, it's badly hodgepoged together...and INEVITABLE means I was expecting another double agent shtick because he's already done it FOUR BLOODY TIMES! It's nothing new, and aside from making even less sense than the others it doesn't stand out as "complex"
Fine, whatever. I give up on the badass thing. Some people find hello kitty pants-wettingly horrifying, so I'll let this part slide. I still believe there's a way to gauge how ridiculous something looks, but since I can't actually come up with it, I'll concede that it's possible to interpret him as being awesome. You win on that point.
Here's the thing, with almost any other game the movie analogy wouldn't fit. MGS4 is one of the few games that attempts to be more like a movie. In a movie, during it, you shouldn't want be wanting to go anywhere. You should be fully immersed in what's going on. Even games like Baldur's Gate 2: Shadows of WORDS WORDS WORDS don't make you long to get away from the cutscenes. This is the problem with them, they make you long for them to end. That shouldn't be popping up. You should be going, "Metal gear." "Metal gear?" "Metal gear!" "Bugger me!" As for skipping the movie and doing something else, yes, yes you can. You can skip it, play the game based on it, then go back to the movie. It's going to have the same feel as MGS4, part game, part movie, all clusterfuck!
It's not getting to me, I just descend to insult level when people go all stupid on me. I'm in no way actually irked by what people state. The amount of insults in a post just describes my respect for the person I'm attempting to converse with. Let's put it this way, you're below Indigo_Dingo and miles above Terra, god rest that 'tards soul wherever she may be.
You did, I respond to each paragraph written, in the order presented. As for other posters, separate them from each other in some way, it's not hard. Respond one by one....aaaand now back to GTA3. Look, the idea presented was that universal appeal is something that can exist. While only tangentially related to the conversation at the time, I used Tolkien as an example of something that shows a form of universal appeal in an attempt to promote the idea of objectivity.
...Oye. The point, again, flies over your head...again...I was talking about the cutscene heavy gameplay. I was leagues away from the "Stealth game derp derp derp" part of the argument. I even reference the cutscenes. What more do you want for me to put you on the right track? Hell, I'll hop back to it just for you, why not? The idea is that the choices it gives you go to such an extent that there isn't a penalty for doing something incorrectly. If you screw up on stealth, you don't die in a hail of gunfire and you're generally not that troubled. You're now slightly inconvenienced. Where's the draw to be stealthy? Where's the pulse pounding, paranoid twitching associated with being one bad step away from failure? There's no reason to ever do it that way, and even if you go that route, it isn't the same. Here's an idea, try to be stealthy in God of War. Now, I know that's not the point of the game, but bear with me. The feeling is the same. You try to be stealthy, sneak around, and suddenly you're in the middle of a fight. Oh well, guess I've got to kill them in a horribly violent way before I can go slink off back into the shadows. Same deal with MGS4. You screw up and all you have to deal with is what you would have had to deal with if you decided to run around like a dork.
Aaaaand we have the point I was getting at before. The game isn't supposed to be doing this. You even recognize it as a problem. Why is there a debate over this? Even the people who like the game are saying things like that. It indicates that the game is, in fact, doing something wrong.
I'm not defending him, I'm simply making a clarifying statement. Service and Fanservice are two different things, hence the reason for the comment. Oh, and just because you'd be all for a half-assed, fanservice out the wazoo job doesn't mean it would be good. It would just mean you'd like it. I have nothing against this, I, once again, just take issue with people saying that these likes of theirs are a good thing. You don't hear people who love "The Bouncer" attempting to defend it, do you?...Okay, I'm guessing SOME are, but the idea is that likes and dislikes alone do not denote somethings worth. Perhaps it's worth to YOU, but not it's worth as a whole.
The feelings I'm referring to are...let's put it this way. I like MGS3. I enjoy it like hell and found the end to be one of the most touching moments in a video game ever...This doesn't mean the game itself didn't have flaws, such as a plot that's borked out the ass, some truly terrible dialog, and overly long cutscenes. All this aside, I still love the game. I just realize the thing has flaws. That's the objectivity I'm talking about, the ability to look at something and ignore that niggling little voice inside that demands that the object of affection be validated purely because of personal taste.
To Aries_Split.
The point in debating it is that I'm attempting to get people to see things differently. I have not, EVEN ONCE, said that you shouldn't like something. In fact, I've stated that YOU SHOULD LIKE WHATEVER YOU LIKE, FOR WHATEVER REASON!!!11!1! I have however stated that your likes and dislikes do not denote quality. Do not confuse the two. I know ideas in general are scary and foreign to you, but try to at least understand that.
You seem to be running on cruise stupid, so let's get this straight. We're on an internet forum. For those of you too thick to know what a "forum" is, let me call up my good friend Webster.
"b: a public meeting place for open discussion c: a medium (as a newspaper or online service) of open discussion or expression of ideas"
That translates to "you're a retard"
Let's get something straight here chief, unlike you, I know a thing or two about a thing or two. If you can't grasp why people are discussing things in a place designed for discussion, well then you just won the "stupid person in this thread" award. Considering some of the other special people around here, that's fairly impressive. Oh, and since other people seem to be relenting to the ideas I put forth, just as I relent to theirs, it means we're making headway. We're starting to agree on certain things. If we continue, the idea is that we reach a sort of understanding. An understanding that doesn't go something along the lines of "Everything is good because it's all opinion, maaaaaan."...Damn hippies.
...Also, how does it portray it as being idiotic? Did you even SEE that movie? Even by Adam West era standards it was painful. It's been hailed as one of the worst movies of all time. That's why I used it. Christ you're stupid.