Two hours?! That would be one hell of a speedrun for RE4. That game is HARD, especially on high difficulty.VMerken said:Resident Evil 4 is a mere 2 hours worth of core gameplay so relatively speaking, things are not as bad as the MGS4 cut scenes would make it seem - don't be fooled.
Seconded. That pretty much sums up my feelings on the entire thing, especially when so much of the game is apparently cutscene. Saying 'you can skip the cutscenes' in defense of the game is like telling someone to skip half of a movie. If you find an experience so flawed that you need to cut out such an enormous chunk to really enjoy it, then it isn't well designed. From what I hear, the story should be what you're THERE for, with the gameplay being decent but not something to base an experience on.matches81 said:I agree with Yahtzee on most points. In fact he is completely right. The problem is: The cutscenes may be long, but except for the ending and the totality of the last act, I found them to be pretty enjoyable, because their presentation is close to flawless.
I've heard that "argument" a few times before. But, please tell me: What's the point in playing a game that's supposedly about the story when you skip the whole story? The gameplay on its own isn't that awesome that it would hold its own, mostly thanks to the totally moronic AI and respawning. In fact, the only thing that pulled me through the whole thing was the story and the cutscenes, although I never played the first three MGSs, not counting giving them a short try.conqueror Kenny said:Is it me or are the long cut scenes shippable? Alot of moaning about something fixed easily.
Skipping the cutscenes is possible, but pointless. Why play the game then?
But in the case of MGS4 the complaint is justified because the game, and series, are heavily story based, they're supposed to be telling a story. But its supposed to be a game first and foremost, the cutscenes should add to the experience in a way that you don't want to skip them but when they start to dominate over the actual game then you know that the balance is wrong.conqueror Kenny said:Is it me or are the long cut scenes skippable? Alot of moaning about something fixed easily.
They can still act as immature, believe me.pulse2 said:Maybe MGS4 fans should do what the Smash Bros fans did and bombard Yahtzee with insults and critisisms ¬_¬
Oh yeah, the age demographic of MGS4 players is higher, go figures.
2-3 hours?!? that is quite the low estimate, maybe on easy with the stealth camo on the whole time. If the game really was only 2-3 hours of game play as you say why would the raven emblem REWARD you for completing it in under 5 hours approximately twice your estimate? that's ridiculous. I averaged one hour for each act on normal difficulty. which is still quite short but don't go halving itKenkaku said:It really pains me to say this, but I agree with Yahtzee on just about everything.
I always called BS on Metal Gear being a '99% movie/1% game' series, but MGS4 is pretty much that. I didn't realize it until the very end of the game, but if you play through the whole thing while skipping each and every cutscene, each act will last you somewhere around twenty to thirty minutes, resulting in a game that will only take about 2-3 hours to complete.
Yes [http://www.escapistmagazine.com/news/view/84679-Zero-Punctuation-Shirts-Finally-Arrive].I asked but you didn't say, it was the tee shirt ad wasn't it?
it shouldn't be there in easy mode either.DrMisanthrope said:the infinate ammo tranq gun is for easy mode
I agree, Yahtzee has a blantant fear of games with any kind of story you cant master with in the first 5mins of booting it up, i think he needs to learn that the days of mindless, arcade shooters is over, games are considered a real media and devs want to make something out of it, i also agree that all you 'Yahtzee fanboys' need to get your own opinions.rebochan said:I have no PS3 and have never played a Metal Gear game, and I still find myself bored with this review because, surprise surprise, the vast majority of it was Yahtzee whining about his dialogue phobias.
Good lord, we know. Dialogue = bad, shooting = good. Can we get over it? I mean even the BioShock review whined about dialogue WHEN NONE OF IT WAS ACTUALLY INTERRUPTING THE GAMEPLAY. And yet the guy still claims to be a huge fan of Earthbound, which I still find doubtful considering the game has tons of dialogue, random encounters, and other JRPG goodness that should have had the man in an apoplectic fit within the first five minutes.
Then again, most of my bitterness is less from Yahtzee himself and more from the mewling masses that feel the need to parade around the internet and flame the crap out of anyone who dares have tastes different from their god. Needless to say, two pages of Yahtzee wanking within minutes of the review being posted does not surprise me. The fact that he actively discourages this and clearly loathes the hive-mind of idiocy that hangs on his every word is entirely lost on them.