Anyways, decent review, as a long standing MGS fan (since MGS 1, I'm too young to have been around during the MG on MSX era or NES for that matter) and I agree with this review. I got the game on launch Thursday, and beat it by Friday evening. Overall, I felt very meh to the whole experience, the story was delivered in such a boring manner, so much of the story line basically equates to some character needlessly rambling on and on. It's boring, and it's poor. I enjoyed MGS' storyline, while it's a bit needlessly complex and very silly, it's still fairly entertaining, plus I like giant killer robots so go figure. However, I just can't stand sitting around being spoon fed exposition, it's like they think the story is so important, it just needs to be told to the player, rather than letting the player take part in it.
Yahtzee summed up this game quite well: Pretty game, with some decent gameplay, inter spliced with obnoxiously long cutscenes and poorly written / delivered dialogue.
And to people who think playing the game on the Boss extreme with no kills, alerts, or whatever, that's not stealthy gameplay, that just turns into frustrating trial and error. I've done act 1 like that, and let me summarize how it plays: *peek around corner* *alert* *restart*, *walk down the road* *alert* *restart*, *turn around* *alert* *restart*, if anything playing on higher difficulty demonstrates how damn hard it is to stealth in this game. It's not stealth, it's trial and error puzzle solving