Zero Punctuation: Red Steel 2

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Toar

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Nov 13, 2009
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AceInTheHole16 said:
WTF's Reboot?
Oh my God... shut up. Just shut up. I might bring brimsonte down upon your head if you say anything else.

ReBoot was the FIRST fully virtual animated television show brought to us by Mainframe Entertainment. It was a comuter themed show with various jokes and a darkening story as the audience grew older. The show was frowm the same animators as Beast Wars, Beast Machines, Heavy Gear, and lately the Fairy Scare mother and Tony Hawk crap that has been playing on Cartoon Network.
 

warps

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Jun 10, 2009
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Another entertaining review. I played and enjoyed the first "No More Heroes" and quite liked the controls, however inaccurate they were. I wonder how much of an improvement the Motion Plus really is over that.
 

EddySpaghetti

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Feb 13, 2010
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MaxChaos said:
EddySpaghetti said:
uhh i'm in Milano (Italy) what time wod that be here??? (excuse my super dumbness)
It would be 1800 (6 o' clock) your time, I believe! And you're not being dumb: the only way to get answers is to ask questions! :)
Hehehehe cool thank you dude...uhh do u perhaps use a ps3? online that is...
 

CheckD3

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Dec 9, 2009
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The Hobbes part was cool, I actually am dating the daughter of Bill Watterson's friend, they both went to high school in Chagrin Falls together, and are good friends ^^ I'm that cool

I've asked before, but I'm going to keep trying, especially since we all know your hatred for the Wii, since the Wii is not your fav. system, which do you prefer to play on, X360 or PS3? Or do you really not care either way?
 

trent08

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Jan 13, 2010
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I had the first one it wasn't that good, but im thinking of getting this one now. The only problem is i don't have wii motion plus
 

Comte de Frou Frou

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Apr 9, 2010
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"looking like an episode of Reeboot" I used to love that program :) It was animated by the same dudes who did the Money For Nothing video for the Dire Straights. ;)
 

Addendum_Forthcoming

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Feb 4, 2009
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J-Dude said:
I personally define "hardcore" and "casual" in terms of innate difficulty. Subject matter is irrelevant, but it must be admitted that most games you'd find outside the Wii will likely tell the player once how to perform a certain action and then fling them into the game. Lets face it, when I refer to a "casual" gamer, I'm not so much referring to the people who play games but only ever now and then, as I am to the people who can count on one hand how many times they've held a controller. Ever watch your parents struggle to grasp what are in your opinion, very BASIC controls and are ultimately defeated by the game's equivalent of a Goomba? This is what I'd consider a casual gamer. We "hardcores" are the ones who have mastered the basics better than we realize and are adapted to guiding a game avatar through a game world so well that we can pick up and play just about every game and have SOME idea of what to do.

I know, that probably will get the people who play every game on hard and do things like enter options for "no vita chambers" in Bioshock a bit upset, but the truth is most games are gamers games, expecting, nay, demanding that after a short demonstration you're prepared to do it for real, whereas a new gamer will panic and go, "No, wait, what was that button again? Press X to not what?? What's X? Oh God, what is that! ARGH!!!"
Not really, pretty much out of home by age 10 :p

But in relation to your topic, i'm drawing on your inference that a hardcore game needn't explain to you gameplay specifics BECAUSE it assumes that you've played something much likte it in the past?

So a 'Canon' shooter being presented to a 'standard hardcore gamer' needn't explain to you in game, that right trigger shoots, left trigger - grenades, etc etc?

But surely this shouldn't be the goal of games.

If 'hardcore gamers' were truly worried about the concept of games becoming too 'samey' then anything that attempts to create something that postmodernity-style 'jams' you from immersion to make you recognise that you're playing something unlike anything else should automatically be WELCOMED by gamers? :]

In the truest sense, a truly 'hardcore gamer' must accept that the value of a game comes from learning how to best it by utilising aspects of it that are traditionally not aspects of what is the 'norm' for that genre, not about using what's familiar in genres in the most familiarised way.

Because as most gamers would tout, 'familiarity breeds contempt', originality in new IPs are necessary.

As having played this game, I can certainly say that this is the case with Red Steel 2... it delivers a new experience, with grand precision, and exceptional drive.

As such is also the case with Wii's premiere shooter Metroid Prime 3 .... the third person action/adventure/(very slight)rpg Fragile: Sayonara Tsuki no haikyou, MoH Heroes 2, Madworld, No More Heroes (1 & 2), upcoming Monster Hunter Tri, list goes on

Like other console shooters, the wii has some awesome games, and even if they are of the same genre, the learning curve in how to use the controls is much higher than shooters on the PS3 and XB360....

Surely if gamers (particularly 'Hardcore' as you define) we're truly welcoming of change, they should snap up the wii because it offers crucially different gaming styles even within the same genre. If only because it gives them the sense that they can truly conquer any game.

In the end, the wii delivers an experience that is critically overlooked on the PS3 and 360 ... and as such it would be foolish to simply tout that console as 'childish' when the Nintendo has , literally, created a 'paradgm shift' in the way we perceive games and gameplay ... Not only that GOOD wii games are EXTREMELY enjoyable ... and simply would not work on any other platform....

Am I the only one to think that this is a GOOD thing, and that originality and new gameplay ideas SHOULD be pursued to their logical limits? I personally do not view the wii in concepts of 'hardcore/casual' ... I view it as concept shattering.
 

NeutralDrow

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Mar 23, 2009
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While I do absolutely love this game, I have to admit this was still pretty funny.

Also, Hobbes cameo for the win. And yes, I do love that move...though really, I'd almost think upgrading the shotgun to automatically break armor is more of a gamebreaker for standard enemies (if not bosses).
 

hcig

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Mar 12, 2009
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yea, this would have been funnier and better if it wasnt for the wii trashing, or rather, the WM+ trashing, he is completely dishonest about what the WM+ does, and on top of that, you can remedy the upgrade problem but not boosting your katana's power, i was under the impression that yahtzee wouldnt bother with upgrades, because upgrades in games ALWAYS make you over powered

he also seems to have missed the camp in the writing, i thought if anyone other than jim sterling would appreciate it, it would be yahtzee, but now i can only assume he thinks jason's team is like say...any other ubisoft team.
 

NeutralDrow

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Mar 23, 2009
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hcig said:
yea, this would have been funnier and better if it wasnt for the wii trashing, or rather, the WM+ trashing, he is completely dishonest about what the WM+ does...
I dunno...it seemed more like he was delivering a backhanded compliment than bashing it.

Not so sure about the upgrades, though. Even if you don't upgrade your katana strength, all you need to do is force the enemy into a weak position and finish them (personally, I love the Guillotine->Matador and Matador->Shot combos). The complaint seemed to be that some of the automatically unlocked moves are rather overpowered.
 

duchaked

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Dec 25, 2008
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hahaha this was hilarious from the start, but well especially the end that made me lol

even the comments here are funny xD
 

drakenabarion

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Sep 11, 2009
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Yey. Back to a good standard! :D

I love my Wii, but I love hearing Yahtzee tear it to shreds.

Now what the Wii needs is someone to burn all those casual games and start again. Even if there were good games on Wii, at the moment its too embarrassing rummaging through "My favourite pet kitten", "Barbies Magical Adventure" and other such made up titles which wouldn't shock my if the did really exist.

Wii was supposed to be a new and futuristic gaming system, not just another way to play chess.

p.s. Does anyone know if "Sadness" will ever be released? Along with Zelda, it was one of the reasons I bought the Wii on release date but seems to have vanished/been cancelled.
 

itsmeyouidiot

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Dec 22, 2008
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Yet another bullshit Wii game review from Yahtzee.

If I need to freking spell it out for you all, I will.

THE WII IS A PERFECTLY GOOD CONSOLE WITH PLENTY OF GOOD GAMES.

All you Yahtzee fanboys who blindly follow his opinions despite the fact that he WANTS people to have their own opinions need to die, preferably in a fire.

I don't really know why I keep commenting on these, Yahtzee is still going to make these unfunny bullshit "reviews" that serve no purpose other than to make me want to punch him in the face over the internet.

Anyway, Red Steel 2 is awesome. Buy it.
 

hcig

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Mar 12, 2009
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NeutralDrow said:
While I do absolutely love this game, I have to admit this was still pretty funny.

Also, Hobbes cameo for the win. And yes, I do love that move...though really, I'd almost think upgrading the shotgun to automatically break armor is more of a gamebreaker for standard enemies (if not bosses).
oh wow, somebody else who agrees with me, the tiger (even fully upgraded) isnt as effective as he says it to be, and definately not as useful against bosses as he claims

but the full upgrade + special for the shotgun and sidewinder rifle are much worse, especially since even if an enemy is blocking, the explosive round of the rifle can be shot at the ground by them, and knock them over, then easily pop them again while their down, you can even 1-hit katakara if you get a headshot, though its somewhat remedied with the fact that the rifle rounds are rare, and max capacity is like, what, 20 or so rounds?