I am officially astounded... it has been less than 20 min and the latest Zero Punctuation has garnered over 200 posts. That aside, I have been meaning to address this for a while, but why all the hate on America? I happen to be American and rather like my little dysfunctional country, but why do you always take every opportunity to shit on Uncle Sam? I mean, yes, belittle a game for poor story telling, crummy visuals, anything your black heart so desires; this is what you do well. Making insightful commentary on a number of things you seem to be an expert in: the nature of religion, the complexities of interstate relations and global interaction by governing bodies, how one best styles their hair in the morning; these are areas that ones views are politely kept secret because if you spout on about them, you sound like an arrogant, ignorant, pretentious douchebag. This has revealed your penchant for the latter. Note this is not hate mail, I have faithfully watched, and enjoy much of your game criticism; I believe that you have little enough expertise in the field of all aforementioned nono areas to say, "kindly keep those opinions to your fucking self". We get it, you dislike America (though you have yet to elaborate why); we get it, you are an atheist (and any pretension to the possibility of a higher power is a submission to baser instincts); we get it, a hat is best worn instead of styling your hair at all (also helps cover up that damned persistent bald spot Rogaine can't seem to make go away); all this we understand. So if you will kindly review games again sans the whole holier-than-though attitude, at least I personally would appreciate it.
If you do happen to read past my short little clearly ignorance fueled tirade, firstly congratulations are in order, whomever you might be. Secondly, this review noted a disturbing trend I have begun to notice in a lot of games, the latest Final Fantasy being chief among the offenders, is the sudden decision by game designer to assume the gamer has the average IQ of a salad bowl, and tie the player to a kindergarten security rope and drag the player through the narrative; the player a burden to the game itself, not something to immerse and fantastical setting, with deep plot layered atop sound game mechanics. Instead the player is to be dragged kicking and screaming through the game, offered a pretty cinematic and end credits as his only crowning achievement, ultimately leaving no emotional impact of any kind. To be fair, the average gamer has an IQ that far exceeds that of a salad bowl, we are closer to the turkey.