rutcommapat2013 said:
"I'll be thinking of five games from this year that I didn't totally despise"
It's ironic because I can't remember there being a year where Yahtzee liked as many games as he seemed to in this one. But I guess the lows were also much lower this time around.
I think it's a combination of three things.
1) Yahtzee's mellowing out with age (was it last Escapist Expo where he said he was trying to be less negative?).
2) Game devs are better at the craft of making games. Aside from rare exceptions like Aliens: Colonial Marines, it's rare to see major game-breaking bugs, terrible graphics, or utterly broken games from the AAA market anymore. Even the most derivative, mediocre AAA game will still be competently made, have decent graphics and sound, workable controls, and passable voice-acting.
3) You especially expect to see this at the end of a console generation, after devs have spent 6 or 7 years mastering the capabilities of the systems and how to maximize their potential. We might see buggier, broken games again as devs start developing for the new-gen consoles, but it probably won't be as pronounced as previous generational shifts: the Xbox One and PS4 are basically just more powerful versions of their predecessors, and both are basically just dedicated gaming PCs. There's no radical shift in hardware capabilities to overcome this time. The only exception might be the WiiU, but since only Nintendo seems to be developing for it, they probably have a better handle on its capabilities than a 3rd-party dev would.