The great thing about Zero Punctuation is that I always enjoy watching the latest weekly installment, even if I disagree with Yahtzee's opinion. This is one such review. I bought a Wii solely for Brawl, and I haven't regretted my purchase in the slightest. However, this ZP review does a great job pointing out some of the game's shortcomings.
Yes, I too agree that the criteria to unlock Sonic and Snake was too steep, especially considering the hype they were given. And yes, the Subspace Emissary is too repetitive, especially right before the end boss. For the record though, there is a strategy to the fighting, particularly if you disable items. It's just not apparent right away (you can still get a fair ways button-mashing, though). And no, I don't have a pair of cat ears. I do have T-shirts, but they're mostly Valve-oriented.
_>
Oh yeah, and I have a complaint about the game Yahtzee didn't cover: Smash Balls. I understand that fights with randomly appearing items means a fair amount of luck is involved, but the Smash Balls are just ridiculous. If I'm the one unleashing a Final Smash on an opponent, I feel like a cheap bastard. If I'm on the recieving end (particularly if I have low damage), I feel like my opponent's a cheap bastard. If they wanted one-hit KO's, they should have implemented a penalty system to balance it out, such as taking extra damage from attacks for a short time afterwards. Thank goodness Smash Balls can be disabled in the item selection.