Zero Punctuation: Super Smash Bros. Brawl

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MightyMouse

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Dec 24, 2007
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I genuinely felt that was the best review so far, 'that guy' syndrome is something we all have to make sure we avoid.
 

heffyhoof

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Apr 9, 2008
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I played super smash bros brawl and it's true, you could have played 60 times the amount someone else has and they can still beat you by randomly hitting buttons in your direction.
 

KnightOfShaddai

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Apr 23, 2008
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mspencer82) Heh. That sounds all too familiar. Its people like that which Fighting Gamers love to hate (and beat to a plup when a game comes around that demands some actual skill).

Orangedude) Actually, I have a Wii and I own this game. Heck I even entered in some tournaments back in the Melee days. All I'm saying is that this game is meant to be fun. Its not meant to be taken seriously. If your a fan, yes, its a superb game and your going to get a lot out of it. If your not, this game will irritate you to no end (which is quite amusing, actually. Maybe thats why I liked Yahtze's review so much). If you play this game solely for the purpose of tournaments and being the best, your going to miss out on 1/2 the gameplay, which I've seen happen too much.
 

Kinokiro

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Apr 23, 2008
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Heffy: I played online against 3 other people (I was Ike) and I controlled the fight, literally, for the first minute of a 2 minute match. If you know what you're doing with the character, it's easy to overpower button-mashers.
 

Turbowombat

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Apr 23, 2008
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heffyhoof said:
I played super smash bros brawl and it's true, you could have played 60 times the amount someone else has and they can still beat you by randomly hitting buttons in your direction.
It isn't though. The SSB series is downright impervious to button mashers when compared to Soul Calibur or Tekken. Brawl would be the weaker link here than Melee admittedly, but toss a button masher against anyone who has gotten off the first bracket of any decent tournament and they wont take a single stock regardless of character (possible acception for Ike because he rewards you very heavily for rare intermittent hits.
 

Kinokiro

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Apr 23, 2008
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Garfgarog said:
I, for one, accidentally discovered a 'dash cancel' for Fox (of all people) when playing against my brother.
Better get in the line for your free T-shirt and cat ears ;)
 

the_importer

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Apr 23, 2008
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Well I think that it's about time that I started posting around here.

First off, congratulations Yahtzee, the show is still good even after 30 weeks, which is something to be proud of in regards of the Internet standards, but that being said, you're not always professional in your reviews.

This topic in not about SSBB itself, I mean liking a specific game is still a matter of choice. I never loved any of of the Tekken or Soul Calibur games, but then again, I always felt that Namco never made anything original in the last 15 years that wasn't ripping some other game. Now am I part of a minority that doesn't like these 2 franchises? Yes, but do I have the credentials to comment, fuck ya! I played well over 70 versus fighting games in my lifetime ranging from 2D to 3D, spanning across multiple platforms and arcade boards, so I've earned the rights to speak about what's good and what's not.

You have the freedom to choose which genres you like, I mean I don't like sports, racing and FPS (yes, that includes Half-Life), but then again, I'm not a fucking game critic. Reviewing a game about a genre that you don't like however hurts your journalism integrity more than you think.

You made well of staying clear of JRPGs (regardless of stating your PPOV on them) but for you to come out and say that you don't like fighting games for X reasons and then reviewing one (or should I say bashing on one) a few moments afterwards, that shows a real degree of unprofessionalism. I'm personally surprised that you don't like fighting games because I was under the impression that you didn't like long commitments to a game and that spending to much time reading and not enough time hitting wasn't your cup of tea.

For the records, one could use the term button mashing for most games, I mean like it or not, you're bound to hit to right buttons eventually by hitting all of them in a random pattern, but for most games, no professional player will be beaten by a button masher with the exception of perhaps 1 or 2 games out of 200 >_>

As for the commitment part, most fighting games don't require to know many moves. If you're thinking of games such as Dead or Alive, the characters don't have that many moves, most of them are combos which you can just determine how they go by looking at the characters and figuring out what they're most likely able to perform (Heavy Vs Fast). Sure, some games have way to many characters and way to many moves (DBZ games), but Smash Bros. is not one of them, in fact, this franchise is pretty basic when it comes to fighting games

Smash Bros. is pretty easy to learn and once you've master the basics, the outcome of the game can be determine by the items you pick up or environment you play in. Sure you, can play without items in basic stages, but then you have painfully long combats where the winner only wins because his opponent missed dodging the same fucking move he did for the past 5 minutes >_>

Anyway, I'm getting off topic here. The point is, you obviously have limited tastes in game genres and you should stick to reviewing what you like because I'd hate to have post this again when Street Fighter IV comes out.


Peace
 

Kinokiro

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Apr 23, 2008
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Importer: I agree with you about Tekken, Soul Calibur. I can't stand those games either. Funny you mention DBZ, because the very early DBZ fighters (Dragonball Z: Final Bout) were actually one of my favorite 2D fighting games.
 

Turbowombat

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Apr 23, 2008
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Garfgarog said:
Turbowombat said:
It's probably the most competitive and skill oriented fighting games out there
I choked.

Some things do take skill, though I see people using a lot of the exact same techniques because they're 'the best'. One person I play against fairly often uses random characters, but always uses the same attacks because they're 'the best' for winning and can easily be repeated nearly ad infinitum as long as they continue to work, like juggle combos with Snake and his mortar.

There are some games out there that have some depth to them that make my head spin, especially games that include split second frame timing for combos, cancels, follow ups and the like. Brawl, not so much, though it will probably be a good while before the 'true Brawl' is seen once people learn how to exploit bugs. I, for one, accidentally discovered a 'dash cancel' for Fox (of all people) when playing against my brother. I doubt it will ever become anything, but considering I discovered it by accident, who knows what else could be discovered accidentally? Wavedashing was an accident too if I remember correctly and look how that turned out.
Point taken and a very good point at that. I was referencing Melee more than Brawl there. If the term "wavedashing" means anything to you then you'll know what I'm talking about. As for the mortar, just DI away from it or side dodge it or counter it with an attack with higher priority. There's answers to every situation and predictability is heavily punished by anyone who knows what they're doing. Watch some tournament vids, the players get as crazy as counterstrike.
 

Tyler Whitney

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Oct 31, 2007
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SSBB is the WWE of the video game world: Loud, dramatic, and a fighter know much more for its big names than its fighting system.
 

GaiusBaltarsMojo

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Apr 2, 2008
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Wow - just discovered this site and it is fucking hilarious! The funniest (and most honest) games reviews ever. Keep up the good work Yahtzee.
 

acefondu

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Apr 23, 2008
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I normally like these, but that was disappointing. He spent over half the video making fun of 'fanboys' and Nintendo as a business (which he does in every single Nintendo review) rather than actually making fun of the game itself. And what's with the guitar hero character models? I know your animation isn't the point but geeze can we say 'recycled'? You know like the complaint that fighting games can all be won with button mashing? Very unimaginative, I await a better thought out entry.
 

Kinokiro

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Apr 23, 2008
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Snake is very slow... I don't see how he could be very effective. I understand his weapons make him extremely powerful, but that can be dodged easily, leaving him wide open while he haplessly watches his Nikita or Mortar float past you.
 

orangedude

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Apr 23, 2008
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KnightOfShaddai said:
mspencer82) Actually, I have a Wii and I own this game. Heck I even entered in some tournaments back in the Melee days. All I'm saying is that this game is meant to be fun. Its not meant to be taken seriously. If your a fan, yes, its a superb game and your going to get a lot out of it. If your not, this game will irritate you to no end (which is quite amusing, actually. Maybe thats why I liked Yahtze's review so much). If you play this game solely for the purpose of tournaments and being the best, your going to miss out on 1/2 the gameplay, which I've seen happen too much.
I know, but there's a ton of people who only have a 360/PS3 and have never touched it so the only reason they have to hate SSBB is because of the annoying fan boys. Yes, SSBB is a fun game, that's exactly the point and what makes it a good game. That's what I meant by just judging it objectively, without bias. I don't care for any tournaments or w/e.
 
Apr 16, 2008
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Marth is one of the Lords from "Fire Emblem" YEAH I TOLD YA!

I don't care ^__^

And I was not one of the people who defended the Nintendo Wii's name to the death. In fact, when I first bought it I was disappointed (what with the only two games being Wii sports and Twilight Princess).
 

RTR

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Mar 22, 2008
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I want to know more about Yahtzee's story with Nintendo.
Apparently, it's pretty deep.
 

Neo Kojiro

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Mar 19, 2008
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Jesus Christ, a hundred and fifty replies in two hours? I think that qualifies as a 'shitstorm', from a technical standpoint.

Anyways, i'm always up for popular games getting bashed for well-deserved reasons, so cheers to Yahtzee.
 

the_importer

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Apr 23, 2008
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Kinokiro said:
Importer: I agree with you about Tekken, Soul Calibur. I can't stand those games either. Funny you mention DBZ, because the very early DBZ fighters (Dragonball Z: Final Bout) were actually one of my favorite 2D fighting games.
Well I didn't like the earlier DBZ games because they were kind of basic and fell into the category of "Anime Fighting games for quick license profit", but I did like DBZ legend mainly because it was a fast game.

These new DBZ games however are way to complicated and have way to many moves for their own sake. Considering that they are aimed at kids, that's not a very wise marketing move >_>