Zero Punctuation: The World Ends With You

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Kinokiro

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Apr 23, 2008
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Hell, if he thinks that TWEWY is bad for cutscenes... play the original Xenosaga. It's like watching a movie that you have to walk around and figure out where the next scene is...
 

rebochan

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Apr 10, 2007
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*watches review*

Um, Yahtzee, stop reading my thoughts. That little monologue at the beginning of the review was me thinking "What the hell, he hates JRPGs!"

Yahtzee, I don't get why you hate dialog so much and profess to love the Mother series. Unless you've got a version where the turn based battles are replaced with first person shooters.
 

Kinokiro

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Apr 23, 2008
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I see Yahtzee's point on this...

In a game like say... Trapt. The cutscenes usually make little to no sense whatsoever, and are overly and unnecessarily long. In games like Bioshock, where the action is constant (not breaking out of the character) it's much more fluid.

It reminds me of his review on Mass Effect... however, I do believe that the cutscenes in that game are quite entertaining and relevant to everything.
 

LadyZephyr

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Nov 1, 2007
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Well, it's good to know why Yahtzee hates JRPGs. All complete valid reasons. Myself, I just loathe the random encounters and not being able to move and explore my environment. But I'm a platformer gal.

I get a sick satisfaction knowing the dual battle gimmick ended up being impossible. I always suspected it would be- either you'd have to abandon one of through any semblance of strategy to the wind and go buttonmashy on it.

Happy birthday, Yahtzee. You're an adult male who reviews video games for a living, you rock star.

ETA:
owosso said:
Hold on a second... Yahtzee is good at Guiat Hero? Isn't that what he complained about in his review of GHIII? And illustrated in his review of SSBB?
And I'd like to see what he thinks of Metal Gear Solid 4 when it comes out. I hear it has multiple 90-minute cutscenes!
He's good at GH and probably GHII. He was bitching in the GHIII review about the difficulty, so no, he's not good at GHIII.
 

Kaos Incarnate

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May 7, 2008
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Poptart Fairy said:
Kaos Incarnate said:
Codgo said:
Yahtzee pretty much sumes up everything i can't stand about JRPGs. Why are these games so damn stale?
I feel that way about FPSs, except for Timesplitters...
I fail to see why people keep bringing this argument up.

"I think RPGs are stale."

"lol other genres are stale!"

I mean...yay? I think a lot of RPGs are tired and samey, that doesn't mean I immediatly class other types as awesome and original.
I wasn't arguing, I was mearly stating my preference to FPSs
 

WHATISUTUBE

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Apr 24, 2008
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Wrothgarr said:
I've never heard of this game before but I already agree with everything he says about it. Non-existant pre-order theoretically cancelled
You know how fucking retarded that sounds

COME YATHZEE, WHIP IT OUT

I mean, I don't even care about the damn game.
 

Kaos Incarnate

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May 7, 2008
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LadyZephyr said:
Well, it's good to know why Yahtzee hates JRPGs. All complete valid reasons. Myself, I just loathe the random encounters and not being able to move and explore my environment. But I'm a platformer gal.

I get a sick satisfaction knowing the dual battle gimmick ended up being impossible. I always suspected it would be- either you'd have to abandon one of through any semblance of strategy to the wind and go buttonmashy on it.

Happy birthday, Yahtzee. You're an adult male who reviews video games for a living, you rock star.
May I point out random battles aren't in TWEWY and the dual screen battle isn't that hard, or at least to me it isn't hard.
 

LazyAza

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May 28, 2008
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I agree entirely with Yahtzee, JRPGS are indeed catered to a select group of gamers.
But then so are all video games really but I suppose these types of games have a smaller audience overall, at least outside japan anyway. I've played my fair share of jrpgs but only ever bothered to complete maybe 2, if that. Western rpgs on the other hand, like diablo, mass effect, etc were brilliant and i replayed them many times. Its weird really as the basic gameplay elements aren't that different. Maybe its that most western rpgs don't have you reading mountains and mountains of text and generally have more intuitive gameplay mechanics, at least from my experience.

Oh and this is my first post, long time watcher/reader though. Kills me that I missed seeing Yahtzee in person last weekend, ah well hopefully I'll make his next trip to melbourne.
 

Malfurax45

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May 28, 2008
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Great review , laughed my ass off.
Also coming from the standpoint of a person who loved "Star wars:knights of the Old Republic" i have to say most JRPGs have that boring unskipable useless dialog, that they cram in just to claim the "We have 30 hrs of game play!" sticker like most JRPGs with some story would have anyways.Seriously it feels like I'm having my ear canals raped by a man wearing a sandpaper condom.

Again Great review keep it up!
 

TheNix

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May 28, 2008
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Seems like he doesn't like story in games. Or likes games lacking story better. I guess you just gotta keep in mind that yahtzee seems to like FPS and that's really all.
 

Akatsuki Yukino

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May 28, 2008
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Alexsutton said:
I wouldn't call 'Challenge Anneka' an obscure reference, well maybe for Americans but the world doesn't revolve around the US!
And thus it's a bad policy for a non-Japanese critic to review a Japanese game, and vice-versa. Cultures differ by A LOT, so it's like comparing apples to oranges, which is a bit unfair.

Codgo said:
FPS does have its problems and occasionally stale genres, but its surprising how often it can pull off far better stories and characters than any JRPG. While Timesplitters was a great game i wouldn't call it a shining example of fps excellence.
I laughed. Hard.

---

As far as this review, I would whole-heartedly agree. After all, the game comes from the same people who made KHII, which was not even that good of a button-masher game, much less action rpg. Also, Nintendo's getting decrepit. I expected this, and your picking at the stereotypes they used was PERFECT!!! 10/10 for Yahtzee and happy birthday too.

As a side note, the visual novels actually do have choices that you can make that change how the story goes (well, the good ones anyways). The problem is that some of them have pretty stereotypical characters so no matter what story you pick you end up getting bored by the result. I think people who are heavy into RPGs are often so depressed from the all action, less story games of America and are seeking a guiding light of good story. Even if it means not feeling like you're the main character, it can still be a good game so long as they let you be a puzzle-solver (like you pointed out, Yahtzee).

Personally, I keep it balanced. I play games like Xenosaga (amazing story chock full of interesting stuff, but gameplay is a bit eh until the third episode. at least there are plenty of puzzles to deal with that aren't big fucking board games with spiky dice *growl*) and GU (surprisingly good realtime RPG, but the story's a little off-kilter, plus the characters are rehashes of Final Fantasy VIII characters. That's right, I said it!) for a while, and then play Duke Nukem (Duke's funny as hell, and watching pig-cops blow up into chunky bits is fun. screw story, it's just fun game to play), Armored Core (custom destruction machine yay, but learning curve is fucked up. Thank God for lock-on feature), or a Metroid game (Metroid. enough said) later on. I do have Halo one (PC version, runs like a grandma. story is bland, but blowing stuff up is fun, especially when the stuff is ally marine guy), but I'd only resort to it if I wanted to put on infinite grenades and ammo for rocket launcher and listen to all the grunts squeal as they blow up and fly in the air. X3 *clears throat*

In any case, everything you hit was very true and can't be reputed. However, for those who are fans of JRPGs, that's just what they like about it sometimes. Still, I wouldn't expect as much of a fanboy response as you did when you tore apart Brawl (which was AWESOME how you hit every point I brought up to my friends who obsessed over it) because 1) JRPG fans are still a minority and 2) most of them are smart enough to realize that you're obviously not a big fan of RPGs with intense storyline and average gameplay (not talking about TWAT or whatever the abbreviation for this game is) so they shrug and say "He's right, but then again, I like it like that, so there's no reason to go yelling at him over something meaningless."

Yeah, this post is a little long, but that tends to happen. ^^; Anyways, I approve of this review, as a fan of good games and one who thought QTE was referring to the media player for about five seconds after first hearing the term.

Happy birthday, Yahtzee. Live long and rip apart more bad games to make room for the good ones! Peace out!
 

Xaositect

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Mar 6, 2008
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Hahaha, only Yahtzee could find some way to fit a Challenge Anneka reference into his reviews. While I dont hold the JRPG's gameplay similarities against them (dead on for anyone who accused FPS's of the same thing) I have to agree that the teenage/androgynous/spiky hair gig really pisses me off. Also agree with the segregation of story and gameplay, but since I consider JRPG's to be often wooden anyway, I stopped caring.

If what everyone else is posting is true, Id just like to say..... Im not going to say it, and I dont know why anyone else is. It would feel too weird for me.
 

tobyornottoby

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Jan 2, 2008
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I agree entirely with Yahtzee, JRPGS are indeed catered to a select group of gamers.
But then so are all video games really but I suppose these types of games have a smaller audience overall, at least outside japan anyway.
I'm guessing you're from usa? I think in europa jrpgs (and the ps3) are pretty popular too

Seriously it feels like I'm having my ear canals raped by a man wearing a sandpaper condom.
I'd second that only for the horrible choice of voice actors ;_;

I have to agree that the teenage/
ok this is lame...

androgynous/
but this isn't. this has the same reason british would draw a car with the stearing wheel on the right side

spiky hair gig really pisses me of
same as above
 

twilight_dweller

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Sep 22, 2007
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Happy birthday you big Australian love-machine.

In any case I liked TWEWY. I actually thought that the Main character was a parody of the normal emo characters of the Square franchise. Resulting in the big old moral of, "Emo people suck."

And the method I use for the Dual Screen combat is just to hammer on left and right for the entire battle. Or Y and A if you're left handed.
 

Xenoveritas

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Mar 26, 2008
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Kaos Incarnate said:
May I point out random battles aren't in TWEWY and the dual screen battle isn't that hard, or at least to me it isn't hard.
Well, until the final third. Then there are random encounters when switching areas.

Complete with an obnoxious cutscene that never changes before and after the random encounter.

I found that it's far more effective to just concentrate on the bottom screen if you've been over-evolving your pins. This is grinding, but thankfully while it takes obnoxious amounts of time, it's time spent not playing the game. Seriously. Evolving generally involves getting Rest PP (PP earned based on the time between save and load) and Mingle PP which can be earned by going into Mingle mode and then wandering off for a couple of hours. You'll get random encounters with things that offer PP.

The soundtracks annoying in that it got stuck in my head after a while. Caaaallling...

Psycho cane, you're so keen
I need more candy canes

(Really! From the song in the opening cutscene.)