Zero Punctuation: Thief: The Dark Project

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Inuprince

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Aug 12, 2008
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Oh and I forgot there is also rumors of a new Thief game - a new developer team at Eidos has announced that they are working on creating a new episode for an AAA category a.k.a. very good quality game which name starts with a letter T. Since the only other game that would fit this description is Tomb Raider is in the hands of Crystal Dynamics - we can all hope that Garrett will stalk the shadows in the future once again :)
 

Sylocat

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Nov 13, 2007
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Ryuzaki said:
Sylocat said:
01:53: I wish they'd make a game where characters swear in Chinese (hint, hint).
I see you like Firefly as well. Not sure that you could make a game out of it though.
They were planning to make a Firefly MMO, not sure what happened to that.
 

The_Prophet

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Sep 3, 2008
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One thing. To the mods/admins. Why don't you ban them (dudes who come and say l0lz0rz b00llzorz I POSTED FIRST l0l0l0l!).
 

Vlane

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Sep 14, 2008
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ph3onix said:
One thing. To the mods/admins. Why don't you ban them (dudes who come and say l0lz0rz b00llzorz I POSTED FIRST l0l0l0l!).
Because those guys who post stuff like "first" already get banned? Look at the first three comments in this thread.

And you can report guys you don't like anyway and somebody may ban them.
 

RAWKSTAR

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Jun 5, 2008
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I really must play a thief game one day. Even though waiting about in shadows seems abit meh.
 

xxheadremoverxx

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Jan 30, 2009
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yahtzee why did you put down as splinter cell chaos theory as a game that uses bad stealth? all it consist of you staying in the shawdows, make very little noise, not kiling a guard using a shot to the chest with your assult rifle while other guards are around to kill you faster and using night or thermal vision.
 

szaleniec1000

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Nov 11, 2008
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Ryuzaki said:
Sylocat said:
01:53: I wish they'd make a game where characters swear in Chinese (hint, hint).
I see you like Firefly as well. Not sure that you could make a game out of it though.
I reckon it would work as an RPG. Then again, I grew up playing a certain tabletop RPG that you'd be forgiven for thinking was the direct inspiration for Firefly but apparently wasn't.
 

Burninator 94

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Feb 11, 2009
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I nearly crapped my pants when Yahtzee said the main character's name was Garrett.
My name is also ironically Garrett. They should make more games with "me" in it.
 

kilsek

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Feb 11, 2009
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I only played the demo of Thief, being a knuckle dragging FPS braintard, addicted to the endless stream of subtely different mods for Quake 1 at the time. My favorite of which was a quaint little mod where you could blow off arms and legs. lose an arm and you can't shoot until you get the health. Lose a leg and your bouncing (yes bouncing) on one leg as blood endlessly squirts from the wound until you get health. Incidentally, this mod work in any other mod side by side, so even the crappy mods could be instantly enchanced with severed limbs.

I believe it was called something clever like, "Severed".

Pure Fucking Genius.
 

thetragicclown

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May 29, 2008
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Sylocat said:
04:35: I don't get it.
It's what a guard often says in Thief right before you clock him round the head, ala what Garret's doing to the guard in the vid.

Also, for the hell of it, bearpits.

http://bearpits.ytmnd.com/
 

Rybe

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Aug 29, 2008
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Indigo_Dingo said:
The stealth genre is never about feeling like the victim, wherein you actually hide because you're waiting for the scary men to go away. Its about feeling like a tormentor - an unstoppable sadistic genius penetrating any situation on your wits alone - this is really why the best Stealth series (Metal Gear Solid and Hitman) have assassination as your end goal.
Hmmm have to respectfully disagree with you buddy. You weren't -allowed- to kill people in the Thief games if you played it on expert most of the time. Garrett was supposed to be kind of a dick, not a cold blooded killer. It makes Garrett a much more sympathetic character than someone who sticks knives in people's brains for a few bucks.

But maybe I'm just a freak for not liking to murder everyone when I play video games.

But as to the video, >.< LOVE! EEEE! I'm such a raging Thief fan girl, and none of my friends really know why, ("what, you liked that Thief game, you should love Hit Man, it's stealth!- *gurgling sound of being choked*") now I can just rub this video in their faces! Those games were amazing, even if Thief 3 tried to murder all that I loved...I was still able to forgive it, just because of the hardcore fan service (the non-sexy kind) they stuck at the very end... Sigh. I should play 2 again...

Though I have to say Garrett's tap shoes filled me with rage. Raagggeeee~!
 

Sayne

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Feb 11, 2009
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GaeMFreeK said:
Was waiting for this one. Got Thief I recently, so Thief II is better then?

I'll have to check it out.

"THEY DON'T MAKE BEARS LIKE THEY USED TO."
Depends on your perspective. The story and plot twists of Thief I are, to quote Yahtzee, Balls tighteningly fantastic. Escape!is annoying as crap, but Return to the Cathedral is so amazing that it covers up many many small evils. The WOO missions (thief slang for scary missions) were almost eliminated in T2 in favor of more manor robbing... but they got a bit sloppy in the last few missions of T2. It depends on your perspective.

I'm of the opinion that T2 was meant to be better but looking glass was forced to release it too early because they were going under. Thief Gold is the standard for me.

Play them both for what they are. As a whole two of the very best games ever made.
 

Trace2010

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Aug 10, 2008
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Was it just me...or was this a GamePro style review? This one was a little flat compared to his others. Granted, I don't know anything about the game- but the review was kind of tame for what we have come to expect.

Oh well...maybe I'm being too critical.
 

Pimppeter2

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Dec 31, 2008
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I suck at stealth games, heck I could barley beet the training mission in Splintercell DA, Im not an action junkey though, Im just not sneaky
 

Syphonz

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Aug 22, 2008
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For the first time in a long while I find my self wondering: "What was just said?" Is it just me, or did Yahtzee's speech pick up the tempo a little bit more than normal in this one?
 

Squilookle

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Nov 6, 2008
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But see- many of these elements (extremely non linear levels, sneaking up behind guards, actually being able to defend yourself if you absolutely had to) are what made Goldeneye 007 such a brilliant stealth em up a year previously. Honestly- hearing all this crap about halo being THE revolutionary console FPS that introduced dual wielding just makes me want to break down and cry like a sissy.
 

Slackenerny

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Oct 26, 2008
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Thief is the most immersive game I've ever played. It gave me my highest experience of total encapsulation within a game. I got so immersed in this game I think I even started staying in the shadows more as I walked around in real life. In addition, my memories of what happened feel very close to being my own memories as opposed to memories of playing a game.

I remember picking a lock on a door of a hallway, and a guard suddenly opening the door and coming through. I spun around behind the opening door and whipped out my blackjack, neatly rapping him the back of head as he walked past. The whole thing took less than a second.

In 1999, you just hadn't experienced anything like that before. And no other game since as achieved the same level of stealth quality. I think the problem with newer stealth games is that they cater too much to the FPS crowd and allow your character to be too strong at direct combat. In the first Thief game, you could fight one guard with a sword and come away with a medium level of damage. If you faced more than one guard, or the guard called for help, you had to leg it. There was no way you could stay and fight. In Thief III, you could fight through the game like it was Dark Messiah if you wanted?.just not the same experience. If there is no real threat from discovery, the thrill of the sneaker is lost.