Zero Punctuation: Thief: The Dark Project

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Trilby

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Sep 13, 2008
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YES! I've been waiting for this review ever since I discovered Yahtzee's existence. Woot!
They are amazing games; the second one especially.
 

JMoney6409

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Feb 11, 2009
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What he said about Sonic was absolutely wrong. Sonic Team always listens to their fans. How else do you think they would take advantage of them so much? The hordes of fans is what brought sonic down. If you look at the user reviews, they all say its the greatest game of all time and such. People nowadays are obsessed with things to poke their little ADD minds with. So, before you go insulting the half-ass game developers, make sure you have plenty of poo to throw on the legions of retards who bow down to them.
 

theultimateend

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Nov 1, 2007
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ZippyDSMlee said:
theultimateend said:
ZippyDSMlee said:
Ahh old games when devs made games they liked not what tried to keep them in business...

OblivionWolf said:
I would just like to encourage you to try playing through Halo, the original Halo, on PC. You keep lumping it together with it's progeny as if what came after it must be like the original. But even a dwarf glarp from Pluto would have figured out by now, just from watching your reviews, that a game can often be good when first released then be turned into a piece of trash in successive generations.

The story in the game is the most emersive I have encountered. When they brought me down to see the flood for the first time... it was just intense. I love playing the game and still do. I honestly don't know if I would like Halo 2 or 3 because I haven't played them. Halo 2 was released for vista only and I wasn't about to load that pile of cr@p onto my machine to play a game, and the last time i checked halo 3 wasn't out for PC yet. I don't play console games. Even if the graphics are catching up now, the controls still suck.

Halo 1 is a great game, I think its one of the best of the new FPSs ,any FPS made past 03 or so. Halo 2 is rushed and Halo 3 is rushed more.

I have Halo 2 on my PC I bought the vista only BS for 10$ and found a nice "patched" version that can run on XP...they just ported it sadly didn't even try to fix the bugs and issues H2 had.....H3 is a 8 hour game.... blah....
Halo 1 always seemed to be just a graphical enhancement of Perfect Dark (which admittedly was the same of Goldeneye).

I always felt that the N64 RARE FPS's far outshined most new games. Plus the aliens in Perfect Dark were 90k times more interesting than the ones in Halo.

Save for those little dudes...they were really funny :). Flood was stupid to no end though.
PD<DX
PD suffered from crraappppppyyyy controls, it had a good setup but Turok was more playable and frankly I enjoyed them more.

Halo had more older FPS designs to it than most of the games made around the time DOOM 3,ect limited cramped and painfully wrong,Jericho follows in those foot steps with horrid AI(d3 had better AI),no jumping(d3 didn't really need it),on the rails movement(d3 had small level layouts),ect,ect, Halo 1 had large levels, not quite gun and run level design but not mazy either, Halo 2 and beyond has simple gun and run layouts. I did like what they did with the weapons it made you think and made the gameplay a bit more fluid because you could not hide and lay waste to anything near you with 10 weapons.

Halo 1 is good I would say SP wise its equal to Turok 1-3, on the PC Half life and Unreal 1 are better but they are far more adventure based. I could bring up Quake and quake 2 but Halo has story something that most FPSs but Half life lacked.


This is why Halo 1 is one of my last favorite old generation FPS, DOOM 3 and beyond the games lack depth in not only gameplay but level layout and you can see it in all of today's FPSs even Bioshock which is above average by today's standards but not above average by yesterdays standards, and I long for yesterday......thats why I am bitchy :p.
Beats me. Perfect Dark had my entire neighborhood hooked (as did its predecessor) we ended up having tournies and playing pretty intense matches. When Halo came out we all were interested for maybe a half a week. Might have just been the times changing but we still enjoyed a good round of Perfect Dark 4 player, just seemed like there was more to do.

But to each their own since this thread is about neither game :p. We all like different things.
 

nww02

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May 22, 2008
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I love thief. I'm playing Deadly Shadows now. I think you were a little harsh on it btw. It feels very similar to the original, but works without having to re-wire my dual-core PC with wet string and spit. If Thief 3 has one problem, it's the ledge-'pull-up'-detection and getting stuck on uneven terrain. The gameplay, I think, is okay.

Losing the Rope Arrow in favour of the gauntlets was a mistake though. Nothing quite beat the Thief 1 and 2 "dark-passage-trapped-between-two-guards-what-do-I-do?" moment when you look up, realise the ceiling's made of wood... quickly select a rope arrow.... Thunk!.. climb..climb..climb.. wait patiently, heart pounding.. as the guards pass by below unaware of the booted thiefy feet dangling a few inches above.

Thief was Awesome. I really hope someone makes another thief-em-up in this universe. The magic/ steampunk crossover is really imaginative and poses a wonderful (visual and audio) backdrop to the game.
 

Trilby

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Sep 13, 2008
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oJon said:
I have this game, but unfortuntly it always freezes when i come to the first guard. I blame vista.
Yep, this is a Vista problem, but it's easily fixed. The reason (I presume) is that you're running on a dual or quad core, and the game can only quote with a single processor running it. Ok, so I might have just horrifically mangled the jargon, but here's how to fix it:

Run the game, and then pause and minimise it. Then open task manager, go to the processes tab and right-click on the Thief processes (I can't remember what they're called exactly, I think it's something like ThiefMainX - you can check by right-clicking on the Thief application and select "go to process"). Anyway, then select "Set Affinity..." and uncheck all of the boxes except for one. That should fix it - it has for me on two seperate machines.

Good luck, taffer :)
 

Wounded Melody

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Jan 19, 2009
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Another great one!
Oh and just for shits and giggles, Yahtzee is the subject of secret 129 here:
http://community.livejournal.com/fandomsecrets/244770.html?page=5&view=112872994#comments
(not mine but...I agree)
 

xanith02100

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Feb 1, 2009
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I never did play the Thief games. For some reason I just didn't buy it despite it looking interesting to me. I guess I had too many other games on my plate at the time and just didn't get to it. This review makes me think I might need to fish a copy out of a bargain bin somewhere.
 

Zadok13

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Sep 6, 2007
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Wow you reviewed Thief, it is only my favorite series ever. Thank you so much for looking back at this amazing title. To this day I have yet to play a stealth game that was even half as good as the Thief series. The story was gripping, the mechanics were revolutionary, and the protagonist was actually interesting.

Big thumbs up.
 

sgtshock

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Feb 11, 2009
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nww02 said:
Losing the Rope Arrow in favour of the gauntlets was a mistake though. Nothing quite beat the Thief 1 and 2 "dark-passage-trapped-between-two-guards-what-do-I-do?" moment when you look up, realise the ceiling's made of wood... quickly select a rope arrow.... Thunk!.. climb..climb..climb.. wait patiently, heart pounding.. as the guards pass by below unaware of the booted thiefy feet dangling a few inches above.
I remember reading somewhere that the lack of rope arrows was not a design change, but rather that they couldn't get them working in the new engine. Not surprising, considering how buggy the engine was.
 

Sorceror Nobody

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Dec 24, 2008
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Since I cba to read through the first 8 pages of this thread, I'm probably not the first to say this, but...

Anyone else see many similarities between the apparent ethos of Thief (according to Yahtzee at any rate) and that of <url=http://www.escapistmagazine.com/content/games/yahtzee/artoftheft>Art of Theft? Hiding in shadows, being encouraged to only attack guards if it becomes necessary, the less-than-social protagonist, the fact that exploration slightly off the beaten track is somewhat rewarded (e.g. AoT sometimes has loot in less-than-obvious places).
Such as getting the file on The Company from the C shelf in the records room (on the 7th heist). In fact, from about 2:56 to 3:12 he could easily be talking about Trilby (and guards) in AoT. AoT levels aren't what I'd call 'sprawling', though ; )

I do occasionally tire of the stream of ZP reviews about new games, so it's nice to see Yahtzee getting another chance to review an older one.
 

Safe-Keeper

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May 7, 2008
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He sounded like a 14 year old XBox fanboy in his MGS 4 review
XBox Fanboy (n, pl. XBox Fanboys): A person who criticizes a PS3 title, predominately Metal Gear Solid 4, in a manner that leaves a negative impression of the game or implies a dislike of the features discussed. Not to be confused with a critic or reviewer, who also discusses PS3 titles, but leaves the audience with a good impression. See also sacrilege, heretic.

--From dictionary.com
 

deciusbrutus

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Dec 24, 2008
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Deadly shadows "Dropped the sprawling non-linear levels"? WTF are you smoking? Did you play it long enough to explore the city? Perhaps you didn't notice the vast expanse of side jobs available in just about any order, or the ability to just perform general banditry on the side, or the sheer size of the side zones. The missions themselves tended to be fairly similar to earlier Thief games, but that's a good thing, no? Call the museum level linear? I got lost many times even with the map.
 

Ange1ofD4rkness

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Jan 14, 2009
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Well first of all Stealth games kick ass. I love Splinter cell as i sit their all of a sudden noticeing that I myself am breathing slowly and quietly. Now Chaos Theory was aswome and got my into stealth game, how ever I still am to lazy to beat Double agent. But yes only true masters can play stealth games, also I have heard rumors the new splinter cell (or one coming up) will use the mic so if your nervous it can detech your breathing and change how the game plays .... oh I can hope. And please stop hating on PC gamers..PLZ
 

PauL o_O

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Feb 15, 2009
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I've heard of the game plenty of times. But I don't think I've ever even thought of getting it. Those kinda games always make me jump. The tense waiting and sneaking fills me with anxiety.
If I see it, I guess I'll try it.
 

Nameless Voice

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Feb 15, 2009
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A nice review of a great game.

So the first Thief forced itself to include a lot of zombie and monster killing, neither of which responded encouragingly to bops across the bonce.
People have already mentioned burricks, but you can blackjack every living "monster" enemy. Only zombies and other undead are immune.


I'd suggest that people wanting to play the games play them in order, since the story of the second game doesn't make as much sense if you haven't played the first.


For people having trouble getting the games to run on newer computers and with newer graphics cards, you need to download and install something called DDFix. You can find detailed instructions here:
http://www.ttlg.com/forums/showthread.php?t=121449

For other issues, there is a (rather out-of-date) FAQ here:
http://www.ttlg.com/forums/showthread.php?t=75031
 

Kaboose the Moose

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Feb 15, 2009
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Very nice review. I have only played the third in the series, "deadly shadows" but this has just made me feel like playing the older ones first. It looks to be a great series altogether.