Zero Punctuation: Too Human

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artstsym

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May 7, 2008
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You know, there is such a thing as a fear of success, and when a company that copyrighted "videogame insanity" switches to something like this, I think this MUST be the reason.
 

ReWolf

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Sep 11, 2008
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Though I havent played the game, the review was good and funny enough to convince me in never trying it either.
 

Aardvark

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Sep 9, 2008
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You'd think cyberpunk meets norse mythology would be a surefire winner. Needed more battle axe and better dialog.
 

Donrad

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Aug 21, 2008
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welll, i was actually considering this game.
but thank you! now i don't have to waste my money ^^
 

Kirimae

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Aug 27, 2008
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I'll probably be forced into trying it out with my brother... or maybe by some sheer force I'll be spared!

But at a punt I would say a Warhammer Online review is coming up... if escapist is putting up adds for it, they're certainly going to buy it for him ;)
 

Sentient Muffin

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Mar 3, 2008
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ccesarano post=6.71155.716007 said:
Video isn't working for me in FireFox still, so I haven't seen the video.

Still, I skipped most of the comments and wonder if anyone has actually played the game? And I don't mean the two minutes you spent on the demo and then judged the game because you were actually playing it wrong (trust me, you were).

Ugh. Nevermind. Not even going to bother arguing. All I have to say is this only further confirms to me that gamers are their own worst enemy, and only have themselves to blame when developers do nothing but rip each other off. The ones that try to do something new are taken to the slaughter.

EDIT: Ok, video worked for me.

On melee: maybe it's because I play the Berserker class, one designed specifically for melee, but I found that pointing a stick at the enemies I wanted to bust up to flow incredibly smoothly. Not to mention making intelligent use of some of the abilities to create some nice combos.

If I didn't know better I'd insist that Yahtzee played the demo and nothing more.

On death: they actually did place a consequence. Your equipment slowly deteriorates, which causes it to slowly get worse. Of course, it isn't very noticeable and you'll be switching out so much equipment that the small amount that it decreases doesn't matter.

There's a lot that Yahtzee is correct about, but there's a complete lack of addressing what the game did right. Then again, it is clear that Yahtzee will never like a game that is dedicated to good combat.

And because the combat was designed to be something DIFFERENT as opposed to constantly clicking on an enemy, naturally gamers will hate it. Because it's new.
I thought I was going to be the only person on The Escapist that actually liked this game.

Actually you have a tendency for posting my opinions before I get a chance to. Although I don't hate on people as much for not liking Too Human. I mean the game frustrated the living shit out of me (so does Ninja Gaiden, a brilliant game) but I'm still enjoying it overall.

You have to REALLY get into this game to get into it. Kind of like with Chrome Hounds and Monster Hunter, 2 other fun but flawed co-op games I really like.

I wonder how many people who've played this game here know that you can adjust the camera to give you a better more Diablo-like view? Or that hammer's juggle large groups of enemies? Or that you can decrease the cost of Ruiner usage by doing it in the middle of a slide?

The developers don't put enough Tutorial in to really get players started, although I don't know how many players would want to sit through a tutorial of such length. It would have been nice if this info had been in the MANUAL at least, but ah well...

As far as the controls go, I would be a bold face lier if I said I thought they were perfect. But I can't really think of a way to improve them, which isn't as bad as it sounds really. I mean botching a control scheme (Alone in the Dark) and using a less perfect control scheme because it works better in the context of your game (Resident Evil) are two different things.

Good Review Yawhtzee, see you next week! :)

PS: Less annoying death penalty would be nice(XP loss instead of long death scene), although many people who enjoy the game like using to that time to take a sip of something, cool down or eat a chip. I may not be one of them but maybe some of you will be. Adios!
 

Signa

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Jul 16, 2008
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I'm disappointed there was no mention of any of Dyack's rantings on how "great" this game is. That was a ton of the fun in watching this game fall.
 

TM-Klown

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Aug 27, 2008
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I really liked too human, i know Yatzee tends to never like games cept portal and prince of persia, but for this game i disagree with his points. I enjoyed the difference in meele combat and breaks the norm. I did find it a bit short but its huge amount of weapons, armour and other areas have kept me playing. A demo is never a good thing to go on, it wont give you a good picture and doesnt really allow you to connect with the game and its controls. With the auto aim ther are a few annoying times wher it focuses on a dead goblin/elf instead of one rushing you, but that is easily sorted. He mentions the stalling between combat?? play bezerker there isnt any stalling and jumping from one enemy to the other i never have hesitations.
 
Jun 13, 2008
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Arg! I... Can't Resist... Telling you what to review next! Well....


Okami! I need to see your review of it I just have to!


Okay I'm better now. I loved this review, I hadn't checked this game out yet. For some odd reson I thought it was said to be good. Well that sounds like a game intended to just steal the time of your life, litterally. I think this game was made not by humans, but Thoronicsons, they make games that take so much damn time without you even playing it with cutscenes and huge manuels then feed off the time of your life that you used rtying to figure out the damn thing. Damn you Thoronicsons, you got another one.
 

snrubmanor

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Sep 11, 2008
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In the past week I played Prince of Persia 2, Ninja Gaiden 2, Devil May Cry 4, followed by the Too Human demo. I loved the reference to Devil May Cry here, and you'll see why...

THEY'RE ALL THE FUCKING SAME GAME! "Oh wow, here's a sword. Go kill a bajillion ugly things." Prince of Persia and Devil May Cry at least had some style. Too Human just has the whole "interesting universe" aspect.

Why couldn't the developers be polite enough to let Too Human die after one game? The game is not "new". Why a trilogy? Oh the humanity.
 

Esure

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Jan 14, 2008
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Good review if not picking a somewhat obvious target.

On another note, is Yahtzee selling out a bit? The video now loads about 10 minutes worth of video 4 of which was his review and roughly 6 being advertisements. Guess that's expected in capitalist society.
 

snrubmanor

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Sep 11, 2008
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Esure post=6.71155.717148 said:
Good review if not picking a somewhat obvious target.

On another note, is Yahtzee selling out a bit? The video now loads about 10 minutes worth of video 4 of which was his review and roughly 6 being advertisements. Guess that's expected in capitalist society.
Blame The Escapist for that kind of crap. Eh, they'll probably ban me for this post. Communists.
 

Abbadon01

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Sep 4, 2008
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For once totally agree with Yahtzee on this one. Glad I rented it. Wholly crap was this game a complete work of ass. I liked the plot even though it didn't really follow cannon though other then GOW who really has, but it doesn't make up for the shittyest game play I have ever seen in a console game. I struggled through 2 missions of it which once again Yahtzee is right, they took a good 5 hours on their own to complete then after the umpteenth time of dying while trying to take down the trolls that you have to shoot off every limb to destroy I finally decided that was enough for me and promptly put down the controller before I smashed my console with it. Seriously if your looking of hours of pointless frustration run out and buy it otherwise take his advice and go get something else.
 

Tony2077

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Dec 19, 2007
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give it more credit i feel sorry for it makers you people should give it more credit