Zero Punctuation: Too Human

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Feb 14, 2008
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"The experience is faithfully recreated by waking down a road in the middle of nowhere, stopping every 5 ft to crack yourself in the eyeball with a hammer... And the road is a million miles long, and the hammer is made of wank."

I lol'ed so hard.
 

SatansBestBuddy

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Sep 7, 2007
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Right, so, I just watched a 4:48 video that's 10:25 in length.

Meaning there's something like 5:20~ of nothing but ads.

Escapist?

This is getting retarded, you're better than this, and I'd wish you'd stop with the pointless ad mongering.
 

Gutterpunk

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Mar 5, 2008
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a 5 minutes ad? Really? 5 minutes?

More ads than the ZP video?

What kind of fucked up business model is that
 

Kwedeth

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Sep 10, 2008
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Dying is the thing I absolutely hate in Too Human. And the ranged combat. Nothing else really bothers me. I actually like the melee.
 

Simmage

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Nov 8, 2007
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I thought he underlined the absolute 'suck' of this game very well, thank god for reviewers integrity! I barely made it three hours into the game before I quit. I award Too Human 'Worst Game I've Played this Year'.
 

Conkergs

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Sep 10, 2008
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Yahtzee already pointed out that Spore is a bad game so you may think it's review may be around the corner, also Mercenaries 2 has got some bad reviews so it may also be a target
 

kateatsmouse

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Apr 15, 2008
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I had heard of the game, but didn't really know (or care) what it was about. I'm still not going to play it, but now I can say I have reasons. Yay!
 

Redfeather

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Sep 18, 2007
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To everyone whining about the commercials, why don't you instead whine to The Escapist asking them to allow you 'special access' for a fee. Then you could have your commercial free content, and they could pay their bills.

For the rest of us who didn't eat the pretty paint chips:

The review is in the front part. I watch it. Then the commercial comes on AFTER the review. If I do not want to watch it, I can turn it off. Rather nice that way. So for all I care they could post a 1 hour commercial after every Zero Punctuation...as long as it's afterwards.

PS: Yes I hate the 'new' intro, but I suppose it was unavoidable what with copyright and such on the music. =\
 

xLANKYx

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Aug 1, 2008
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Simmage post=6.71155.715950 said:
I thought he underlined the absolute 'suck' of this game very well, thank god for reviewers integrity! I barely made it three hours into the game before I quit. I award Too Human 'Worst Game I've Played this Year'.
you dont play many games then? ;-)
 

ccesarano

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Oct 3, 2007
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Video isn't working for me in FireFox still, so I haven't seen the video.

Still, I skipped most of the comments and wonder if anyone has actually played the game? And I don't mean the two minutes you spent on the demo and then judged the game because you were actually playing it wrong (trust me, you were).

Ugh. Nevermind. Not even going to bother arguing. All I have to say is this only further confirms to me that gamers are their own worst enemy, and only have themselves to blame when developers do nothing but rip each other off. The ones that try to do something new are taken to the slaughter.

EDIT: Ok, video worked for me.

On melee: maybe it's because I play the Berserker class, one designed specifically for melee, but I found that pointing a stick at the enemies I wanted to bust up to flow incredibly smoothly. Not to mention making intelligent use of some of the abilities to create some nice combos.

If I didn't know better I'd insist that Yahtzee played the demo and nothing more.

On death: they actually did place a consequence. Your equipment slowly deteriorates, which causes it to slowly get worse. Of course, it isn't very noticeable and you'll be switching out so much equipment that the small amount that it decreases doesn't matter.

There's a lot that Yahtzee is correct about, but there's a complete lack of addressing what the game did right. Then again, it is clear that Yahtzee will never like a game that is dedicated to good combat.

And because the combat was designed to be something DIFFERENT as opposed to constantly clicking on an enemy, naturally gamers will hate it. Because it's new.
 

I Mav I

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May 7, 2008
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mspencer82 post=6.71155.715917 said:
Nice review, it's always good when you can unleash on a bad game.

I was only slightly interested in Too Human to start with, but the deal breaker for me was the demo. The combat was unbelievably bland and there was a lot of it. The death animation with the valkyrie might have been kind of cool but after the second time I died I didn't even bother waiting for it to finish before quitting the demo.
Dude, you just described my experience with the game word for word...
 

Geo Da Sponge

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May 14, 2008
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Gutterpunk post=6.71155.715932 said:
a 5 minutes ad? Really? 5 minutes?

More ads than the ZP video?

What kind of fucked up business model is that
The kind aimed at making money.

Redfeather post=6.71155.715973 said:
To everyone whining about the commercials, why don't you instead whine to The Escapist asking them to allow you 'special access' for a fee. Then you could have your commercial free content, and they could pay their bills.

For the rest of us who didn't eat the pretty paint chips:

The review is in the front part. I watch it. Then the commercial comes on AFTER the review. If I do not want to watch it, I can turn it off. Rather nice that way. So for all I care they could post a 1 hour commercial after every Zero Punctuation...as long as it's afterwards.

PS: Yes I hate the 'new' intro, but I suppose it was unavoidable what with copyright and such on the music. =\
I totally agree. Quit whining!
 

Arkracer

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Sep 7, 2008
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At the risk of being labelled one of Yahtzee's Rabid Fans (tm) I have to say that the older, relevant, choices of musical intro and outro were far superior to this. Sorry, Ian.

However, at the same time I realise that if I am looking for a review of music or such I am looking in the wrong place.

Also, to the guys and gals getting worked up about the ad at the end: um, there is a little 'pause' button. And a little 'close tab' button. It's not difficult.
 

yourkie1921

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Jul 24, 2008
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I was only slightly interested in Too Human to start with, but the deal breaker for me was the demo. The combat was unbelievably bland and there was a lot of it. The death animation with the valkyrie might have been kind of cool but after the second time I died I didn't even bother waiting for it to finish before quitting the demo.
The demo was alright, I thought the combat would be fixed by the time the game released so I really had no problem with the combat. The combat feeling sticky was really fucking annoying.
And because the combat was designed to be something DIFFERENT as opposed to constantly clicking on an enemy, naturally gamers will hate it. Because it's new.
NO, it's because the right analog stick should only be used for one thing.
 

sprout

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Feb 14, 2006
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Best one in a while. Had to watch it twice because it was so hilarious and i didnt catch it all in the first go.
 

Isaac Dodgson

The Mad Hatter
May 11, 2008
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Good review. The beginning bit about christianity was spot on really.

The game is a bit more fun when you play co-op, however it's limited to a two person co-op and nothing else, which kind of blows. With all the bloody loot drops and customization the game feels like it's trying to be an epic MMORPG minus the MM and half the O part of the genre. For me I found being the Commando (Specializes in firearms and less in melee) was much easier as the right analog for melee was an absolute horseshit idea.

I got the game to play with a friend of mine, knowing full way I would trade it in later, which I'm going to do, and put the trade towards AC4A