erttheking said:
I'll put it differently, because maybe that's how he meant it:
Before playing, I (and maybe he too) were like "hmm ... I don't know ... music is kinda overrated ... game looks ugly ... but alright, I'll trust the fanbase
who won't tell a single fucking thing about the actual content of the game that other things make up for that, that it is an actual good game.
Then I (and he?) played it. And it was ... utterly mediocre. The fanbase had
massively overhyped the game. So this even factored in in the non-enjoyment of the game. The fanbase was utterly obnoxious before (and still is), not even really as a reaction to oneself, just by hyping and hyping it up.
I've met quite a fair bit of friendly fans who won't judge people who didn't like the game, but there are at least an equal amount of fans who just ... hype it even more. And it is utterly annoying, for someone who just "doesn't get it".
Madmanonfire said:
SlumlordThanatos said:
Grampy_bone said:
Dannyjw said:
I tried the demo for undertale and can only assume i didn't "get it".
Undertale is basically the "Oscar-bait" of videogames. Like
Gone Home, It's main selling point isn't the gameplay or content, it's the ability to look down your nose at anyone who didn't like it.
You easily spot these games by how
insufferably smug their fans are.
I'm stealing this. I never could quite put my finger on why everyone and their brother seems to love this game, and this is the best explanation I've found.
No, you're stealing that because it's an answer you want to agree with, even though it's a bad explanation. The main selling point
is the content.
You want an actual good explanation why the game is so popular? It's because
the game is that good. From the likable characters, to the catchy music, to the gameplay-altering bosses, to the different way you can choose to deal with monsters, to the amount of detail that was put into the game to reflect almost every little thing you do; Undertale is a high quality experience. If you let a game's fanbase dictate your experience of said game, then it's your own fault that the experience is soured.
Here is the response why the game is
not that good. From the likeable characters, only Temmies are really likeable. Toriel is kinda child-stealing and overprotective and what have you not, the skeletons are the height of annoyment (Papyrus is utterly annoying, Sans is just ... well, he would be alright, if he didn't have this obnoxious derp sound for his speech), some other "likeable" characters are just ... attacking you on sight? How likeable. Alphys is just ... get me more steretypes please! And the killbot ... yeah, he's likeable. It's like someone who abuses you and then expects you to change your attitude once they change their looks. Or ... something. Well, that's the "likable" of my experience.
The music is just not that good. It can't decide between synthesized and 16bit, some tunes are catchy, but a lot of them remind me of already existing music, and it isn't unique ...
Gameplay-altering monsters? Did you play with fighting once? It's utterly boring. And if you play pacifist (which, I found out
after playing is the only valid way to play
but Undertale fans didn't want to spoil, I guess it's better ... but the amount of random encounters still is utterly annoying.
If you don't play pacifist (especially in your first try) the game is only empty. There are several times where you just hold a direction button for several minutes. My playthrough felt like the game was broken. Seriously.
Different ways to deal with monsters is just the same again, unless pacifist has more options.
Some detail is impressive, some ... especially when you don't play pacifist ... it just has no detail. And let it be said here once again. The game's graphics are really ugly.
So what can you take out of it:
Undertale is massively overhyped, if you don't play the game the apparently only "correct" path, it is not a high quality experience, but a mediocre completely linear semi-RPG.
(oh fun fact, one guy told me, after I complained about the linearity, "the game opens up later". It did not. So ... that's for example something people don't like about the fanbase).
And what about the fanbase? Well, it is so
much that you can't go into the game ignoring the fanbase
especially if it only tells you "play it, I won't tell you nothing." It can be a waste of time. Literally.
And without the fanbase I would probably not even have tried the game, so ... thank the fanbase for massively disappointing me (and others).