That's selling a game on promises that it will get better when the modding community may never form. Alternatively they can make a fine stand alone game like Oblivion then give out the modding tools to make it better.kitetsu said:Probably because that's what the team is actually aiming for. Honestly, this isn't the first time I've seen cases like this.Dont Fear The Reaper said:Modding shouldn't be an excuse for companies to deliver a mediocre game. If I buy a bike from someone, I don't want them to just give me a pair of handlebars and say: "Don't worry, there are tons of bike-building communities out there if you aren't satisfied with your handlebars." How about instead of relying on fans to finish your game for you, you actually spend some time into making it yourself?kitetsu said:Couple of things, guys:
- Those not satisfied with the vanilla game can try to brew their own flavors with its very own company-provided modding tool, TorchED, so you can get rid of everything that made the vanilla game's shortcomings and design your own with complete reckless abandon, and some other third-party developed modding tools.
You can also collect certain fish to turn your pet into dozens of kinds of monsters, each one also has a permanent fish which permanently changes it.Cpt_Oblivious said:I'd have to disagree this week. Torchlight is a great game for killing time and relieving stress. You're pissed off, you want to kill lots of stuff, it lets you and makes you feel awesome for it. And as for "Clicking everywhere", Yahtzee fails to notice you can hold the mouse button down to continually move and attack.You can have a cat instead.Aleate said:Why does every "rpg" nowadays need a dog?
Actually, I figure it's because the modding community isn't part of the game. It is what develops afterwards: good or bad.kitetsu said:- I take it Yahtzee didn't bother commenting on the modding community, either because he doesn't give a rat's arse about it, or he doesn't have the permission to extend the review to touch upon that.
Finally... a genre that works better with a controller than keyboard and mouse. They just need to learn to streamline the inventory system.zipzod said:I didn't understand Yahtzee's point about the excessive clicking. It's an adventure RPG on the PC, so you click everywhere you want to go and carpal tunnel comes naturally. This happens in any game like it. What makes Torchlight so different?
Please don't distill my arguments into text speak.RabbitDynamite said:Speaking as a card-carrying Yahtzee fanboy,I happen to think the whole "but saying bad things in what he does" defence is a load of tosh. ZP's entertainment value, in my eyes at least, lies in sharp assessments on foolish or ridiculous elements of a game supported by wonderful, colourful language. If the man is spending too long skewering a minor or irrelevant point* for the sake of negativity, it's like watching a master boxer fight a weeble doll - faintly amusing, but not as impressive or joyous. If his criticism is factually wrong, then what is the point in bringing it to light. And being positive is not necessarily dull, if it represents genuine enthusiasm. Look at the Prototype review for a good example, which single-handedly sold me a game I enjoyed very much.Shamanic Rhythm said:snip
I agree people should be a little less sensitive about a guy who is honest about a guy who is not even pretending to be anything but rampantly opinionated (thank god "objective judgement" of entertainment is a dodgy idea at best) but pretending Yahtzee never makes mistakes or should give up on conveying his impressions "cuz its funnier" is equally silly.
*Incidentally, I didn't really feel the TL review was unrepresentative. The AC2 was the best/worst example - dissecting superfluous and pointless amounts of cash, a flaw of every game ever made ever, in reviewing a game that was supposedly enjoyable was surely a mis-step.
Honestly no idea, I did it naturally because I played Diablo 2 before.Furioso said:Yes but is this mentioned anywhere in the game?KDR_11k said:By the way, you can hold the mouse button down to continue attacking an enemy (same as in Diablo 2), no need to play Track & Field with your mouse buttons.
See the ENN episode from last week to find out.Aleate said:Why does every "rpg" nowadays need a dog?