I'll be honest: I owned bastion, super meat boy, psychonauts and braid before.
I bought it for amnesia and because it was the cheapest way to get the bastion soundtrack.
Sexy sexy FLACs.
Good game design has easy controls that are intuitive.
Bad game design has hard controls that are bad enough they felt the need to include additional hardware to make it easier.
Sure, it works for some people, but that's the main reason you have configurable controls, so that people who...
I've pretty much given up on domestic broadcast news.
I get most of my news from NPR or BBC. MSNBC if I absolutely need to find out about some breaking news of interest.
I remember playing that game many times. Like some horrible child of an action game and an rpg.
I remember thinking the combat system needed... well, it needed to be replaced by something usable.
Still, I did play it many times. I can't at this point recall if I enjoyed it.
I was against steam for a long time, but after giving it another try a few years ago I discovered that it had a thriving community, did not prevent me from accessing my games like I feared it would, and included base social network functionality.
And cheap games. Weekend Deals FTW.
I love a good dub.
Problem is, I only accept the good ones, and they are horribly rare.
So I take advantage of my very-fast reading speed for subtitles.
Though, I find, oddly, I'm starting to read them less, without losing anything...
Switch over to their page while viewing the inventory, so they are displayed, and right-click the gift, select the package option.
If you're on pc, on console... yeah, I dunno.
I can kill anything. I mean, I euthanized my companion cube faster than anyone else!
But, in the villa in Hitman: Blood Money, I can not kill the target while he's playing the cello, the music is awesome.
Headshots, tuned cars taking corners at the edge of grip, dungeon crawls, all these things are fun.
Then I wonder what happened to the last 8 hours when playing Sims 3.
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