A Message to Those Unhappy With DmC

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rob_simple

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Aug 8, 2010
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Zeromaeus said:
Tameem's quote:
http://bitmob.com/articles/should-developers-listen-to-their-fans

^No, I'm not. I'm typically at tvtropes.
And lo was it so that I was right. Tameem's quote was a response to fans going batshit insane over a pre-rendered trailer that didn't even show the gameplay of the title.

Too fucking right he doesn't care, and nor should he care about the bleating of some self-entitled children that think anything that doesn't go their way should automatically be fixed until they are happy and get exactly what they want.

That entire article, in fact, is chock full of examples of this stupid bullshit. Complaining because Sonic's eyes are green? Are you kidding me?
 

Infernai

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At this point, I've just stopped caring. Ninja theories not getting my damned money for this as they've more or less demonstrated they either don't understand the series or hold outright contempt for the fans. And no, the change in appearance is not the main reason for me, stop saying it's why the fans are pissed cause it's not. I mean, did everyone on the escapist forget i made a thread OUTLINING ALL THE REASONS ASIDE FROM APPEARANCE THAT THE FAN-BASE WAS PISSED OFF LIKE A HORNETS NEST? No?....Anyone?....*sigh*

OK, the fans are pissed about them changing EVERYTHING about Dante: his back-story, the change of him to half Angel/half Devil, his personality, his abilities and even some of his fighting style is being changed. This isn't so much a change in appearance that has us pissed as it is outright replacing Dante with a whole new character while still trying to pass him off as the same lead. Despite how weak it was, this game series had a story, it had a lore and it had an established main character with a backstory and personality. To just throw all that into a shredder now is an outright insult and undermines one of the core themes of the game (Humanities superiority over Demons). As i said I'm aware Devil May Cry was never much in the story department, but it still HAD a story. There are other reasons involved, but typing them all out would take me forever.

If other people want to buy it though, fine. I won't stop you, but I'll go pick up the HD collection as the OP suggested due to me not having the funds at the moment to get it. I might rent it one day if the reviews are positive enough (Fan reviews mind), but until that point I'll just watch a lets play on youtube when it's out. What I've seen of some of the game play doesn't look too good and it just seems to remind me of Heavenly sword.
 

DarkishFriend

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I think a lot of you are missing the point of the outcry. It isnt just about the change to dante. The gameplay changes are the biggest. The game runs at 30fps which means less frames in which to create animations; DMc is known for its slick gameplay and the less frames means the combat will look choppy.
 

TehCookie

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Sep 16, 2008
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rob_simple said:
TehCookie said:
rob_simple said:
Okay, well I can see how that could be a problem, but I still feel we should wait to see the game properly in action before deciding it's not going to work.

Contrary to what a lot of people believe, most dev's don't just change things in a familiar series to fuck with the fans; if Ninja Theory really has made this decision then you can bet it wasn't done lightly and that there's solid reasoning behind doing so.
They didn't want to have to learn a new engine and wanted to focus on the backgrounds. So the combat suffers from 30fps and limited enemies, in an action game that's all about the combat. Not to mention NT does just like to fuck with the fans, just look at Tameem's I don't care attitude.

Oh and source [http://playstationlifestyle.net/2010/09/28/unreal-engine-to-power-devil-may-cry-reboot/]
Nowhere in that article did it say they couldn't be bothered to learn a new engine. It said they wanted to use the engine they were familiar with after they had used it in Enslaved which, by all accounts, I have heard was a pretty solid title.

I know nothing about game development, but I'm pretty sure the difference in game engines amounts to more than just switching from manual gearshift to automatic, and making a company get to grips with a new engine would:

1)Push development time back by at least a couple of months, which are expensive things in development terms
2)Potentially result in a less exciting game, with the team taking a 'safer' approach than they would if they were using an engine they were comfortable with and able to employ to its greatest potential.

And still I am yet to see this magical 'I don't care what you think' quote by the top dog.
Sorry that's old news in a different article here [http://bitmob.com/articles/should-developers-listen-to-their-fans] at the bottom.

You must of heard different Enslaved news than me, I heard it had a great story and environments and terrible combat. DmC may turn out to be a great game by it's own merits, but I'm judging it as a DMC game.

I'm also a consumer, I want a solid DMC. I don't mind waiting for it either. I don't know now engines work, but I do know some programs are better for things than others. Engines also has different uses, even if they can't use it to it's full potential if it's main purpose is what they need to do that would work better. Rather than using the tricks in the software they currently know to try to do things the another one does normally and better.
 

rob_simple

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TehCookie said:
rob_simple said:
TehCookie said:
rob_simple said:
Okay, well I can see how that could be a problem, but I still feel we should wait to see the game properly in action before deciding it's not going to work.

Contrary to what a lot of people believe, most dev's don't just change things in a familiar series to fuck with the fans; if Ninja Theory really has made this decision then you can bet it wasn't done lightly and that there's solid reasoning behind doing so.
They didn't want to have to learn a new engine and wanted to focus on the backgrounds. So the combat suffers from 30fps and limited enemies, in an action game that's all about the combat. Not to mention NT does just like to fuck with the fans, just look at Tameem's I don't care attitude.

Oh and source [http://playstationlifestyle.net/2010/09/28/unreal-engine-to-power-devil-may-cry-reboot/]
Nowhere in that article did it say they couldn't be bothered to learn a new engine. It said they wanted to use the engine they were familiar with after they had used it in Enslaved which, by all accounts, I have heard was a pretty solid title.

I know nothing about game development, but I'm pretty sure the difference in game engines amounts to more than just switching from manual gearshift to automatic, and making a company get to grips with a new engine would:

1)Push development time back by at least a couple of months, which are expensive things in development terms
2)Potentially result in a less exciting game, with the team taking a 'safer' approach than they would if they were using an engine they were comfortable with and able to employ to its greatest potential.

And still I am yet to see this magical 'I don't care what you think' quote by the top dog.
Sorry that's old news in a different article here [http://bitmob.com/articles/should-developers-listen-to-their-fans] at the bottom.

You must of heard different Enslaved news than me, I heard it had a great story and environments and terrible combat. DmC may turn out to be a great game by it's own merits, but I'm judging it as a DMC game.

I'm also a consumer, I want a solid DMC. I don't mind waiting for it either. I don't know now engines work, but I do know some programs are better for things than others. Engines also has different uses, even if they can't use it to it's full potential if it's main purpose is what they need to do that would work better. Rather than using the tricks in the software they currently know to try to do things the another one does normally and better.
I can totally see where you are coming from with that point of view, but the problem is this isn't a fan problem; it's a personal preference issue and you are never going to satisfy everyone in that department because everyone gets something different from a series.

To me the Devil May Cry series is all about it's visual style, colourful characters and interesting locations, but not it's combat system, so the decision to use an engine that affects the combat doesn't impact me.

I'm not saying that, good or bad, there won't be people disappointed with this new game, but as long as it is a solid game in its own right, there will be a lot of fans, old and new, who do enjoy it.
 

Strain42

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I'm still INCREDIBLY pissed at Capcom for not localizing Ace Attorney Investigations 2.

However, I'm not boycotting them.

I just haven't bought any games they've released since then because they haven't released any games I have even the slightest interest in purchasing.
 

rob_simple

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Shawn MacDonald said:
manaman said:
Shawn MacDonald said:
Forget about the dumbass boycott and play the game. Of course once you play it, then make a judgement call. Really think you need to give something a chance, not hate it for changing your precious little Dante who will probably turn into the one you know and love as the game progresses.
Once you play it they already have your money. It's a little late to after that to try using your money to send a message.
A friend owns the game and you play it over there, or you watch a youtube walkthrough.
Or, lest we forget, download the demo for free that will obviously be available upon it's release.
 

TehCookie

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rob_simple said:
I can totally see where you are coming from with that point of view, but the problem is this isn't a fan problem; it's a personal preference issue and you are never going to satisfy everyone in that department because everyone gets something different from a series.

To me the Devil May Cry series is all about it's visual style, colourful characters and interesting locations, but not it's combat system, so the decision to use an engine that affects the combat doesn't impact me.

I'm not saying that, good or bad, there won't be people disappointed with this new game, but as long as it is a solid game in its own right, there will be a lot of fans, old and new, who do enjoy it.
I'm glad you understand, I just avoid Donte since if you mention any criticism and you get people going "hurr durr you just don't like the fact they changed his hair." Though I also dislike how the world is brighter than the main character. The environments in the other games were darker and that really made Dante really stand out. Now you blend into shadows. If they changed the title I'd be interested, there is a lot of weight in a name.
 

rob_simple

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TehCookie said:
rob_simple said:
I can totally see where you are coming from with that point of view, but the problem is this isn't a fan problem; it's a personal preference issue and you are never going to satisfy everyone in that department because everyone gets something different from a series.

To me the Devil May Cry series is all about it's visual style, colourful characters and interesting locations, but not it's combat system, so the decision to use an engine that affects the combat doesn't impact me.

I'm not saying that, good or bad, there won't be people disappointed with this new game, but as long as it is a solid game in its own right, there will be a lot of fans, old and new, who do enjoy it.
I'm glad you understand, I just avoid Donte since if you mention any criticism you get people going "hurr durr you just don't like the fact they changed his hair." Though I also dislike how the world is brighter than the main character. The environments in the other games were darker and that really made Dante really stand out. Now you blend into shadows. If they changed the title I'd be interested, there is a lot of weight in a name.
Now that is an interesting point, there is always a very fine line between changing so much that you might as well just call it something new entirely and changing the mechanics of a game but retaining it's spirit and vice versa.

I still think it's too early to tell, but so far I personally I think the game looks fantastic and can't wait to get my hands on it for a test run.
 

Rose and Thorn

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Zeromaeus said:
I would like to share a quick word with anyone dissatisfied with the way the upcoming Devil may Cry is turning out. Normally when people are dissatisfied with something in this market, they talk about a boycott and nothing ever really comes of it. What I propose is NOT a boycott, but a redirection instead. On the launch day of DmC, if you are of the mind that the title is not something you would like to see more of, I say we should buy the Devil May Cry HD Collection instead. It would send a clear message to Capcom what will and what will not sell and the direction they need to take. Of course, this will only work if the numbers back it up. So spread the word if you support the idea. Otherwise, thank you for your time.
I think the new DMC looks good though. So sue me. What is wrong with a new character design, as long as the action and story are, well decent. Story wise we can only expect so much from a DMC game.

The new character looks cool, and so does his female side kick. You can only know so much before actually playing the game, so complaining about what you have only seen is stupid.
 

manaman

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Shawn MacDonald said:
manaman said:
Shawn MacDonald said:
Forget about the dumbass boycott and play the game. Of course once you play it, then make a judgement call. Really think you need to give something a chance, not hate it for changing your precious little Dante who will probably turn into the one you know and love as the game progresses.
Once you play it they already have your money. It's a little late to after that to try using your money to send a message.
A friend owns the game and you play it over there, or you watch a youtube walkthrough.
But then you didn't pay for your experience. You might as well be a dirty dirty pirate. Or a hippie.

A dirty dirty hippie.
 

DirgeNovak

I'm anticipating DmC. Flame me.
Jul 23, 2008
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The Wykydtron said:
Any word over whether the new game will have more than one attack button? That single handedly destroyed my interest in DMC HD. [...] Who calls their difficulty settings Yellow and Gold with no explaination as to which is normal? At least I assume they were difficulty settings...
Gold and Yellow aren't really difficuly settings. You start the game on Normal by default, and get offered Easy mode after a few early deaths.

Yellow (orbs) are basically lives, like in DMC1 (and original DMC3), so when you die you use a yellow orb and go back to the last checkpoint (i.e. before a boss fight or the beginning of the mission, but you get to keep experience and red orbs you found). It's a shit system and you shouldn't use it ever.

Gold orbs, like in DMC2, resurrect you exactly where you died with no penalty (except for your final ranking), but you can only carry one (or maybe two, not sure). Use that one!

And as for the single attack button, the game really doesn't need any more. It's all a matter of timing and direction, especially in DMC3. A slight pause between button presses modifies your combo, and the direction you're pointing with the analog stick while locking on makes other moves (liftoff, stinger, etc.) It's a very deep system, you should really give DMC3 another chance. 1 has aged terribly and is basically only fun for people who enjoyed it eleven years ago, and 2 was always shit. But 3 is, to me, the best beat-em'up ever made.

And finally, on topic: What I've seen of the actual gameplay so far impresses me, and I will definitely get the game at launch. And I really don't mind Dante's redesign. The little snippets of personality we've seen in more recent trailers seem pretty much in line with DMC3. I don't get what haters are going on about. I'm digging this game.
 

Ragsnstitches

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Shawn MacDonald said:
Ragsnstitches said:
Shawn MacDonald said:
Forget about the dumbass boycott and play the game. Of course once you play it, then make a judgement call. Really think you need to give something a chance, not hate it for changing your precious little Dante who will probably turn into the one you know and love as the game progresses.
Okay, that makes no sense... if you play the game, you've payed for it. The people who fund these games will only see this, not your opinion that follows.

I would recommend waiting until the reviews get out before deciding, and deciding on what to do then. Of course that would mean some folk will have to live without their collectors edition and pre-order bonuses.

OP: Personally I don't see whats wrong with DMC. If one thing is for certain, Dante has no standard character... each game depicts a different type of Dante:

DMC1: Dante is a generic badass with a rogue like sense of humour.

DMC2: Dante is a dry shite flat-as-a-pancake personality.

DMC3: Hyper Active, nails on chalkboard personality.

Never played DMC4.

Personally I can't see the beef with the current design. If I can still juggle a variety of uglies with a combination of blades and ballistics then that will be good for me.
For some reason has nobody got friends on this website. Okay so what if my friend buys it and I play it over there? Really want to see the game, how about a Youtube lets play.
Youtube let's play are a good way to tell what a game is like... though obviously a bad source if you're sensitive to spoilers.

As for friends? Well it isn't for a lack of them, but I am by far the biggest gamer in my group. Aside from having the widest palette for what games I like to play, I'm also the one most likely to play a game when it's released but even I'm reluctant to put money on something without some vote of confidence from another source. I think a few of them haven't even heard of DmC... despite it being one of the biggest Playstation titles.

Next DMC might be a rental for me, or at the least a budget title down the road. I'm weary of the shoot n' slash formula.
 

The Wykydtron

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Sep 23, 2010
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Kakulukia said:
The Wykydtron said:
Any word over whether the new game will have more than one attack button? That single handedly destroyed my interest in DMC HD. [...] Who calls their difficulty settings Yellow and Gold with no explaination as to which is normal? At least I assume they were difficulty settings...
Gold and Yellow aren't really difficuly settings. You start the game on Normal by default, and get offered Easy mode after a few early deaths.

Yellow (orbs) are basically lives, like in DMC1 (and original DMC3), so when you die you use a yellow orb and go back to the last checkpoint (i.e. before a boss fight or the beginning of the mission, but you get to keep experience and red orbs you found). It's a shit system and you shouldn't use it ever.

Gold orbs, like in DMC2, resurrect you exactly where you died with no penalty (except for your final ranking), but you can only carry one (or maybe two, not sure). Use that one!

And as for the single attack button, the game really doesn't need any more. It's all a matter of timing and direction, especially in DMC3. A slight pause between button presses modifies your combo, and the direction you're pointing with the analog stick while locking on makes other moves (liftoff, stinger, etc.) It's a very deep system, you should really give DMC3 another chance. 1 has aged terribly and is basically only fun for people who enjoyed it eleven years ago, and 2 was always shit. But 3 is, to me, the best beat-em'up ever made.

And finally, on topic: What I've seen of the actual gameplay so far impresses me, and I will definitely get the game at launch. And I really don't mind Dante's redesign. The little snippets of personality we've seen in more recent trailers seem pretty much in line with DMC3. I don't get what haters are going on about. I'm digging this game.

Yeah I know it's all timing based, I could never do that stuff in Bayonetta either, to make it the entire combo system is just really annoying to me personally. The dodge mechanic in Bayonetta was so freakin' cool though. Dodge mid-combo then combo reset right into his face! Owned!

And I hate Automatic Modes... "Yeah super awesome combo! That I had zero control over and therefore feel no accomplishment towards! Woooooo who thought this was a good idea!?"

Have it in the game fine, but don't make it Easy = Automatic. I just want more health kthx, don't want the DMC equilvalent of Noclip on XP

I just like the feeling of having more than one attack button, just hitting Y correct timing or no just feels... Lacking somehow.

I'll go back to DMC3 at some point I guess... Then the game will go "you suck, take this Noclip" Lol gtfo *uninstalls the game*
 

DirgeNovak

I'm anticipating DmC. Flame me.
Jul 23, 2008
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The Wykydtron said:
Yeah I know it's all timing based, I could never do that stuff in Bayonetta either, to make it the entire combo system is just really annoying to me personally. The dodge mechanic in Bayonetta was so freakin' cool though. Dodge mid-combo then combo reset right into his face! Owned!

And I hate Automatic Modes... "Yeah super awesome combo! That I had zero control over and therefore feel no accomplishment towards! Woooooo who thought this was a good idea!?"

Have it in the game fine, but don't make it Easy = Automatic. I just want more health kthx, don't want the DMC equilvalent of Noclip on XP

I just like the feeling of having more than one attack button, just hitting Y correct timing or no just feels... Lacking somehow.

I'll go back to DMC3 at some point I guess... Then the game will go "you suck, take this Noclip" Lol gtfo *uninstalls the game*
DMC3 lets you choose automatic or not on easy mode. It pissed me off too that DMC1 forced auto on you if you played on easy.
 

Lunar Templar

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Capitano Segnaposto said:
Zeromaeus said:
I would like to share a quick word with anyone dissatisfied with the way the upcoming Devil may Cry is turning out. Normally when people are dissatisfied with something in this market, they talk about a boycott and nothing ever really comes of it. What I propose is NOT a boycott, but a redirection instead. On the launch day of DmC, if you are of the mind that the title is not something you would like to see more of, I say we should buy the Devil May Cry HD Collection instead. It would send a clear message to Capcom what will and what will not sell and the direction they need to take. Of course, this will only work if the numbers back it up. So spread the word if you support the idea. Otherwise, thank you for your time.
Or, this may shock you, TRY THE GAME BEFORE YOU CONTINUOUSLY WHINE ABOUT IT.

"OMG THE NEW DIABLO SUCKS!"

Have you ever played it?

"NO!"

Then wh...

"IM CORRECT!"

This is what I hear every single time someone rags on a game without trying it. Quite frankly, I am sick of it. I don't care if it isn't your thing, but don't go around saying the game is shit and to boycott/don't buy it if you haven't even tried the damn thing. Who knows, you could be right and they might fuck it up, or you could be wrong and the game would be just as good as the first one. The thing is, you don't know until you played the finished product.

TL;DR

Stop Bitching.
Play the game first.
Then *****.

EDIT: By "Play the Game" I don't mean buy it, you can easily rent it from a variety of sources.
i would be tempted to go this rout had Ninja Theory not been assholes :3 there for i refuse to buy or play it because i refuse to give any support to a dev team or studio so openly hostle toward the very people they want to buy the game

OT:
thats ALL MOST a good idea >.>
cept
i own the PS2 versions of those games, have for years and i have DMC4 on steam so ... >.> nothing left to do but not buy it
 

rob_simple

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Aug 8, 2010
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LastGreatBlasphemer said:
Capitano Segnaposto said:
Or, this may shock you, TRY THE GAME BEFORE YOU CONTINUOUSLY WHINE ABOUT IT.

"OMG THE NEW DIABLO SUCKS!"

Have you ever played it?

"NO!"

Then wh...

"IM CORRECT!"

This is what I hear every single time someone rags on a game without trying it. Quite frankly, I am sick of it. I don't care if it isn't your thing, but don't go around saying the game is shit and to boycott/don't buy it if you haven't even tried the damn thing. Who knows, you could be right and they might fuck it up, or you could be wrong and the game would be just as good as the first one. The thing is, you don't know until you played the finished product.

TL;DR

Stop Bitching.
Play the game first.
Then *****.

EDIT: By "Play the Game" I don't mean buy it, you can easily rent it from a variety of sources.
I don't know if you know this, but after you've bought the game, the developers stop listening.
That's probably why he suggested renting it first. Or, you know, you could try the demo that will inevitably be released.
 

rob_simple

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Aug 8, 2010
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Lunar Templar said:
i would be tempted to go this rout had Ninja Theory not been assholes :3 there for i refuse to buy or play it because i refuse to give any support to a dev team or studio so openly hostle toward the very people they want to buy the game

OT:
thats ALL MOST a good idea >.>
cept
i own the PS2 versions of those games, have for years and i have DMC4 on steam so ... >.> nothing left to do but not buy it
I'm assuming you're referring to the interview where the head dev said he didn't care what fans thought?

If so, you might want to read it again, as it's perfectly clear that he was giving a response specifically to people who had decided to hate the game based on a pre-rendered trailer, and before they'd even seen any gameplay footage.

People who make judgements based on malice and conjecture don't deserve to have an opinion and should rightly be ignored.