http://torrentfreak.com/top-10-most-pirated-games-of-2011-111230/Mcoffey said:You got some anything to back that up? I'm seeing conjecture, but not a lot of proof.MHR said:To say that consoles would pirate it more than PCs is a lie. Both pirate, but PC does it way more because it's much easier and popular.Mcoffey said:The game still got pirated to hell! It always would have been pirated to hell even if it never came out on PCs.MHR said:First of all, I don't blame Rockstar for delaying GTA V PC release until a bit later. This game would've been pirated to hell and at the very least this will get more people to buy the console release rather than pirate on PC for free.
But for the PC in general, PC gamers act superior because the PC is superior. You can't expect such a crowd to go around acting humble all the time, especially when there are so many console kiddies that would insist consoles are "where it's at."
It's irrelevant anyway. It was always going to happen and there was never a moment where they could do anything to stop it.
PC's have roughly 3 times the piracy rate as described in that article.
And from page 4 of this bit on piracy; http://www.tweakguides.com/Piracy_4.html
"Piracy of the PC versions is orders of magnitude above that of the console versions in the cases we examined. For example Call of Duty 4 has five times as many downloads on the PC version as it does on the XBox 360 and PS3 versions combined."
Even the big console release is getting PC-pirated way more. Don't kid yourself. The piracy is not irrelevant. Nobody is trying to stop piracy, but delaying the PC release is a common-sense way to help diminish it. PC is where most of the piracy is and I'm glad GTA V is delaying it even if I don't get to play it for a few months. It'll get a few more people to cough up at the very least. PC is the better platform, but PC gamers are causing most of the piracy problems themselves.