The first warcraft game was originally supposed to be a Warhammer licensed game, but Games Workshop pulled the licensing and Blizzard had to change it somewhat. Both the first WC games had this Warhammer inspired world pretty intact, but when they started working on the third game, they went a different road, design wise, basically making the cartoony visual style from the older games (which in those days were basically as realistic as graphics could get) a conscious design choice to make the game look instantly identifiable to the earlier games. With this look came an apparent willingness to add more comedy and lightheartedness into the mix, perhaps because the last game was so grim, and they wanted to hit as wide of a market as possible.Nuke_em_05 said:Whether or not severed bloody head icons in your inventory bag happen in every MMO or none, that doesn't make them "less mature".Byers said:I keep naming Warcraft 2 as the darker, more brutal part of the franchise, and people keep trying to refute my points, using examples from Warcraft 3.Nuke_em_05 said:snipByers said:Snip
You started out trying to argue that moving to MMO made it "less mature", and we're pointing out that it started out in the RTS. You seem to agree with the idea that it at least started in WCIII. So, actually, WoW simply continued the downward spiral started in the RTS games with WCIII.
Again, this is about WoW continuing the plot of WC, not what direction the franchise has gone in "maturity".
If you want to play Warhammer, play Warhammer. Don't expect the Warcraft franchise to conform to Warhammer.
According to what I've read, a lot of the people involved in the creation of the earlier WC games were no longer with Blizzard when it was time for the third game, which might explain some of these different design choices. (This is also why certain iconic things, like the voice of the human footman, was missing).
So when you claim I shouldn't look to Warcraft for a Warhammer theme, I feel I must inform you that you're somewhat off base. Because thematically, this is what a lot of us (as in early Warcraft fans) fell in love with about the franchise.
And while theoretically Warcraft is advancing their plot lines, I feel the first Warcraft games have as much to do with WoW as the original Star Wars trilogy had to do with the animated Ewoks cartoon series.