Kotick not thinking of game franchises as anything more than a corporate asset will eventually destroy everything gaming is. In the business world assets are made to be used up and discarded when they no longer provide any substantial value to a company. When you take any IP and wring it through that kind of meat grinder you'll be left with nothing of value in the end.
There is a reason some of North America's most iconic IPs continue to be regarded as timeless and worthwhile (Peanuts for example). Creators of those IPs and their subsequent managers have made it part of their business plan to maintain the integrity of the IP. They did not squeeze as hard as they could until it went dry but nurtured them via the environments in which they were placed.
Kotick is not trying to nurture his company's assets, he is leveraging everything he can in as little time as he can for the highest profit margin. After they're done with something that is no longer salvageable they'll just throw it away buy a new IP. It's disgraceful to the art, artists and fans of gaming everywhere and it's what Activision and Vivendi have both been in the business of doing for a decade.
There is a reason some of North America's most iconic IPs continue to be regarded as timeless and worthwhile (Peanuts for example). Creators of those IPs and their subsequent managers have made it part of their business plan to maintain the integrity of the IP. They did not squeeze as hard as they could until it went dry but nurtured them via the environments in which they were placed.
Kotick is not trying to nurture his company's assets, he is leveraging everything he can in as little time as he can for the highest profit margin. After they're done with something that is no longer salvageable they'll just throw it away buy a new IP. It's disgraceful to the art, artists and fans of gaming everywhere and it's what Activision and Vivendi have both been in the business of doing for a decade.