What are we talking about again? because im totally lost here...rsvp42 said:wall of text
What are we talking about again? because im totally lost here...rsvp42 said:wall of text
I do know what subjective means. Do you know what an impartial news broadcast looks like?Dom Kebbell said:*sigh* are you aware of what subjective means? I see one thing, you will see another, all I see is pretty window dressing and not a lot else, until I can actually play it no amount of videos will convince me of anything other than people know how to make good videos.2xDouble said:No really. Watch those TWIMMO videos, especially 48.Dom Kebbell said:The first one was really pretty too. they didn't mention the grind fest for the PvP aspect then either, but since that is their core audience, I full expect it to be in GW2 as well.
This is a subjective judgement, not an objective one since i have no facts only PR and hype.
I confess I was starting to lose direction as well. General synopsis of my points:adamtm said:What are we talking about again? because im totally lost here...rsvp42 said:wall of text
I don't understand why you think this analysts' opinion is a "gut-level reaction". He is the vice president of a multimillion dollar investment group, it's not likely that he would make a comment like that without putting some thought into it.rsvp42 said:But what I'm saying is that a single person's gut-level reaction to a game isn't any more significant just because it happens to be his job. It's still a personal opinion based on his playtime. There are thousands of opinions out there with varying degrees of praise and criticism. My own time with it felt quite different than WoW on a gut level, even if I ignore all the obvious differences.
I remember when The Incredibles came out, the first review I read in a local paper was pretty negative. This was a man who's livelihood depends on understanding films and critiquing them, yet today The Incredibles is still one of my favorite films. Was that reviewer "wrong?" No, but his review was ultimately irrelevant to my experience with the movie. I'm not saying TOR will be the same thing, but I am saying that we don't need to put too much stock into one guy's opinion, even if it is his job. We should just read it and file it away, maybe bring it up later if we end up agreeing with it. We don't need to act smug towards the "fanboys" as if one guy's opinion is gospel.
EVERYTHING, from skills to gear to traits, will be unlocked from level 1 in STRUCTURED PvP(i.e. Arenas from the first game). Anet wants everyone to be in a completely level playing field in structured PvP, unlike the first game where only level was taken into consideration(i.e. weapons/armor and skills were still subpar if you hadn't unlocked them).Dom Kebbell said:The first one was really pretty too. they didn't mention the grind fest for the PvP aspect then either, but since that is their core audience, I full expect it to be in GW2 as well.
The gut-level reaction is that he was unimpressed. The "WoW-clone" statement is just his way of articulating that, based on whatever knowledge he has of WoW. He did not make an objective statement, he expressed his opinion. Yes that opinion is as vaild as any other, but not significantly more. The fact that others have played it and didn't have the same negative reaction is evidence that he is expressing an opinion.fundayz said:I don't understand why you think this analysts' opinion is a "gut-level reaction". He is the vice president of a multimillion dollar investment group, it's not likely that he would make a comment like that without putting some thought into it.
Also, your metaphor with the movie reviewer isn't valid because the analyst wasn't making a judgement about SWTOR's quality or financial future. All he did was make a objective statement. Heck, as far as we know he might fully agree with BioWare's decision of making SWTOR highly derivative of WoW.
And of course his word shouldn't be taken as gospel or as the final say so, NOBODY's should. All I'M saying is that his statements carry more weight than the average person who got their hands on the demo.
You said it first and more succinctly. Very true.animehermit said:snip
My real problem is how its apparently treated differently with WoW and MMOs than every other genre. FPS, RTS, RPGs, Racers, Fighters, e.t.c. all do the same thing. Only difference is WoW is a settled in monopoly. Ofcourse there are clones! Just as there are a bunch of clones of Call of Duty which itself started as...a clone!RT-Medic-with-shotgun said:no an MMO that mimic's WoW on too many fronts is a wow clone. DDO is not a wow clone by virtue of being an MMO but WAR is. yeah WoW 'clone" is an inaccurate statement for the product but not on the intent of the publishers. They set out to clone WoW down to its 12 million subscribers so they could make bundles of cash.Saelune said:What? Its an MMO? Yes, yes it is an MMO. Sheesh, the term WoW clone needs to die. Any game that fits the MMORPG genre is a WoW clone, just as any sandbox game is a GTA clone.
So in part "woW clone' the statement dosen't need to die it needs to quit being demonized. 'Oh you think its a wow clone cuz its an MMO" is bull shit. If an MMO reminds someone of WoW enough that they are willing to call it a WoW clone(or an attempt to clone wow) it might be a wow copy. If a hundred or so(scale that how you see fit) say it is it probably is.
What needs to go are people that go demonizing a mans take on a game because he didn't like what eh saw, people that glorify him because he didn't like it, and publishers pushing the old WOW template on developers. Because without those "wow clone' would not exist or be relevant in any way. If i missed an item that needs to go on that list of things to GTFO please say so.
But do not say 'Wow clone" is anything similar to an unfounded statement when a game appears to be trying to copy WoW for the sake of leeching its success and do not say the statement needs to go. Because frankly that label for all the demonetization it has on its back is correct. 'This game was made to muscle in directly on WoWs subscriber base" is an alright thing to say. Have you seen EA's history? They want to muscle in on any action they see(again WAR as an example, Battlefields competition with CoD, Origin) and it is not exactly far fetched to expect this to be for the same reason.
If you excuse me i think someone just said one form of music was inherently better than another and should be vaporized so i must go and butcher someone through youtube.
I actually quite liked DDO.Yosharian said:Also, seconding someone else's comment about following in WHO's footsteps.
Let's all play DDO instead. *flame shield engaged*
God how i hate that statement. Western MMO genre is in big stagnation and some people think that's the way that it should be. Are you blind? Before WoW the MMOrpg had a lot of variation. MUonline (diablo clone), Ragnarok Online (the best game in the world), Ultima etc. ... After the WoW succes (which copied a lot of ideas from other games) each western company does the same game with new skins (and maybe few new mechanics), because it's safe. They play safe because it sells. It's BORING! It is stagnation. WoW age is ending (wow population decrease), and i don't understand how company may think that players who were bored with WoW will be playing another WoW-like game.Saelune said:What? Its an MMO? Yes, yes it is an MMO. Sheesh, the term WoW clone needs to die. Any game that fits the MMORPG genre is a WoW clone, just as any sandbox game is a GTA clone. Sometimes people want a cheese burger, sometimes they want a bacon burger, both are burgers though.
1) Ill defined like anything else, hell we have problems properly defining a genre like Science Fiction which is around for ages. I've seen people go up in flames when calling Star Wars either scifi or fantasy. Its as well defined as it can get without a oxford dictionary definition. I've never seen anyone seriously argue that WoW Clone = WoW with new textures. Like i said, its a mental shortcut, a heuristic to convey a very big (sometimes abstract) concept in a short amount of time. WoW became a certain concept of design.rsvp42 said:1) I think the term "WoW clone" is flawed / ill-defined
2) While there are fundamental game design elements at work in both titles, I think TOR differentiates itself in key ways that warrant a more nuanced criticism.
3) This analyst's assessment is his own and not shared by all who have played. We should treat it as we would any opinion (read: consider it, but not treat it as fact).
We might have taken the debate to its logical conclusion though, hence getting lost in our points and counter-points. Agree to disagree?
I've never heard anyone refer to my MMO (Dungeons and Dragons Online) as a WoW-clone, even though it probably resembles WoW very strongly in non-gameplay elements (the fantasy setting, say). The game design is so radically different that there's just no real comparison between the two. I'd give a rundown, but it'd probably be both long and uninteresting.Saelune said:What? Its an MMO? Yes, yes it is an MMO. Sheesh, the term WoW clone needs to die. Any game that fits the MMORPG genre is a WoW clone, just as any sandbox game is a GTA clone. Sometimes people want a cheese burger, sometimes they want a bacon burger, both are burgers though.