Britisheagle said:
Aren't many MMO's the same? I'm sorry but I bet that WoW stole some ideas from other games out before them
Yes they are and that's the problem. SWTOR is just adding to the pile of unimaginative, cookie-cutter MMO's out there. That's why many people, including myself, have just moved away from the MMO genre in general: nothing truly new has come out.
Sure new games have come out, but they all play the same.
Britisheagle said:
Its the same with every genre! CoD and other FPS games, cover-based shooting in 3rd person shooters etc.
Sure, all games copy features from similar games but no genre does it to the ridiculous extent that MMORPG's do. Yes, some FPS are very similar and people DO complain about them; for example, the CoD series has been widely critiqued since MW1 for taking the same content making some tweaks and new maps then selling it as if it was a brand new game.
But more than that, even FPS games have more innovation than current MMO's:
- Metroid Prime
- Call of Duty: Modern Warfare
- Team Fortress 2
- Left 4 Dead 2
- Counter Strike
- Ghost Recon
All these games are FPS's and all play VERY differently. If anything, bringing up FPS shows how even the most uninnovative of game genre is STILL more innovative than current MMO's.
Dr. wonderful said:
...Yeah, a game I don't even care about.
I'm very picking about my PC games.
Just out of curiosity, what do you not find interesting about GW2?
I ask because GW2, like SWTOR, is aiming to provide a quality RPG story worthy of a single player RPG
as well as pushing innovative combat, lack of a trinity, dynamic content, World PvP, experimentation-based crafting
AND it doesn't have a subscription free.
I just don't see any reason Not to try out GW2.