...Yeah, a game I don't even care about.Leviathan_ said:So much rage from the Bioware defense force.
Chill out guys, there's always Guild Wars 2!
Sadly, it's all still EA. EA doesn't own just part of Bioware they own the whole damn thing. Unlike Blizzard's deal with Activision Bioware doesn't have autonomy either. They are just another cog in the big EA machine. EA is free to tell them to do whatever in the hell EA pleases and Bioware has fuck all to say about it. Bioware's good name is nothing more than a marketing ploy for EA to use now to get people to shill out money.drisky said:Its not really the Bioware that brought us Dragon Age 2 either, they made a new Austin branch just for Old Republic.
Not only is Doug Creutz the Vice President of Cowen Group he is also a Senior Reseach Analyst focused on media an entertainment.Dr. wonderful said:I don't give a flying f***. I'm going to play it. Seems like the the "Analyst" dosen't know much about MMOS OR Star Wars.
Why do we always get the dumb ones?
being a massive star wars fanboy would only make him biased in its favour. This way we get a much more honest opinion based in fact not opinion.Woodsey said:He also said of Tatooine (probably the most iconic planet in Star Wars): "I don't get why they went with this desert area to show off the game."
Clearly he was very enthused for the whole thing from the get-go and has a great amount of knowledge around the whole thing.
Anyway, others I've seen who've played it have been largely positive.
Except the interface. If there's one thing NO ONE EVER wants to rip off, it's the user-friendly interfaces from WoW. Why?Lacsapix said:every MMO is like WoW in some ways
I don't think that knowing what Tatooine is and knowing its relevance counts as being a fan boy.Puzzlenaut said:being a massive star wars fanboy would only make him biased in its favour. This way we get a much more honest opinion based in fact not opinion.Woodsey said:He also said of Tatooine (probably the most iconic planet in Star Wars): "I don't get why they went with this desert area to show off the game."
Clearly he was very enthused for the whole thing from the get-go and has a great amount of knowledge around the whole thing.
Anyway, others I've seen who've played it have been largely positive.
Not happening with TOR.Leviathan_ said:Another problem with this game is EA.
EA already ruined Warhammer Online, which was a great game by the way, by splitting up the playerbase by continent.
There are still plenty of BioWare employees from other studios working there; they don't hire an entirely new work force. Just like Ubisoft haven't with their new studio that's working on Splinter Cell.drisky said:A lot of the innovation will come in story telling rather than game play. This like dialogue options and fully voiced characters are what I believe sets it apart, I don't need to play the game to know that is something no other mmo is trying.
Its not really the Bioware that brought us Dragon Age 2 either, they made a new Austin branch just for Old Republic.Xanthious said:Finally and most importantly this isn't the same Bioware that brought us KOTOR and Baldur's Gate. This is the Bioware that was eaten up and regurgitated out by EA and decided that recycling the same dungeon throughout the entire game in Dragon Age 2 was a fine thing to do. This is the same Bioware that has chosen to "streamline" gameplay lately to cater to the lowest common denominator rather than hold them to the same standard as the games that came before them. All said I wouldn't trust this Bioware to check my email without EA butting in and screwing things up.
Looks like I touch a Nerve.fundayz said:Not only is Doug Creutz the Vice President of Cowen Group he is also a Senior Reseach Analyst focused on media an entertainment.Dr. wonderful said:I don't give a flying f***. I'm going to play it. Seems like the the "Analyst" dosen't know much about MMOS OR Star Wars.
Why do we always get the dumb ones?
And before you say "I've never hear of them", Cowen group is a New York based investing firm founded in 1918 with ~$347 million annual revenue and branches all over the world, including London, Hong Kong, Tokyo and Munich.
Putting quotation marks around his title doesn't take away his MBA, specialization in media and entertainment, his MS or his AB from Duke University. He knows more about media, entertainment and their market that you can ever hope to know.
This doesn't prove him right about everything he thinks, but give credit where credit is due or else you're just a troll.
Cause it is the most cluttery interface imaginable. Which would explain all the UI add-ons I see on cursed gaming site. Personally I've played the demos and I want to play more of SWTOR end of discussion. If you don't like it, awesome I don't care about your opinion.Cid SilverWing said:Except the interface. If there's one thing NO ONE EVER wants to rip off, it's the user-friendly interfaces from WoW. Why?
Yes they are and that's the problem. SWTOR is just adding to the pile of unimaginative, cookie-cutter MMO's out there. That's why many people, including myself, have just moved away from the MMO genre in general: nothing truly new has come out.Britisheagle said:Aren't many MMO's the same? I'm sorry but I bet that WoW stole some ideas from other games out before them
Sure, all games copy features from similar games but no genre does it to the ridiculous extent that MMORPG's do. Yes, some FPS are very similar and people DO complain about them; for example, the CoD series has been widely critiqued since MW1 for taking the same content making some tweaks and new maps then selling it as if it was a brand new game.Britisheagle said:Its the same with every genre! CoD and other FPS games, cover-based shooting in 3rd person shooters etc.
Just out of curiosity, what do you not find interesting about GW2?Dr. wonderful said:...Yeah, a game I don't even care about.
I'm very picking about my PC games.
Not to nitpick for nitpicking's sake, but you mentioned trinity three times when "trinity-based class system" covers all the rest. Also "direct control over one character" seems like a flimsy addition meant to pad out the list. And saying that the combat doesn't require skill doesn't seem accurate, though you're right in that it isn't an "active" roly-poly sort of deal. Oh and "a level system designed to separate players into tiers of content" seems to be the same bullet point as "leveling-content-zones." I understand the point you're making, just trying to weed out some repetition and whatnot.adamtm said:The criteria to make a WoW clone:
-a trinity based class system
-a level system designed to separate players into tiers of content
-a quest system based on gear-dependency (i.e. you play for gear to reach a next gear-tier)
-round-based dice roll combat (no hitboxes, no skill combat)
-non-player based economy
-grouping based around the class trinity
-instanced content based on the class trinity (dungeons)
-pve raid content
-separation of leveling and end-game content (leveling -> raiding)
-direct control over one character (as opposed to squads etc.)
-trinity-based talent trees
-leveling-content-zones
-PVE combat focus
Okay, so apparently "clone" means something different when you put a game's name in front of it. I don't get that, but okay. However, the negative connotations of the term are implicit in its typical usage. This analyst-guy isn't using it as a term of endearment or respect for its quality/appeal. He's not saying "it's a WoW clone in that it will succeed greatly and appeal to the same audience." He--and just about everyone else that trots out the term--are using it negatively to say what they really mean to say: dated and familiar.adamtm said:PS: Fanboys apparently think that "WoW Clone" means that a game is inherently bad or something, i cant fathom why.
Doesn't make his personal opinion any more relevant. It just means he gets more press and is better at making financial projections (which are curiously absent from this article and the source). We don't know what his experience with MMOs is and there's no reason to take his WoW-clone claim any more seriously than another player. What I mean is that we can throw this blurb in with all the rest and leave it at that. No reason to give him more attention than anyone else who has played it.fundayz said:Not only is Doug Creutz the Vice President of Cowen Group he is also a Senior Reseach Analyst focused on media an entertainment.
And before you say "I've never hear of them", Cowen group is a New York based investing firm founded in 1918 with ~$347 million annual revenue and branches all over the world, including London, Hong Kong, Tokyo and Munich.
Putting quotation marks around his title doesn't take away his MBA, specialization in media and entertainment, his MS or his AB from Duke University. He knows more about media, entertainment and their market that you can ever hope to know.
This doesn't prove him right about everything he thinks, but give credit where credit is due or else you're just a troll.
Actually it does. Unlike the average player, his livelihood and reputation depend on his ability to analyze and make predictions about upcoming products. Sure, his job focuses more on the financial aspect of media but you still need to understand said media in order to make accurate predictions.rsvp42 said:Doesn't make his personal opinion any more relevant. We don't know what his experience with MMOs is and there's no reason to take his WoW-clone claim any more seriously than another player. What I mean is that we can throw this blurb in with all the rest and leave it at that. No reason to give him more attention than anyone else who has played it.
Hell yesSonofSeth said:options to advance solely with social interactions and crafting