Atlus: "No Plans" to Bring Catherine West

kc_lax

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May 12, 2010
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awwwwwww man :'( i'm sure they will release it here...eventually...i hope as i was looking forward to seeing what they had come up with
 

Ashsaver

Your friendly Yandere
Jun 10, 2010
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The reason why Atlus has no plan to localize this game yet is probably because this game is fiendishly hard.
 

A Pious Cultist

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Jul 4, 2009
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RatRace123 said:
I choose to curl up into a fetal ball and sob.
I can't speak or read any japanese, and the game looks plenty confusing enough without the added effect of not being able to understand what anyone's saying.
Even if you did you'd likely miss out of 90% of the cultural references and subtext. That's an unfortunate side effect that only being Japanese can help.
 

mireko

Umbasa
Sep 23, 2010
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RedEyesBlackGamer said:
It just doesn't add up. Catherine was hyped way more than the upcoming sequel to Demon's Souls. What could they possibly gain by ignoring what could be a successful (in terms of sales) localization AND alienating their fan base? Me thinks someone at Atlus USA has made a major blunder and doesn't realize it yet.
Which is exactly why I'm now hoping that someone just made a mistake or misinterpreted a comment or spoke above their place in the company or something.

razer17 said:
Who the hell are BeefJack, and why should I trust that they are the first site to be told that Catherine won't be coming to America? Seems odd to me.
And this is another thing to take into consideration. Browsing their front page doesn't give any hints of it being a troll or anything like that, but the fact that they're unknown to everyone on this forum, as well as the brevity of the comment that is supposed to have come from Atlus makes it a little suspicious.

I mean, I don't want to incite paranoia here, but I'm starting to wonder/hope that this is nonsense.

Ashsaver said:
The reason why Atlus has no plan to localize this game yet is probably because this game is fiendishly hard.
They brought us Demon's Souls, and the difficulty was patched. Would they worry about that?
 

rabidmidget

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Apr 18, 2008
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Dam, when I saw that there was an Xbox versoin, I was sure that they where going to localise it for the west (Although, since I live in Australia, the south would be more appropriate), because the last time I checked, the Xbox didn't sell to well in Japan.
 

razer17

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Feb 3, 2009
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Ashsaver said:
The reason why Atlus has no plan to localize this game yet is probably because this game is fiendishly hard.
But as far as I'm aware, there are actually a few Japanese games that actually have more difficult difficulties added to the western releases in order to be more of a challenge to western gamers. Some of the MGS series are examples.

Also, apparently they are currently patching it to fix the difficulty. Also, Demon souls was released in the West, and I doubt Catherine is harder than that. I think it's more likely that they want to avoid any controversy about it's nature. And all that is dependent on this Beefjack website actually being reliable.

mireko said:
razer17 said:
Who the hell are BeefJack, and why should I trust that they are the first site to be told that Catherine won't be coming to America? Seems odd to me.
And this is another thing to take into consideration. Browsing their front page doesn't give any hints of it being a troll or anything like that, but the fact that they're unknown to everyone on this forum, as well as the brevity of the comment that is supposed to have come from Atlus makes it a little suspicious.

I mean, I don't want to incite paranoia here, but I'm starting to wonder/hope that this is nonsense.
I just did a quick check of IGN and Gamespot, and neither of them have reported it. I know neither of them are of the highest journalistic standard, but they ARE the biggest gaming websites, so I would think news like this would be likely to go to one of those first.
 

infohippie

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Oct 1, 2009
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I think Catherine sounds intriguing, but... eh. It's a console exclusive, so I wouldn't be playing it even if it was released in the west. If they make a PC port and still don't release it in the west, then and only then will I get annoyed about it.
 

Ashsaver

Your friendly Yandere
Jun 10, 2010
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mireko said:
They brought us Demon's Souls, and the difficulty was patched. Would they worry about that?
Well,The Japanese are the first to complain about its difficulty, and even getting a patch to make the game easier.

Even so,this game is still fiendishly hard,while Demon's Soul is just very hard.
 

Jamous

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Apr 14, 2009
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luckycharms8282 said:
Damn, I was definitely interested in this game. Id never pay sixty big ones for it, but Id definitely rent it or borrow it.
I do believe you've summed up just about everyone's opinions on this. You've certainly done mine. :( I am disappoint indeed. :(
 

Upbeat Zombie

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Jun 29, 2010
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Honestly I wasn't gonna buy it anyway, so its not that big of a let down. I just don't like that many Japanese games, plus I heard it was like a puzzle/platformer or something.
 

Altorin

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May 16, 2008
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Jamous said:
luckycharms8282 said:
Damn, I was definitely interested in this game. Id never pay sixty big ones for it, but Id definitely rent it or borrow it.
I do believe you've summed up just about everyone's opinions on this. You've certainly done mine. :( I am disappoint indeed. :(
He also pointed out EXACTLY why this "no US localization" plan of theirs makes sense.
 

mireko

Umbasa
Sep 23, 2010
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razer17 said:
I just did a quick check of IGN and Gamespot, and neither of them have reported it. I know neither of them are of the highest journalistic standard, but they ARE the biggest gaming websites, so I would think news like this would be likely to go to one of those first.
They are at the very least somewhat trustworthy (except for their reviews~), but all I can find is a Destructoid article (that links BeefJack as the only source) and nothing on Siliconera or Kotaku.

Well, as much of Kotaku that I can actually read with that horrible layout.

Perhaps none of these are extremely respectable news organizations, but you'd think Atlus would report it to at least one of them before telling BeefJack. And the site doesn't feature any beefjacking at all. For some reason, they call it "beef hacking".

Ashsaver said:
mireko said:
They brought us Demon's Souls, and the difficulty was patched. Would they worry about that?
Well,The Japanese are the first to complain about its difficulty, and even getting a patch to make the game easier.

Even so,this game is still fiendishly hard,while Demon's Soul is just very hard.
Fiendishly hard, sure. If it's too much for people then they can try Easy mode. I've never heard anyone say, "I'd buy that game if it wasn't so hard," and I don't think it's simply because they're ashamed of their failures.
 

Gasaraki

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Oct 15, 2009
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Hiphophippo said:
I don't really get into jrpgs much but...the tone and subject matter of this game really intrigued me. There just wasn't much like it no the shelves as near as I could tell.

Pretty sad about this. Here's hoping things turn around.
Actually I downloaded the demo off of japanese XBL marketplace and it wasn't a JRPG at all, it was more of a puzzle game mixed with a visual novel. The gameplay was pretty fun (even though I had no idea what the instructions were telling me) and the story seemed interesting as well (even though, again, I had no idea what was going on).

OT: It wouldn't surprise me if this never came out here, since as I just said it was half visual novel half puzzle game and visual novels don't tend to fare very well in western markets.
 

mr_rubino

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Sep 19, 2010
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airrazor7 said:
Saw this coming!

I bet a secret law was passed in Japan that prevents the sale of unique games in Europe and America.

You know what will actually surprise me? If the next Persona actually gets released outside of Japan. Look at the current trend of eastern created games. They have not been crossing the sea.
Oh please, Atlus couldn't bring the animu parties than were Persona 3 and 4 over fast enough. Then they released the PSP version of Persona 1, a dungeon slog par excellence with no happy friendly time interludes.
And had the word kogal in it. No translator note or anything. It was just kinda assumed Persona players would get it. And likely, they did.
 

XT inc

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Jul 29, 2009
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Would someone just do something to crush off the morons already, put out a hardline statement telling concerned children's groups that there is more than enough safety measures out there for protecting kids from games not meant for them.

A game like this needs to be released to just poke at the thresh holds and get people talking. All the voting and concerns seem to come from people who have no business in commenting on adult themes, in adult content.
 

Ashsaver

Your friendly Yandere
Jun 10, 2010
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mireko said:
Fiendishly hard, sure. If it's too much for people then they can try Easy mode. I've never heard anyone say, "I'd buy that game if it wasn't so hard," and I don't think it's simply because they're ashamed of their failures.
Failure? oh no,not at all! the game was a success! despite the game being fiendishly hard(even on easy mode,forgot to mention that.)

Beside,Catherine isn't the first game not receiving localization because it was too hard,that why I'm guessing this is the case.