Phoenixmgs said:
The AC Unity and Skyrim issues were in the game on all platforms whereas the console version very rarely has more issues.
Whilst I have not personally played AC Unity to know, Skyrim issue was exclusive to PS3. The X360 didn't have the issue, and PCs were so far beyond not getting the issue it wasn't funny. Funnily enough, today, PC is the most stable build of Skyrim with most of the bugs fixed in unofficial patches. Neat huh?
As for consoles rarely having more issues... its why my PC has never had an issue, but my mate's Xbox RRODd. Or why my PC doesn't overheat, but playing my Playstation I have to save, turn it off for ten minutes, then try again every couple of hours because that shit can't handle being in a video cabinet whilst my PC can handle being buried under a pile of books, clothes and next to my heating vent without giving a shit.
I'll grant, PC gamers get more shit ports, but that's because there are more games that can be ported from Console to PC than the other way around. Tell Firaxis to port Civ V to the PS4 and see how well it works for you. Odds are, it'll be shit. But then, that's why I don't buy consoles [innocent face]
I never had a game not be playable. The issue that caused Skyrim's PS3 issues were on all platforms, it just occurred more on PS3. Plus, I don't buy Bethesda games because they can't write, which is rather important to freaking RPGs. I've never had a console game that I bought where I couldn't play it to a satisfactory degree.
The memory issue that caused the problems was on all platforms, yes, however the PS3 was the only one to actually get affected by it at all because it had the shittest memory. X360s memory was better allocated, and thus could handle it, whilst the PC had so much memory it didn't know what to do with, and thus laughed in the face of that problem until you installed 20 mods or so, where it started running out of memory - until you installed the 4Gb memory patch that let it use even more memory.
So glad PC games have more problems than consoles. It would be terrible if that were the other way around sometimes...
I've been on official message boards before just discussing the game and seen half the threads be about PC gamers literally not being able to play the game, like say Splinter Cell Blacklist.
An effect that is very easily explained by the fact that those that have a bad experience are more likely to comment online than those who have the game work fine. There's also the fact that people on the PC know if they ask for help, there's likely to be something they can do - which means more people comment - as opposed to consoles where if it doesn't work you know there's nothing you can do, and just go return it for a refund instead.
Funnily enough though, I've seen plenty of console players complain about unplayable games too. Like the new Mortal Combat X for instance...
Are those console specific issues or issues with the game? There's a difference between issues that happen on all platforms vs issues that only happen on one platform. The latter very rarely happens on consoles.
Keep kidding yourself with that mate. It was true in the 90s to early 2000s, because you couldn't patch a console game post launch and have it be fixed. It isn't anymore.
I've never had a game not play in a satisfactory manner. Plus, if there's an issue with a console game, it's usually an issue on all platforms, which is then a bug of the game, not the port. Prettier graphics doesn't make a game play better nor does it enhance my gaming experience, it's all about aesthetics, not graphic fidelity. It's like Fallout 4 is going to be all brown and grey regardless how high res the textures are or how many fps the game is running, you're just seeing more frames of brown and grey lol (yeah, I have no interest in Fallout 4).
As a PC player, I've never had a game not play in a satisfactory manner either. Hell, even without needing to install patches would you believe it! For me, they've all worked right out of the box - amazingly enough even 30 year old games if I followed the instructions for installation properly [DOSBox FTW].
Funny how the platform that ports to other platforms doesn't have the bugs from being ported too... Weird that. Don't change the fact that console games end up with plenty of bugs too though.
Funnily enough, Fallout 4 will only be all brown and grey on Console. On PC not only are the higher res textures likely to bring out more detail and potentially colour, but modders will too. Oh what a time to be alive, where I could get a rainbow Fallout 4. For examples, see Battlefield 3 where PC modders removed the Blue overlay filter shit to make the game more colourful, even though DICE was like "NO".
But, as I said, funnily enough, these are your personal experiences, and don't contribute to the PC vs Console war as a whole. Your personal preferences and experiences don't carry over to the masses, and really you can't make the claim that PCs are less stable and consoles more, purely based off your own ideology and anecdote. Funnily enough, when confronted with this, you just pull up more of your own ideology as defence, or say "Others had problems too...". Great. Doesn't help prove your point though.