They don't bring up examples of games changing their endings cause it hurts their arguments. I have never and still don't get how games are art. Their not their an entirely new kind of medium and comparing them to old forms of media is...well...stupid and an insult to the industry. That and from what I read their still not hearing our complaints. or are just ignoring them.RatRace123 said:Again, people make the claim that art is something that exists only in the mind of the artist and can't be changed and people just need to get that, and again comparisons are made to works in different forms of media!
Why don't we draw comparisons to other games when discussing the "change the ending" subject. Why, I myself can think of a game that was released a few years back that had its ending changed due to fan complaints.
Was Bethesda's artistic integrity less valuable than Bioware's when they changed the ending of Fallout 3? Didn't they also have the right not to let their fans bully them into submission?
Of course they did; they could've told fans "Nope, screw y'all, ending stays." They didn't though. They chose to listen to fans and change the ending because it was a good business move.
I believe games are art, but they're also a huge money making business. A business which is fueled by the fans, so it's a good idea from a business stance, to placate the fans. Now Bioware doesn't have to do this, they can say that they don't intend to change the ending and then the fans would drop the matter, and incidentally they'd probably also stop buying Bioware games.
They're perfectly within their rights to stick to their artistic vision and tell the fans to suck it up, but it would be a good business move for them to make an ending change DLC. Not just for Mass Effect 3's profits but for the profits of future Bioware games.
50,000+ people have expressed disappointment with Mass Effect 3's ending and many of them have said that they won't buy another Bioware product until their complaints are addressed. Assuming they all bought it new for 60 bucks, that's 3 million dollars in sales. Even if 50,000 is a small fraction of the 3.5 million people who've purchased the game, 3 million dollars is not a sum to sneeze at.
Now assuming those 50,000 people stay true to their word and never buy another Bioware game or product again, that's 3 million dollars in potentially lost sales. That might not matter for a hugely popular game like Mass Effect 3, but for a new IP or for a less popular series, that 3 million could make or break it.
Also...did Ken Levine have anything to do with Bioshock 2? Cause wasn't that game made mostly cause fans asked for a follow-up game? Kinda the pot calling the kettle black.