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Eventidal

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Nov 11, 2009
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Daigasso! Band Bros. DX.

The online. The flipping online...
It's not really BAD, because there are tens of thousands of user-made songs to download for free and you can get a hundred. That's not bad, right?
Only, if you get it on an R4 card, you can download as many as you want off websites, many at a time, and put them on and take them off as you please. And they don't have to be approved. The approval process is a real *****, too, because you can't submit a song that's not an approved song on this Japanese media list thing. This means that, in a 1st party Nintendo music game, there's VERY VERY LITTLE Nintendo or other game music. It's almost entirely popular music from Japanese and other cultures.\ Which is immensely sad, because game songs can be the most fun and beautiful.

I mean, it's still a GREAT game, still my favorite game, and still the best music game bar none if you're a band nerd. There's a lot of great songs to play on there, and a lot of ways to play and keep the fun alive for thousands of hours. But it's a crying shame that the online was only so good. It could have been a lot better...
 

BaronUberstein

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Jul 14, 2011
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Hmm, guess I play Company of Heroes the most, and talk about it the most...so here goes!

1. Oh how I wish I could de-crew vehicles and equipment. Maybe I don't NEED that AT gun or motorcycle anymore Mr. Game. Maybe I want to give them rifles now because I have a much bigger AT gun and the little one was just a temporary solution. (I realize you can apparently do this stuff in Men of War, but that game's micro management makes my head hurt, as well as my inner armchair general. IT IS THE QUARTER MASTER'S JOB AND SQUAD MEMBERS JOBS TO MANAGE AMMO, NOT THE COMMANDERS!)

2. The AI isn't always the smartest, and the pathfinding really needs work on some vehicles. Having to micro-manage a halftrack to avoid driving through all of my carefully place sandbags (and yes, it will find a way to get all of them) is annoying.
 

teebeeohh

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Jun 17, 2009
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Deus ex looks like shit.
Baldurs gate 2 has issues with my giant monitor (if the resolution is too low it looks like shit if it is too high it fucks up the interface)
Tf2 has too many hats and some of the newer weapons are questionable
Shogun 2 and civ 5 both hate my hardware and take forever to load
 

Deadyawn

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Jan 25, 2011
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Fallout: New Vegas crashes just a little bit too often for me to fully excuse.
Oh, and the Boomer quests suck. A lot.
 

pearcinator

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Apr 8, 2009
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Zelda: OoT - 'Hey Listen'. Need I say more?
Zelda: MM - Could have used another temple or two.
KOTOR - Bit glitchy and would be amazing if they updated it with HD graphics (similar to Mass Effect)
Banjo Kazooie/Tooie - Could also do with HD graphics
Banjo Threeie - WHERE ARE YOU!!! (Nuts & Bolts does not count)
 

hazabaza1

Want Skyrim. Want. Do want.
Nov 26, 2008
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neonsword13-ops said:
hazabaza1 said:
Persona 4- The intro sequence is too fucking long.
I mean jesus, seriously.
It takes an hour at best to get to the first battle, but at least it isn't as tedious and dull as Twilight Princess' intro.

But if you ask me, waiting an hour to battle and to see the awakening is totally worth it.

Well even so, there's about another hour afterwards of doing other non-interesting stuff.
I think once you get Chie in your party the game really opens up. It's worth all the wait, certainly, but it does get a bit too much at times.
 

Polycrates

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Apr 17, 2012
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Planescape: Torment has some pretty ordinary combat and a crummy UI. Some of the later areas seem a little rushed as well.

Alpha Centauri has some truly dreadful AI, is poorly balanced, rewards the hell out of REXing and gets sucked into a technological singularity from the midgame on.

System Shock 2 has aged atrociously badly, and the weapon degradation was pretty awful right from the start

Monkey Island 2 had that metronome/monkey wrench puzzle

Psychonauts had the Meat Circus

The Witcher 2 has often frustrating combat, starts hard then gets easier, and has a dreadful potion system for the sake of being true to some obscure Polish books.

Dwarf Fortress is a godawful mess of every ludicrously inconsequential bit of pointless minutiae he could think of thrown in with no concern for gameplay or balance, riddled with bugs and dreadful optimisation that will bring the most powerful computer to its knees, all wrapped up in what is undoubtedly the worst user interface this side of Skyrim.
 

MetaKnight19

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Jul 8, 2009
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Kirby Super Star Ultra, too easy. I know that Kirby games have always been easy, and that you can unlock more 'difficult' game scenarios and a harder Arena mode, but most of it is still easy. Although that may be because I played it far too much...

RedBird said:
The Darkness 2: Way too short
This as well, I beat it in just under 5 hours, and I'm never one to finish a game in a single sitting...
 

Fappy

\[T]/
Jan 4, 2010
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Caramel Frappe said:
Fappy said:
NES - Super Mario Bros. uses the same gag (your Princess is in another castle) 7 times! WTF!?
SNES - Chrono Trigger has one of the stupidest looking final bosses ever.
N64 - Ocarina of Time has the water temple. Nuff' said.
Xbox- Morrowind has incredibly shitty combat.
360 - Mass Effect 1 has incredibly shitty combat.
Every time I come across your name, it automatically makes me think 'Frappe' but your name is Fappy >_> ... Why must you have a name that sparks a similarity to mine?! (lol not in the least upset about it. Then again, I wasn't lying when I said your name does make me think to my username off the bat.)

OT: Dead Space: Isaac isn't fully developed enough as a character to feel sorry for. *SPOILER ALERT* His girlfriend, Nicole.. was already dead to begin with. Yet, because there was no real depth to their relationship nor ever showed Isaac talking.. I wasn't all that surprised near the end. Still, I must admit I feel bad for the dude. Oh and Dead Space loses it's touch on being scary over half way through.

Dead Space 2: It doesn't feel as neat as the first game, but I enjoyed this one more. The annoying 'engineer' chores have been cleared out and there's way more variety of enemies to kill off and fight against. Also, Isaac gets a face and voice- W00T! As for the criticizing, I really have to say that the fear in this game really goes out within a few Chapters. Least in Dead Space 1, they tried keeping the atmosphere dim and grim, with new surprises lurking. In this one, monsters just pop out or run at you... not really going to keep scaring me if I am used to that. Worst part is that Dead Space 2's ending was... silly. *SPOILER ALERT* final boss was the Marker invading his mind, using Nicole as a boss who slowly walks towards you. Would of been cool if all the dark shadowed enemies were all the different forms of necromorphs.. yet they merely just used the 'kid necromorphs' and lazily colored them over. Not very epic, nor that engaging with the final showdown. Still, loved both games to death. The plot and course of fighting is what got me hooked.
We have similar names because..... I am really you! Dadadaaaa!
 

Hemlet

New member
Jul 31, 2009
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Mount & Blade Warband: why must you always crash? I look up the fixes and I do them, and then you work, but when I come back after a few days you're crashing again! Wryyyyy?

Dark Souls: Blightown is more annoying than difficult (and it has framerate problems, and it abuses bloom lighting something fierce), and I call shenanigans on the Stray Demon's forward heat blast attack. The attack that has an animation where it shoots forward, but I still get hit by it even when I'm clearly behind the demon and at a fair distance to boot. Also the Gaping Dragon is really, really easy.

Psychonauts: Sheegor's voice. Good lord Sheegor's voice. It's like someone auto-tuned the sound of nails going down a chalkboard. Also the divining rod was a little bit of a chore. Oh, and getting all the figments on Milla's Dance Party is annoying as fuck because they blend into the scenery almost perfectly.

Bastion: I love you Bastion, I really do, but whoever decided that the character should be able to fall off the edge of the world in a game that has an isometric perspective needs to be given a good slap upside the head. Yes, I know it makes sense in context, and there are even in-game perks to trivialize the damage you take, but it's still really goddamn irritating.

Minecraft: Your new hunger bar. I like the idea, I think it has some great potential, as it stands now though it goes down WAY too goddamn fast. I can't accomplish anything because I'm always scrambling for food.

Rayman Origins: The level "Mecha No Mistake" is goddamn terrible and the only level that I would label as unfair.

Super Mario 64: Fuck Tiny Huge Island. That level is balls.

Rock Band: All anyone wanted to play online was "Welcome Home" by Coheed and Cambria. I hate that song now thanks to over exposure. Whenever David Bowie came up after selecting Random Song, everyone would just up and leave. If you were the drummer or singer and "Green Grass and High Tides" came up, you were either in for a very quick game or a very long and boring one. "Black Hole Sun" was a boring to play.

Jet Force Gemini: you and your Tribal collecting shenanigans were the last straw. That little asshole Tribal leader even admits to having the last piece of the ship I need to build, and the ************ won't install it because I haven't gone and saved every single individual member of his entire race. And I can't just kill him and take it either (and not for lack of trying).

Morrowind: Your combat system is ridiculous. "Enemy at point blank range and 3 times your size, hitting shouldn't be a probl-what's that? You have less than 25 in that weapon skill? Get used to whiffing at the air while this thing eats your face buddy." I'm sorry Morrowind, I just didn't feel like leveling up my Short Sword skill so I could go and stab ONE THING with the Fork of Horripilation.

Kirby's Adventure: the "spark" power lags the game out something fierce. There are often points when there are too many sprites on screen and the game slows down. The "spike" power is next to useless. The "hi-jump" power makes Dedede a complete joke.

Majora's Mask: The very beginning of the game had a really weird difficulty curve. If you've never played before you'll likely get a game over from being lost and/or confused, but if you have played before then it's just boring because you finish everything you need to and still have a night and a day left to go before the clock tower opens.

Golden Sun The Lost Age: There was absolutely no point whatsoever in beating Dullahan. The summon you get from beating him is so cost prohibitive that you'll never use it, and if you can beat Dullahan then the normal final boss isn't even a threat anymore.
 

Sean Hollyman

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Jun 24, 2011
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The Wykydtron said:
Sean Hollyman said:
The Metal Gear Solid games have extremely long and confusing cutscenes sometimes.

What the fuck was the ending of MGS2? MADE NO SESNE
What the fuck was the entirety of MGS2? IT MADE NO SENSE! XD

The problems in the game can be summed up as Rose, Rose, Rose, Raiden, Vamp's Diabolus Ex Machina(s) Rose, Nanomachines and Rose

Did I mention Rose?
Rose wasn't too bad, I pretty much always ignored her anyway... :p

All I managed to make sense of MGS2 was;
Raiden goes on Big Shell, fights terrorists, fights Ray then Arsenal Gear Crashes.
 

General BrEeZy

New member
Jul 26, 2009
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Halo Reach has some stupid ultra-annoying Forge problems that i really wish would go away.
NOW!!!!
Didn't get to use the Sabre Fighter enough.
AT ALL!!!!!!!
 

Launcelot111

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Jan 19, 2012
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Persona 4- It takes three hours to get to your first dungeon, the Fox social link is infuriating (catching the Guardian is torture), the unpredictable schedule and weather patterns make it hard to plan social links, Naoto kind of annoys me
 

DaWaffledude

New member
Apr 23, 2011
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KOTOR... Umm... Oh! They re-use the same sound files for aliens a lot!

And the children look kind of weird.
 

Commissar Sae

New member
Nov 13, 2009
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Hmmmm, Mount & Blade: Warband is on its own fairly limited. Thank god for the modding community that has made me spend nearly 800 hours on the game.
 

Bucht

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Apr 22, 2010
315
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This thread just made me realize I don't have a favorite game...
How is that even possible.
 

OrpheusTelos

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Mar 24, 2012
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Chrono Trigger is too good. It makes me play it too much!

Serious answer: Chrono Cross sometimes doesn't give you enough information to go on. Very frustrating in a game like that.
 

Lejsen

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Mar 2, 2011
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Half life 2 gets boring after multiple playthroughs.

This is true for most of my favourite games :(
 

redisforever

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Oct 5, 2009
2,157
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Stalker series and Red Dead Redemption. I love them to death, but holy fuck, are they glitchy, buggy messes. I do love them despite that, because the content more than makes up for the glitches. Also, some glitches are entertaining.