generals3 said:
This isn't linked to a RL social issue. This is PART of a RL social issue. Granted it is in an area that is a luxury. I mean no one needs video games in order to survive or succeed in life... And so it can be put near the bottom of a list of "must have" priorities.
Imagine the INSANITY of living in a world were game developers responded to the current uproar by simply releasing more games that can appeal to women (just the possibility that they could would be a significant change), or by limiting the number of over the top hypermasculine games. I am sure that is all many of the people here want. No laws, no one being robbed of their rights or denied access to a genre of media that they enjoy.
I mean everyone thinks its a bad idea for game developers to listen to their customer base or potential customer base, right? It's not like it seems that AAA developers are already running out of good ideas an are scraping the bottom of the barrel or just regurgitating old concepts.
If you want to know what "more equal consideration" looks like, try listening to some of the people asking for change or pointing out what they feel is wrong. After reading through several threads on this forum on this topic I have seen many good, even handed ideas, and examples of games that "got it right". You will learn more of what you want to know than by only seeing "Games are sexist! Give us more more female protagonists god damn it!", in their posts.
You want an example of a good, non-sexualized female lead character? I give you Captain Janeway from the Voyager series.
Prove to me that I am obligated to give you proof. Prove to me that you are entitled to proof, especially when you seem to think entitlement is a problem. While you are at it, prove to me that the female (and turned off male) customer base is too small to have more of a share of the consideration.
See, I can make demands and ultimatums too, go ahead and tell me how they make my argument more credible.