Indiscrimi said:
Josh Kurber said:
Indiscrimi said:
Josh Kurber said:
Indiscrimi said:
Josh Kurber said:
Indiscrimi said:
Josh Kurber said:
Indiscrimi said:
Josh Kurber said:
Indiscrimi said:
Mass Effect 2, Collector Ship mission: No opportunity to prepare beforehand; enemies with shields, armour AND regenerating health; limited ammunition; teammates who die in eight seconds; and NO COVER. I beat it by turning the difficulty to the easiest setting. I'll be trying the higher difficulty again when Bioware decide to make some decent weapons and armour available for download. (I know about the Firepower and Aegis packs, but I know there will be better stuff yet.)
Really? I never had trouble in that mission. Mass Effect, one and two, was kinda straight-forward, normal game difficulty for all difficulties.
But I know what you mean. First time I played it I had no idea what was going to happen. I kept constantly saving lol.
I suppose I neglected to mention that I was playing on the hardest difficulty level (for the Achievement, naturally). It was a cakewalk in Mass Effect 1, being able to build up a character in one playthrough and keeping everything on the next, but Mass Effect 2 makes you buy all your upgrades again on successive playthroughs. Take this with the fact that biotics aren't as useful in ME2 as the were in ME1, and you have a significantly more challenging game - that one fight in particular because of the reasons I mentioned, and there are only so many upgrades you can buy back before being forced to do it.
And yes, biotics weren't as powerful, save for Jack. I stuck with Vanguard for Paragon and Soldier for Renegade. I am on Insanity as Renegade, and am doing a pretty good job. Albeit dying several more times than usual lol.
I wasn't a fan of the very few powers and upgrades you get. Plus most weren't very useful. My Renegade, though, had Reave as an extra skill. Surprisingly enough that works wonders, especially on Vorcha and Krogan, since it stops their ability to regenerate and gives you Health back.
That's uncanny. I use a Paragon Vanguard and a Renegade Soldier too. The Vanguard just sucks in ME2, though. It's annoying. His special power is to charge enemies and his primary weapon is useless at further than three metres, but getting close to enemies gets you dead, fast, even on Casual.
A friend of mine is currently trying to beat Insanity mode with a Sentinel that can use a sniper rifle. He's made it past the Collector Ship, so he might just make it all the way.
I'm assuming you haven't done the Collector Ship on Insanity yet. I wish you the best of luck when you get there. You're going to need it.
That IS quite odd xDD
And I have never used anything besides a Vanguard or Soldier in all my times of playing these two games. Can't force myself to lol. I give my own characters their own stories in my mind (me being an aspiring novelist and all) and I am just not a fan of a sniper, or some tech-savvy mofo. I quite enjoy the killers, or the killers with powers.
And really? My Vanguard rocked the shit out of all. More so than my Soldier. And my Soldier reached 60 on ME1, though that is quite irrelevant, 'cept for the ME2 bonuses. I never powered up Charge. I mostly spent on, first, the Vanguard Status. Then I built up my Inferno Ammo and Cryo Ammo. Never used my powers in ME2, oddly enough. Kinda a waste to be a Vanguard, but oh well lol.
And thanks. It's going to suuuuuuck. But my Soldier is pretty powerful. I think just the feel of being an uber bad ass with glowing eyes and grotesque, yet awesome, scars kinda just pumps me up through the fighting xDD
(Momentarily off-topic.) As a writer and teacher of English, I can tell you that there is no such thing as an "aspiring novelist"; there are only published and unpublished novelists. Good writing is not something to be aspired to; you can either do it, or you can't. Getting a publisher to recognize good writing is the tricky part.
(Back on-topic.) My biggest problem with Insanity mode is that I keep running out of ammo, so when I was using my Vanguard I was usually standing behind cover and spamming shockwave (hence cover being such an impediment for my established combat methods on the Collector Ship). I don't think I used my shotgun at all on Insanity; if I was close enough to use it, I was already dead. And I see absolutely no point in sinking skill points into two different kinds of special ammo - setting things on fire works well for me every time.
Say what you like about that long-range "tech-savvy mofo", but having a shield that can absorb a thousand points of damage and a gun that takes off half of an enemy's health bar in one hit from 100 metres away has worked well for my friend so far.
Aye, I am hoping to one day be a published writer. Big time. I am also going for my English degree, coincidentally.
Well, see, Cryo Ammo was perfect against the big hordes of Husks, I learned. If you shoot their legs with cryo ammo their legs shatter in one shot and they go down. I found it perfect for when I got stuck on that damned Derelict Reaper. I usually used my Fire Ammo for the shields and whatnot, since it burned through quite well. And I learned Mordin (I think I spelled that right) is PERFECT for the battle through the Collector Ship. His Inferno tech worked WONDERS. Plus, having him on your final team makes it that much easier to have every teammate survive. And sending Tali off with the crew members you rescue, since they are the weakest of all the fighters.
And I know what you mean: I have occasionally used the sniper rifle with my Soldier, but I just don't like to for some reason. I refuse to touch one in any shooter I play unless absolutely necessary.
Wow. I didn't know that about Cryo Ammo. And I don't think I've ever tried Mordin's Inferno tech. Thanks for the tips: I'll keep them in mind for my next run at Insanity.
I don't like sniping either, but when I'm playing on the hardest difficulty, fighting fair is not high on my list of priorities. Do whatever works, right?
To be honest, I didn't know either lol. While playing through that one random side quest on a planet, the one FILLED with Husks, I accidentally turned on my Cryo ammo and shot one in the legs and it died right then and there. Surprised the hell outta me. And yeah, I never liked using Mordin, and honetly wouldn't have if he hadn't died the first time I played Mass Effect 2. (when it came out on 360 I rented the next day. I just recently bought both games for my new laptop.) And When I looked through his moves I used Inferno and it busted right through Harbinger's Shield. Amazed the hell outta me, so I now have a new respect for the hyper-active alien.
What I found funny about his death the first time I beat ME2, was how much I HATED him. Couldn't stand him to even talk to him once I finished his Loyalty quest. So I spent a long while pondering to myself, "Hmm... the only teammate to die was the one person I never liked. Is that a good thing, or a bad thing?"
And you are quite right on that. I just hate how my teammates (Usually Miranda and Garrus) just stare, dumbfounded, as enemies walk right past them and blast me in the only cover nearby for like a mile (major exaggeration). I kept dying in the mission to get Jack because they were complete buffoons. I mean, it's hard to play unfair when your teammates don't even fuckin' HELP you play unfair.
I know! Your teammates are so completely useless in ME2. In ME1, even on Insanity, your teammates got shit done without you taking every single bullet for them. Is it normal for AI to get worse in a sequel? Or did Bioware just not bother to balance the difficulty this time?
(I forget to say this earlier: Good luck with your English degree.)
(Oh, why thank you, sir. I need it >_<)
Well, they got a little dumb between Star Wars: KOTOR games too. I also love how you have to hold their hands through EVERYTHING! "No, Jack, use your pistol for longer distance, not your shotgun." "No, Garrus, you little idiot, use your sniper because you are better with it." It's like, sheesh! They are little children. It's why being an asshole Renegade guy gives me so much joy. He says the stuff I, myself, want to say to them. Then come the creepy glowing eyes while talking in darkness. Sooooo omnious and amazing, hahahah.
I am actually going to start working on Female Shepard (Paragon, of course) because the second game isn't so tempting to make you cheat on your ME1 lover as a female. As a guy I can never turn down Miranda. I just can't. Compared to Ashley, especially. Ashley is too butchy and "Grr" for my tastes. Miranda is gorgeous, fun, flirty, everything. And a better fighter than Ashley, stupid A.I. or not.