Does New Korean Game Rip Off Team Fortress 2?

Strategia

za Rodina, tovarishchii
Mar 21, 2008
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When I read the article, I was willing to give it the benefit of the doubt and call it inspiration. Within half a minute of the video, I was rooting for the lynch mob. This is a complete rip-off.

That said, if the gameplay proves to be different and entertaining enough, it may still be a pretty good game in its own right. But as far as visual style, sound, teasers etc. are concerned, it's still a rip-off.
 

Alphacron

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Feb 22, 2009
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SecretTacoNinja said:
That's like asking if the Pope is Catholic...
WAIT WAIT WAIT WAIT WAIT. i thought the pope was christian. CURSE YOU RELIGION <-not meant to start a flame war, just couldn't let that joke slip past :)

Anyways. I agree with what dingo was saying. it could be attempting to cash in on tf's appearance, strike that, it is DEFINENTLY attempting to cash in. On the other hand, we know NOTHING about game play. To jump to conclusions now seems a bit drastic based pureley on a trailer. Remember Tf2's first two trailers. see how the graphic effect changed. this could be a rough copy, or something to give people familiar ground. MABYE the grenade design will change, the demo(man)? may change appearance.

If not, look at it this way. it's little kids who made cheesy toys of their parents team fortress game and they come to life :)
 

Reinis

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May 29, 2009
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Playbahnosh said:
I see it's not just me noticing the countless blatant rip-offs released these days.

DotA - Demigod

inFamous - Prototype
Demigod does not rip off DotA. It's a very different game. You either aren't very familiar with both, or are just trolling.

As for inFamous and Prototype, how could one rip off the other if they both came out at about the same time?
 

Zac_Dai

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Oct 21, 2008
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Even the setting of tiny guys fighting in a bedroom reminds me of a series player maps that do just that.
 

Playbahnosh

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Reinis said:
Demigod does not rip off DotA. It's a very different game. You either aren't very familiar with both, or are just trolling.
Quite the contrary, I played a lot of DotA, and still playing with friends every once in a while, and I wrote a review of Demigod soon to be published, so yes, I know my way around both games. Demigod is a beautiful but retarded version of DotA. The gameplay is the same, save for the flag capturing, and Demigod has fewer of everything (DotA has 100 heroes, Demigod has 8, and that 8 heroes are too rip-offs of DotA heroes), but it's essentially a clone.

As for inFamous and Prototype, how could one rip off the other if they both came out at about the same time?
Interesting, isn't it? But the facts speak for themselves, the two games are too much alike to be simple coincidence. Ask Yahtzee and the hordes of gamers thinking the same...
 

Phoenix Arrow

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Sep 3, 2008
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One of the characters looks like Haruhi Suzumiya. The scout one. That's all I have to say.
Well, that and I doubt that Valve will be losing much sleep. Might get this for shits and giggles though.
 

TsunamiWombat

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Sep 6, 2008
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A shame, the toys at war idea could have great legs. Copying TF2 would be holding it back.

Picture this, Action Figures, Anime Figures, Army Figures. Action figures have sleek, futuristic weaponry with high rates of fire, accuracy, but lower dmg. Anime figures have slower, more over the top and comical weapons and higher dmg. Army figures are balanced. Give various classes different abilities split amongst different kinds of toys - Action figures have the ability to hover/glide short distances, Army figures can jump further, longer, and fall from higher without taking damage, and anime figures can double jump or walljump.

This creates 3 possible variations for each class. Also add in cosmetic modifications. Win.

Oh and monetize it since Koreans love that shit.
 

Lord Krunk

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L.B. Jeffries said:
I dunno, it's a class-based multiplayer FPS. They're all pretty similar to me, except instead of looking like action figures here and in TF2 they're all muddy grey rubber manakins. Frankly, I wish there were more games that went for a more engaging aesthetic.
I would agree here. We need more games with vibrant colour and aesthetic, not one.
 

Capo Taco

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Nov 25, 2006
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The gameplay may not be a complete ripoff, but the marketing, the trailer and the music are clearly so. Why did they have to pull the blind men and elephant metaphor out of their arse?

Couldn't they have commented: "Yes we love team fortress 2. We wanted to borrow a few of their concepts and take it in a completely different direction." or "We were curious what our game would look like if we made a TF2 style trailer."

Instead they're treating all of us like idiots and trying to get people to believe that somehow they had exactly the same idea on so many counts.
 

Compatriot Block

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Jan 28, 2009
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To be fair, the excuse "Valve didn't invent using rocket launchers, baseball bats, etc. as weapons" is unfair. No, they didn't invent them, but they invented putting them all together in the TF2 way.
Playbahnosh said:
Reinis said:
Demigod does not rip off DotA. It's a very different game. You either aren't very familiar with both, or are just trolling.
Quite the contrary, I played a lot of DotA, and still playing with friends every once in a while, and I wrote a review of Demigod soon to be published, so yes, I know my way around both games. Demigod is a beautiful but retarded version of DotA. The gameplay is the same, save for the flag capturing, and Demigod has fewer of everything (DotA has 100 heroes, Demigod has 8, and that 8 heroes are too rip-offs of DotA heroes), but it's essentially a clone.

As for inFamous and Prototype, how could one rip off the other if they both came out at about the same time?
Interesting, isn't it? But the facts speak for themselves, the two games are too much alike to be simple coincidence. Ask Yahtzee and the hordes of gamers thinking the same...
And because of the suspicions, Prototype is automatically the one who stole the ideas? Think about it without bias next time please.
 

Inco

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Sep 12, 2008
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I have to say... would be a cool mod at least. Its like the Japanese (i know its Korean) version of TF2 character wise.
 

Playbahnosh

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Compatriot Block said:
And because of the suspicions, Prototype is automatically the one who stole the ideas? Think about it without bias next time please.
I never said that. I only pointed out how utterly similar the two game is. Maybe they ripped each other off. Who knows...
 

EnglishMuffin

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Oct 15, 2008
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You have to be mentally retarded to not see this as a blatant copy and paste of TF2. The music is nearly identical, the sound effects and weapons as well. The only thing different from tf2 are the anime chicks and the robots.
 

Nazrel

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May 16, 2008
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Capo Taco said:
The gameplay may not be a complete ripoff, but the marketing, the trailer and the music are clearly so. Why did they have to pull the blind men and elephant metaphor out of their arse?

Couldn't they have commented: "Yes we love team fortress 2. We wanted to borrow a few of their concepts and take it in a completely different direction." or "We were curious what our game would look like if we made a TF2 style trailer."

Instead they're treating all of us like idiots and trying to get people to believe that somehow they had exactly the same idea on so many counts.
The trailers aren't the same; nor is the music. Here is a direct comparison.

http://www.teamfortress.com/trailer.htm
http://www.youtube.com/watch?v=Gx23D90sUxk

They both rely heavily on trumpets, big whoop.

The blind man thing wasn't out of their ass, it was spoken from a different cultural stand point; most people would know it if they were from Korea.