So, horse hats?Scizophrenic Llama said:Horse armor, pfft. Everybody knows now that the real business future is in hats. Just ask VALVe.
They probably didn't have it coded, but yeah pretty much what I'm thinking otherwise. They knew what their DLC would be and held back to gain more money.Duskflamer said:The point of DLC is that game makers can add things into their games after the fact, or do you think that Bethesda had Knights of the Nine, Shivering Isles, and the various DLC packs all thought out and coded at launch and just held it back so they could charge more money?Wenseph said:I hate DLC. I've never bought any and they really should include it in the game, not make me pay again for it later.
I disagree with that, I highly doubt that they had every detail thought out and just held things back to charge for them. One reason I think this is because there was an easter egg hidden in the mountains near Bruma that gets deleted to make room for Frostcreig Spire, if they had all the details for the DLC thought out ahead of time they would have set up an open space with nothing of note in it for the spire, as it is they had to overwrite something, so I doubt they had it all thought out.Wenseph said:They probably didn't have it coded, but yeah pretty much what I'm thinking otherwise. They knew what their DLC would be and held back to gain more money.Duskflamer said:The point of DLC is that game makers can add things into their games after the fact, or do you think that Bethesda had Knights of the Nine, Shivering Isles, and the various DLC packs all thought out and coded at launch and just held it back so they could charge more money?Wenseph said:I hate DLC. I've never bought any and they really should include it in the game, not make me pay again for it later.
I think it's a matter of cost/benefit. Sure, if you're paying half the price of the standard game, you want to get something highly significant out of it, but if it's $2 for a large, well done sidequest, I don't mind so much. Now if that same sidequest cost $20 it would be a different story...rembrandtqeinstein said:Not every expansion needs to do all of these things but the whole shoehorn in an "optional side quest" crap is just that, crap. Either the original game has enough side quests out of the box and the new ones are redundant and extraneous, or the original game doesn't have enough and should have had more content in the first place.
but but but it made my sneaky killy character have more fun and in the pitt she found a use for assult rifle ammo....rembrandtqeinstein said:Thanks Cthulu they are starting to listen.
Fallout DLC except for broken steel sucked ballz. Operation anchorage was the most blatant example of dlc dumbness where you didn't even play as your regular character. .
I remember repeating that quest over-and-over again, simply because I loved it so much. Also, killing everyone in the mansion by running around and punching each of them in the face once was great fun.wrecker77 said:Out of boredom, I played oblivion for a while last weekend. I played through the entire Dark brotherhood questline.
If Bethesda can give something a fraction of how good that was I think I'l be finishing it around the time the next one gets released.
God damn that quest where you murder the people in the mansion was AWESOME.
Can't wait to see more of this game, I feel like we know so little.
Horses with freaking laser beams on their heads.Not G. Ivingname said:This time you get horse armor that shoots LASERS!