sunami88 said:
Auxiliary said:
They should have brought LA Noire to the PC as well. Point and click adventures are right up our alley.
Seconded. I really want to play this game, but I'm between consoles at the moment...
And this is why, aside from deceptive marketing (the actual story had fuck all to do with the Black Daliah you LIARS!!) and a derivative plot (Zero Punctuation's review wasn't kidding O_O) LA Noire sold poorly. Though in my opinion the biggest flaw was
this:
http://www.escapistmagazine.com/forums/read/7.285099-UPDATE-Sony-and-Rockstar-Neither-L-A-Noire-Nor-Firmware-Overheating-PS3-Consoles?page=1
Yeah, on PC this wouldn't have been an issue and could've been used to help stem the tide of negativity that obviously contributed to hurt sales to some degree. No one with half a brain is willing to risk their consoles with a single game, and if Rockstar had made a patch or something instead of plugging up it's ears and saying "Lalala Sony said there's nothing wrong either lala" the apprehension people felt would've gone away, thus helping the game sell.
They marketed it wrong. They wrote it wrong (personal opinion). They didn't secure consumer confidence.
...And Duke Nukem Forever isn't a bad game. It's a 6/10, just above average. It's blah gameplay with referential humor thrown in. Seriously, go look at it (on PC anyway)! It's not the 3/10 some reviewers are giving it (reviewers who most likely don't know their asses from their elbows unless it comes to anything involving mass appeal or behind-the-back "encouragement").
_The reason it didn't sell, to me anyway, is because it's just been too long, and Nukem is just not cool anymore. Not on a big, marketable scale anyway. I think the same problem would happen if someone made a new DOOM or Quake game, really.
It's a shame both games didn't do all that great, but from what I hear and see, I can get why.