EA Aims to "Broaden" Dead Space Audience

loa

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That sounds reasonable.
After all they have to make up for the millions over millions spent on telling me my mom would hate dead space 2.
I wonder how much of a kool kid the new ad campaign tells me I am if I bought dead space 3 (spoiler: I won't).
 

Iron Criterion

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Feb 4, 2009
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Fireprufe15 said:
One does not simply broaden a game's audience.

There are different game genres for a reason. What's happening now is publishers and developers are melting all the different genres into one stale and overused one. Have fun crashing the video game industry, have fun.
With the state of the industry today, I'm left wondering if it crashing would actually be a good thing. The North American video game crash of '83 - '85 was followed by one of the greatest generations of the Golden Age of Gaming and by extent the NES; maybe if the same thing happened again it'd path the way for indie developers and actual innovation.
 

scorptatious

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May 14, 2009
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You know, in the past, I've always felt that people have been rather harsh on EA. After playing through Mass Effect 3 and looking at the various shit they've done with other stuff however, I can't help but agree with the majority here. Why would you try to "broaden your audience" this late into the game series? That's just stupid and unreasonable.
 

Doneeee

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All this info on Dead Space 3 just makes me want to curl up into a ball and mumble fuck EA for a few hours.
 

Theminimanx

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Mar 14, 2011
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GTA IV had a budget of about $100 million dollars. Let's add $50 million to that for markething and stuff, giving us an investment of $150 million. Divide that by aproximitaly $30 per game sold, meaning it had to sell 5 million copies.
EA, are you seriously telling me that Dead Space 3 costs as much as GTA IV, the game wish the most content, largest scope and most production values this entire generation, aside from maybe Skyrim?
 

Darkmantle

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Oct 30, 2011
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5 million at 60 dollars a pop.

300 000 000

you need 300 million dollars to make Dead space viable? It can't cost you even half that to make it.
 

Robert Ewing

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Or you could end it now while it's on an overall high? And not milk it for every penny it WON'T be worth... Fucking EA...
 

Buizel91

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Aug 25, 2008
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If i see one more comparison to Gears Of War i'm going to go and cry in a corner.

Seriously, there is no relation between Gears and Dead Space, other than the fact they are 3rd person shooters and have a cover mechanic (Which MANY games have). Sure EA may be dicks, and as long as they get money, they will be dicks, But complaining about it is not going to do anything.

I saw this at E3 and to be honest it looks good, not perfect, but good. They even said the story won't be affected if you play it just in Single Player, So to all the people bitching about the story getting dumbed down as a result of the Co-Op...

Facts. Get them.
 

Caligulove

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5 million units is a pretty ridiculous, arbitrary goal to meet- especially considering how only the real big popular games like the yearly Call of Duty-s or yearly sports titles ever sell THAT much.

The problem with EA, in my mind, is that all the problems that gamers complain about stem from these problems of arbitrary goals for more money for the sake of more money.
 

sunsetspawn

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Oh wow, are those chest-high walls I see?

Seriously, fuck EA in their stupid mouths with super-AIDS. I will not buy another game with their horseshit logo on it.
 

UsefulPlayer 1

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I can't imagine the massive disconnect between the publishers and the consumers on this one. It is as if they actively don't want us to buy their games. I'm not gonna buy some half baked shooter when I can get actual shooters elsewhere.
But what does Dead Space have that others don't? Survival Horror.

I didn't buy COD for its role playing elements. Unless Dead Space has some crack in that Co-op experience, you are going to fail EA. I can't imagine how it makes sense to do something half baked instead of working off your strengths.

Shoulda cut costs, made it a tighter experienced around Survival Horror, sell under the ungoldy $60 price tag.
 

Dr. Mongo

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Oct 31, 2011
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And yet another reason for not buying EA games anymore.
Thank you for making this choice even more easy, Mr. Gibeau.
 

Ninjafire72

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xptn40S said:
Y'know, I'm getting a feeling in my gut that when the game DOESN'T sell at least 5 million units (because come on EA, that's just wishful thinking!) they will blame it on piracy and/or used games sales.
...If they do that I will literally blow their doors down. Seriously, I will walk into the EAHeadquarters with a bag full of guns and C4 strapped to my chest.
 

Signa

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As long as my mom likes it this time, I'll be fine.
 

PunkRex

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Its funny, by the time most people are 2 they realise that things are far less scary the moment you have another person to hold your hand... yet EA doesn't...



Whassat now, Dead Space's fans feel betrayed?... well... f*ck'erm!
 

Ignatz_Zwakh

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Scheisse. This makes me wish EA would do something clever, like have a small team put together a low-budget sequel that ditches the conventional gameplay in favor of something brainier and maybe a bit scarier. They wouldn't be taking such foolish risks and endangering the franchise and possibly those working on it...and I'm sure the result would possibly be a more satisfying game.
 

Post Tenebrae Morte

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Do any of you actually put any credit into what a publisher says?
Why not wait for dead space 3 to show more than 4 minutes of gameplay, and not overreact to what a businessman is saying?
If I'm right, they said the same thing about dead space 2. That was developed just fine, and so will this. Human enemies are only a natural progression and last times checked, standing in the open during a fire fight gets you killed.