Vault101 said:how was it dumbed down? (Its been a while since I played DA1)Blood Brain Barrier said:That might be true but you can't argue it wasn't dumbed down already. This should be a lesson to anyone STOP BUYING DUMBED DOWN SEQUELS. Doing so sends a message to EA and other developers that WE LIKE OUR GAMES BEING DUMBED DOWN.
and I'll buy a game if I like it...regardless if some people think its dumbed down
Though, To be fair, how many people actually took the time to use the map system and not just do what I did- spam the locator system?Blood Brain Barrier said:Vault101 said:how was it dumbed down? (Its been a while since I played DA1)Blood Brain Barrier said:That might be true but you can't argue it wasn't dumbed down already. This should be a lesson to anyone STOP BUYING DUMBED DOWN SEQUELS. Doing so sends a message to EA and other developers that WE LIKE OUR GAMES BEING DUMBED DOWN.
and I'll buy a game if I like it...regardless if some people think its dumbed down
-Much MUCH easier
-Talking and personable protagonist as opposed to a hidden, non-talking one
-Variety. People like variety, even if it spoils the atmosphere
-Take away the map and turn the game into a giant linear pathway
You've got a point there. Then again, that would mean a few years without ANY good games...Iron Criterion said:With the state of the industry today, I'm left wondering if it crashing would actually be a good thing. The North American video game crash of '83 - '85 was followed by one of the greatest generations of the Golden Age of Gaming and by extent the NES; maybe if the same thing happened again it'd path the way for indie developers and actual innovation.Fireprufe15 said:One does not simply broaden a game's audience.
There are different game genres for a reason. What's happening now is publishers and developers are melting all the different genres into one stale and overused one. Have fun crashing the video game industry, have fun.
Yes, $30/unit is a good estimate. Because that's what EA makes per game THROUGH RETAIL, and since EA makes most of their money through console sales (not Origin), they have to go through retail.Spaloooooka said:$30?! WHAT??
MASS EFFECT 3 SOLD FOR ~£44.99!! THAT'S ~$70.01
Agreed sir! I've watched some good franchise travel this road to ruin, the most noteworthy being Mass Effect and that was extremely disappointing. Dead Space isn't a great survival horror game but it had some good ideas, its sad to see them fuck it up like this.Proverbial Jon said:Oh god... here we go again.Andy Chalk said:"In general we're thinking about how we make this a more broadly appealing franchise..."
So to make a game have a "broad appeal" is really just PR speak for: Just make it a shooter.
Ever heard of the word genre EA? Go look it up, I'll wait... Yes, that's right. You made a game in the survival horror genre, not that anyone would know it.
The same thing happened to FEAR by the third installment and arguably Mass Effect 3 as well.
The videogame industry should be thinking about ways to make these individual genres more popular instead of diluting them further with the carcinogenic tumor that is the chest high wall.
I giggled, then I punched my desk. Thanks for reminding me this.Raiyan 1.0 said:Broadening DS3's audience, EA? Does that include my mom?
And let's not forget C&C and the Ultima series. There really is nothing that EA can't ruin is there?Zeckt said:Dragon Age = Ruined
Mass Effect = Ruined
Dead Space = Ruined