What. A. Load. Of. Bullshit.
HankMan said:
1) Switch to third-person
2) Make it less bright <color= red>(LESS bright! NOT brown, NOT Dark, LESS bright! Seriously! If wanted that I'd have suggested they reset it Baghdad or Gotham City!)
3) Give it a real storyline 4) ???
) Profit!
Now, in my opinion Mirror's Edge felt cut off in a lot of areas. The story seemed skimmed to no end, some levels were boring and not that inspired, and everything seemed like it was rushed out the door and three quarters of the gameplay were left in the cutting room floor. Anyway, here's my alternative to what it could have been:
1) Make free running on the rooftops last longer.
2) Make some street sections à la Assassin's Creed? Maybe play with bystanders?
3) Make interior levels less confusing
4) Make some actual delivery guy missions. From the concept art and such I think the delivery missions should have had more weight in the game.
5) Give us a handgun with, like, 13 bullets or so per mission? It wouldn't hamper movement and would give us a last ditch defense. Plus, there could be more action in the game besides always running away. Or some melee weapon, I don't know.
6) Stealth, duct-crawling missions maybe?
7) Put more characters in the game.
8) The cutscenes were alright, but I think everything would benefit of some in-place dialogues and intermissions, other than always showing everything in comic book form.
I know a lot of you wouldn't aggree with these changes, but I think they'd give the game more personality and varied situations.