I think they bumped them all to 42k, but that could have been a glitch.SecondPrize said:You don't have to buy the ability to ride a mount with cash. You can buy a mount with 17k gold. It's just kind of a pain in the ass on your first character, so they added a cheap mount as part of the CE, and now they're allowing people to buy just that portion of the CE with a different skin. TOR went full asshole and charges for more quickslot bars and the ability to equip 'epic' gear, among other things.suitepee7 said:and bring on the announcement of "we have decided to make the fallout MMO instead, and cease working on FO4!"Falsename said:....I don't.... This.... I don't even.....
I'm sorry but The Elder Scrolls Online is going to fall flat on it's face moments after coming out.
People will pay subscription for a game that looks this good, sure. But it won't last if you're cramming this crap down our throats.
'Some' people will pay subscription. I'm not one of them.
Bring me Fallout 4!
i can understand charging for a mount, if it is simply a skin (horse armour for once kinda makes sense). but having to buy the actual ability to ride the mount is just fucking greedy. didn't old republic pull this shit when they went free to play?
Also, the usually cited complaint is that enemies drop 1gp per... and that's true... but as you advance through the game, gold does become much easier to acquire. And, on a character I played a couple hours over the weekend, I'd managed to rack up about 5k, without really trying to.
Yeah, the horse doesn't actually bother me. It could be a bad sign, but I don't think so. From what I've seen with the game, there's a real focus on NOT introducing a slurry of microtransactions. Doesn't mean there can't be any, but there's no obvious chopped out features.