All the people in this thread who are like "They removed a system therefore it's dumbed down" honestly just seem like they just want to ***** about something.
Never mind the fact that we're going from a crafting system that only comprised maybe a dozen specialty items, and a maintenance system where all you could do was combine two equal items to a system where you can build custom weapons and break any object down into base components to build new things with.
Never mind the fact that we're going from a housing system where you got a choice of two living spaces with four or five visual themes to choose from to a system where we can build entire towns from scratch and establish a trade network between them.
Never mind the fact that none of the bonuses that skills used to give are actually gone from the game, they have just been rolled into a perk system that's a dozen times more complex than the old one.
Never mind that the game is giving us myriads more combat abilities like jetpacks for power armor, calling in air support, scaring off opponents so we don't even need to fight them, or hitting enemies with your rifle.
Never mind that the game has a context sensitive companion system that lets you make your companions do practically everything you can do yourself with ease.
Never mind all that. One single thing that wasn't even game defining in a positive way was removed and therefore the game is now dumber than the old one.
Pretty much every single system is more complex than it was in FO3, and people are bitching because some of the bonuses to your character were changed from skills to perks so it's all in the same screen. Wow, yea, what a huge step back that is.
Never mind the fact that we're going from a crafting system that only comprised maybe a dozen specialty items, and a maintenance system where all you could do was combine two equal items to a system where you can build custom weapons and break any object down into base components to build new things with.
Never mind the fact that we're going from a housing system where you got a choice of two living spaces with four or five visual themes to choose from to a system where we can build entire towns from scratch and establish a trade network between them.
Never mind the fact that none of the bonuses that skills used to give are actually gone from the game, they have just been rolled into a perk system that's a dozen times more complex than the old one.
Never mind that the game is giving us myriads more combat abilities like jetpacks for power armor, calling in air support, scaring off opponents so we don't even need to fight them, or hitting enemies with your rifle.
Never mind that the game has a context sensitive companion system that lets you make your companions do practically everything you can do yourself with ease.
Never mind all that. One single thing that wasn't even game defining in a positive way was removed and therefore the game is now dumber than the old one.
Pretty much every single system is more complex than it was in FO3, and people are bitching because some of the bonuses to your character were changed from skills to perks so it's all in the same screen. Wow, yea, what a huge step back that is.