No, basicly the industry is trying to see how much they can rape our wallets, they will keep raising the prices to see with what prices they can get more money/sales ratio.Ephraim J. Witchwood said:He's right, it is a fair price. In this day and age, the price point for FPS map packs is about $3 per map (unless you play TF2, then it's free because Valve wouldn't do anything to piss off the whiny PC fanboys).
Call of Duty map packs give you 5 maps for $15, Halo map packs give you 3 for $10. The Call of Duty ones are not only a batter deal, but they aren't required to enter ranked playlists like the Halo ones.
Quit bitching, people.
Escalation Map Pack. It's right there in the title. My guess, it's supposed to be a gauge of how much people are attached to the idea of buying the packs.C2Ultima said:This better not be a scenario where they say "People don't mind our prices. They're reasonable." And then tommorow "Oh yeah, and the Escalation Pack is $20".
It comes out to each map being the same price as a new Pinball FX2 table and it get's the same if not more use out of it. Nobody bitches about the prices of the tables, but they want to whine about a $3 map. It's just the usual "Valve/PC gives us these for free, Activision sucks because all the care about is money", not realizing that Valve can give away maps because of all the extra cash they get rolling in selling other peoples games on Steam.Ephraim J. Witchwood said:He's right, it is a fair price. In this day and age, the price point for FPS map packs is about $3 per map (unless you play TF2, then it's free because Valve wouldn't do anything to piss off the whiny PC fanboys).
Call of Duty map packs give you 5 maps for $15, Halo map packs give you 3 for $10. The Call of Duty ones are not only a batter deal, but they aren't required to enter ranked playlists like the Halo ones.
Quit bitching, people.
As a side note they are releasing a black ops modding kit for PC,tzimize said:Whiny PC fanboys? :| I wish you were here when the PC scene was ablaze with mods and developers released the tools to play with their game because they knew it added value, and more people bought the original game. If we whine its only because things could be SO much better...Ephraim J. Witchwood said:He's right, it is a fair price. In this day and age, the price point for FPS map packs is about $3 per map (unless you play TF2, then it's free because Valve wouldn't do anything to piss off the whiny PC fanboys).
Call of Duty map packs give you 5 maps for $15, Halo map packs give you 3 for $10. The Call of Duty ones are not only a batter deal, but they aren't required to enter ranked playlists like the Halo ones.
Quit bitching, people.
Goddamit. Gamers nowadays are such fucking sheep :| While I dont have a problem with anyone selling a ridiculously overpriced map pack, I do have a problem with it when they do that and in addition dont release modding tools and let the community play around and make their own stuff.
I remember Half-Life days, mods galore and models/skins all over the place. All fan made, all free. Hell, I even remember custom stuff for Doom 1 for that matter. Todays gaming scene makes me sad.
I've never bought DLC, and I never EVER will.
I'll take that as a compliment, it's way better than what we PC gamers call console gamers:Ephraim J. Witchwood said:unless you play TF2, then it's free because Valve wouldn't do anything to piss off the whiny PC fanboys
And what the critics are saying is that these maps are over-priced compared to the effort it takes to make them. They could sell the map packs for $5 and still make huge profits. They could release the map packs for free and make significant profit based on the positive community reaction and higher front-end sales on the next CoD (because hey, they support their games and make sure people get lasting enjoyment out of them; that's what games of the past relied on and it worked). Instead, Activision seems intent on making as much money as possible out of their players. Of course, that's 100% perfect business sense, but it leaves the community feeling like a squeezed sponge. No one can really fault Activision for having good (short-term at least) business sense, but they're obviously not out to make friends or good-will amongst the player-base.StriderShinryu said:The only people really complaining about teh price are those who don't even play CoD anyway, the people who would maybe download the DLC if it was free and then play it once before never touching it again. The people who still play CoD and would get use out of the maps are fine with the price. Sure they wouldn;t complain if the prices were lower, but to them the value is there. That's all he's saying.
15 bucks could also nab you a copy of Bayonetta, or Darksiders, or Call of Juarez: Bound in Blood. Much superior games compared to useless DLC maps.kman123 said:Fanboys will get their maps.
Seriously, it's not because of the QUALITY of the new content.
It's because there are REAL addicts of this game. I'm talking hardcore shit.
Me? 15 bucks could get me a fair amount of food...