Pandabearparade said:
Radeonx said:
Gamers. We are pretty much all self entitled pricks who expect our every whim to be catered to all of the time.
...I just don't understand this mentality.
Gamers are customers, and have a right to get a product they want in return for their money. 'Entitlement' is a word that is thrown around by shills a lot these days, but that's just how business works. A restaurant makes money selling customers food they want to eat. A customer that orders steak is 'entitled' to a steak. The same goes for games.
Except that many times, some gamers don't just want a steak. They want a steak that is seared at exactly the right temperature, with the right balance of pink and brown, seasoned specifically and to perfection, and with the right kind of mashed potatoes - not too much gravy, not too runny, with a garnish with exactly three elements of green to it. Now multiply that by thousands, some of which actually like runny potatoes, hate any kind of pink in their steak, and think seasoned to perfection actually means light seasoning. Mix up the preferences. Tons of different iterations, right?
Then give each customer who gets served a steak a megaphone, and imbue a sense in all of them that their order can and should be executed exactly to their specifics, within days if not hours, without more than a general knowledge or understanding of how the restaurant makes their steaks.
That's where the "entitlement" thing comes from. And god help you if you replace their potatoes with something different, like broccoli.
Both sides have to give a little in order to not be douchey, to bring it back to the original topic. Devs have to not be douche enough to stubbornly stick to their design in the face of decently worded criticism or feedback, and players have to be not douche enough to know that mechanics, an engine, and resources sometimes prevent a steak from being exactly and totally perfect the first time.
Admittedly, both gamers and developers have the potential to be the biggest douches in gaming. I think we've all seen examples.