mawk said:I think FFVII lasts not by any particular qualities of its own (because let's face it, it does turn-based RPG combat well, but it's nothing we hadn't seen before -- in fact, the major points are aping its immediate predecessor), but by the circumstances. it popularized the angsty loser hero type which has become so dreaded over the last decade, and manages to keep itself in the public eye by continuous and alternating attacks between those who love to buy into hype and those who hate anything to do with it.A1 said:I guess that's what makes a good game different from a great game. Namely the ability to make a long-lasting impression. I guess one such example of a great game by this token is Final Fantasy VII.
I know challenging FFVII's superiority is a good way to get eyebrows singed basically anywhere on the internet, but I'm not; I'm just saying that its quality isn't what's kept it alive this long. it's more a combination of hype, counterhype, and memetics.
as for the actual review, I gotta agree with the "alone, but not by myself" bit, or whatever the exact quote was. I don't really play MMOs, but with all the ones I've tried and later ditched, the baseline chatter and random appearances of other players lent something to the experience, even if they're all morons. kept me interested longer that I would have been otherwise, at least, and I guess it's nice to have a knowledge base to tap into when you're wondering how to find X or which is the best method for getting past Y.
I find statements like this one strange. I play TF2 rarely and have no idea what changes are made during updates (I rarely read the patch notes). I simply log on every couple of months and spend a whole afternoon (or two) playing and I just notice some new things here and there, maybe a new map. Perhaps I always happen to play after the update hype dies down and everything returns to normal.So I gave it time, waiting for things to level out again. But then came the Pyro update, and all the other updates, each one dishing out more and more funny weapons and maps I'd need time to familiarize myself with, and now there's so much extra shit going on since the last time I played that, frankly, I'm afraid to venture back in lest I be immediately flattened by twenty guys who've all spent the last two years mastering the double-piped bong rifle or whatever.
Please don't waste the internet's precious pixels by trying to convince me to get back into it.
i agree. *marveled at understanding on the internet instead of random debate*300lb. Samoan said:I'm sure that role playing in the presence of others is what part of what makes WoW so satisfying for people, but the way he describes it he only wants those people around so he can use them for his own ends and then ignore them. I doubt they see him as a 'mercenary', more likely as the hundred-millionth anonymous douche they've had tag along for a random quest. If he's going to evaluate the game he should base his opinion on the game's merits and content, not on the affectations he brings to the experience. I mean, is it annoying that New Haven is populated with wax sculptures rather than reactive characters? Yes, for sure. But if you plan on disregarding those people and being completely apathetic to them, then what's the loss? A social game should be so for the sake of social players, IE you and your two friends, not for the sake of anti-social behavior.-BloodRush- said:well if you put it that way. lol300lb. Samoan said:So Borderlands is mediocre because it doesn't give you the opportunity to show off what a non-conformist loner you are? Sounding more like a precious brat than a game reviewer here, regardless of how many people agree with you.
OT: when i used to play wow i was the same way. i gave my rogue a backround as a brooding loner who sometimes has to partner up with others to take down a tyrant. it was a fun time because i only had two consistent friends and me and them worked together real well. once i got to level 70 (this was before wrath of the lich king) there was nothing else i felt i needed to do, and thus i beat the game in my head.
I agree. This is because I want the atmosphere and not just the activity. It's why I go to a bar and have a few drinks alone instead of drinking alone at home.Yahtzee Croshaw said:"I don't just want to play alone; I want to play alone with other people around"
Actually, me and a large portion of my friends have stopped playing because of the updates.SFR said:Apparently Yatzee doesn't realize that Valve does the TF2 updates to keep people playing throughout the years. Also, the weapons are really cool and not too hard to master/get, so... I think you need to man up, Yatzee, and play a little.
And don't be dissin' da hats! Don't you wanna look sweat chillin' with your ten gallon? Viking helmet? RUBBER CHICKEN!?!?!? They definitely don't hinder the humor/style, is what I'm trying to say.
Oh, also, the spy can get a Fedora, so... why aren't you playing TF2 for that reason alone!?
'Meet the Sniper'SuperMse said:Note: Even though Yahtzee is actually Anglo-Australian, he reminds me of the Sniper.
He said that WoW was mediocre.300lb. Samoan said:I'm sure that role playing in the presence of others is what part of what makes WoW so satisfying for people, but the way he describes it he only wants those people around so he can use them for his own ends and then ignore them. I doubt they see him as a 'mercenary', more likely as the hundred-millionth anonymous douche they've had tag along for a random quest. If he's going to evaluate the game he should base his opinion on the game's merits and content, not on the affectations he brings to the experience. I mean, is it annoying that New Haven is populated with wax sculptures rather than reactive characters? Yes, for sure. But if you plan on disregarding those people and being completely apathetic to them, then what's the loss? A social game should be so for the sake of social players, IE you and your two friends, not for the sake of anti-social behavior.-BloodRush- said:well if you put it that way. lol300lb. Samoan said:So Borderlands is mediocre because it doesn't give you the opportunity to show off what a non-conformist loner you are? Sounding more like a precious brat than a game reviewer here, regardless of how many people agree with you.
OT: when i used to play wow i was the same way. i gave my rogue a backround as a brooding loner who sometimes has to partner up with others to take down a tyrant. it was a fun time because i only had two consistent friends and me and them worked together real well. once i got to level 70 (this was before wrath of the lich king) there was nothing else i felt i needed to do, and thus i beat the game in my head.
I think Yahtzee has said it before.SomeUnregPunk said:I didn't want Yahtzee to do this game because just like all the fan boys on the gearbox forums, we know the story and the single-player experience sucks. The only reason to have him to review this game is because you want to see him try to rip into it better than the guys/gals over at the gearbox forums. I'm sad to see that he did a poor job of that.
I would rather want to see a review of "Warhammer 40,000: Dawn of War II." If he can't do that then maybe he can do the new installment "Chaos Rising" The single player experience in that game is so completely different from the multi-player element that actually having him review it would have merit.